The Big Book of Creativity Games: Quick, Fun Acitivities for Jumpstarting Innovation

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9780071361767: The Big Book of Creativity Games: Quick, Fun Acitivities for Jumpstarting Innovation

Behind these creativity-boosting games is more than 20 years of scientific research by one of the world's leading experts on creativity! Did you know that: Group creativity techniques like brainstorming can actually inhibit creativity? Failure spurs creativity better than success does? Creativity is not an exclusively right-brained activity? For work groups and individuals who do creative work, here is a light-hearted book of games that are based on rigorous creativity research, not just hype.Written by Robert Epstein, Editor-in-Chief of "Psychology Today" magazine and a Harvard-trained psychologist, all the exercises in this collection are based on Dr. Epstein's groundbreaking scientific research on the nature of the creative process. "The Big Book of Creativity Games" includes dozens of fast, simple games that foster and encourage creativity in the workplace and at home. The creativity games help to: produce dramatically innovative work; convince people that they're creative; get a new project off the ground; perk up a meeting; overcome a creative "block"; use failure to spur creativity; make people more inventive; and, much more!

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

L'autore:

One of the world's leading experts on human behavior, Robert Epstein is Editor-in-Chief of Psychology Today magazine, host of the magazine's nationally syndicated radio program, and University Research Professor at United States International University. He is the developer of Generativity Theory, a scientific theory of creative process, and is a contributor to the Encyclopedia of Creativity. He earned his Ph.D. in psychology from Harvard University in 1981. His research on creativity and problem-solving has been reported in Time magazine, The New York Times, and Discover, and his popular writings have appeared in Reader's Digest, The Washington Post, Psychology Today, Good Housekeeping, Parenting, and other magazines and newspapers.

Contenuti:

Getting Ready.

The New Science and Technology of Creativity.

How to Use This Book.

The Games.

The ABCs of Creativity.

The Amazing Magazine Game.

The Anonymous Suggestion Game.

The Audience Game.

Bridges to Creativity.

Broadening: Design Challenge.

Broadening: Workplace Challenge.

The Broader the Better.

Building a Better Capturing Machine.

Capturing: Design Challenge.

Capturing: Workplace Challenge.

Capturing a Daydream.

Challenging: Design Challenge.

Challenging: Workplace Challenge.

Creative Potential: Design Challenge.

Creative Potential: Workplace Challenge.

The Experts Game.

Feedback and Recognition: Design Challenge.

Feedback and Recognition: Workplace Challenge.

The Keys to Creativity (Basic Version).

The Keys to Creativity (Advanced Version).

The Lola Cola Game.

Managing Resources: Design Challenge.

Managing Resources: Workplace Challenge.

Managing Teams: Design Challenge.

Managing Teams: Workplace Challenge.

The Memory Game.

The Monkey-Do Game.

The News-You-Can-Use Game.

The No-Hands Game.

The Not-for-the-Fainthearted Game.

The Odd Couple Game.

The Popsicology Game.

The Random Doodles Game.

Selling a Zork.

The Shifting Game.

The Srtcdjgklered Game.

Sticky Business.

Surrounding: Design Challenge.

Surrounding: Workplace Challenge.

The Team as Quality Editor.

The Tell-Me-a-Story Game.

The Tiny Little Nod Game.

The Toys-as-Tools Game.

The Ultimate Challenge Game.

The Waiting Design Game.

What D'Ya Know?

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Robert Epstein
Editore: McGraw-Hill Education - Europe, United States (2000)
ISBN 10: 0071361766 ISBN 13: 9780071361767
Nuovi Paperback Quantità: 10
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Descrizione libro McGraw-Hill Education - Europe, United States, 2000. Paperback. Condizione libro: New. 230 x 186 mm. Language: English . Brand New Book. Behind these creativity-boosting games is more than 20 years of scientific research by one of the world s leading experts on creativity! Did you know that: Group creativity techniques like brainstorming can actually inhibit creativity? Failure spurs creativity better than success does? Creativity is not an exclusively right-brained activity? For work groups and individuals who do creative work, here is a light-hearted book of games that are based on rigorous creativity research, not just hype.Written by Robert Epstein, Editor-in-Chief of Psychology Today magazine and a Harvard-trained psychologist, all the exercises in this collection are based on Dr. Epstein s groundbreaking scientific research on the nature of the creative process. The Big Book of Creativity Games includes dozens of fast, simple games that foster and encourage creativity in the workplace and at home. The creativity games help to: produce dramatically innovative work; convince people that they re creative; get a new project off the ground; perk up a meeting; overcome a creative block ; use failure to spur creativity; make people more inventive; and, much more!. Codice libro della libreria AA39780071361767

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Descrizione libro McGraw-Hill Education, 2000. PAP. Condizione libro: New. New Book. Shipped from US within 10 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000. Codice libro della libreria IQ-9780071361767

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Robert Epstein
Editore: McGraw-Hill Education - Europe, United States (2000)
ISBN 10: 0071361766 ISBN 13: 9780071361767
Nuovi Paperback Quantità: 10
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Descrizione libro McGraw-Hill Education - Europe, United States, 2000. Paperback. Condizione libro: New. 230 x 186 mm. Language: English . Brand New Book. Behind these creativity-boosting games is more than 20 years of scientific research by one of the world s leading experts on creativity! Did you know that: Group creativity techniques like brainstorming can actually inhibit creativity? Failure spurs creativity better than success does? Creativity is not an exclusively right-brained activity? For work groups and individuals who do creative work, here is a light-hearted book of games that are based on rigorous creativity research, not just hype.Written by Robert Epstein, Editor-in-Chief of Psychology Today magazine and a Harvard-trained psychologist, all the exercises in this collection are based on Dr. Epstein s groundbreaking scientific research on the nature of the creative process. The Big Book of Creativity Games includes dozens of fast, simple games that foster and encourage creativity in the workplace and at home. The creativity games help to: produce dramatically innovative work; convince people that they re creative; get a new project off the ground; perk up a meeting; overcome a creative block ; use failure to spur creativity; make people more inventive; and, much more!. Codice libro della libreria AA39780071361767

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Descrizione libro 2000. Paperback. Condizione libro: New. 1st. 181mm x 17mm x 237mm. Paperback. Behind these creativity-boosting games is more than 20 years of scientific research by one of the world's leading experts on creativity! Did you know that: Group creativity techniques like.Shipping may be from multiple locations in the US or from the UK, depending on stock availability. 224 pages. 0.426. Codice libro della libreria 9780071361767

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Epstein, Robert
Editore: McGraw-Hill Professional (2000)
ISBN 10: 0071361766 ISBN 13: 9780071361767
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Descrizione libro McGraw-Hill Professional, 2000. Condizione libro: New. 2000. 1st Edition. Paperback. Features dozens of simple games aims to foster and encourage creativity in the workplace and at home. This title includes games that help to: produce dramatically innovative work; convince people that they're creative; get a new project off the ground; perk up a meeting; overcome a creative block; and, use failure to spur creativity. Series: Big Book Series. Num Pages: 223 pages, 50 illustrations. BIC Classification: KJMV2; VSC. Category: (P) Professional & Vocational. Dimension: 231 x 186 x 15. Weight in Grams: 432. . . . . . . Codice libro della libreria V9780071361767

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Robert Epstein
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Descrizione libro McGraw-Hill Education - Europe 2000-09-01, 2000. paperback. Condizione libro: New. Codice libro della libreria 9780071361767

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Descrizione libro McGraw-Hill Professional. Condizione libro: New. 2000. 1st Edition. Paperback. Features dozens of simple games aims to foster and encourage creativity in the workplace and at home. This title includes games that help to: produce dramatically innovative work; convince people that they're creative; get a new project off the ground; perk up a meeting; overcome a creative block; and, use failure to spur creativity. Series: Big Book Series. Num Pages: 223 pages, 50 illustrations. BIC Classification: KJMV2; VSC. Category: (P) Professional & Vocational. Dimension: 231 x 186 x 15. Weight in Grams: 432. . . . . . Books ship from the US and Ireland. Codice libro della libreria V9780071361767

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Descrizione libro Paperback. Condizione libro: New. Not Signed; Behind these creativity-boosting games is more than 20 years of scientific research by one of the world's leading experts on creativity! Did you know that: Group creativity techniques like brainstorming can actually inhibit creativity? Failure spurs creativity better than success does? Creativity is. book. Codice libro della libreria ria9780071361767_rkm

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Descrizione libro McGraw-Hill Education, 2000. PAP. Condizione libro: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Codice libro della libreria CM-9780071361767

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