Create physically realistic 3D Graphics environments with this introduction to the ideas and techniques behind the process. Author David H. Eberly includes simulations to introduce the key problems involved and then gradually reveals the mathematical and physical concepts needed to solve them. He then describes all the algorithmic foundations and uses code examples and working source code to show how they are implemented, culminating in a large collection of physical simulations. The book tackles the complex, challenging issues that other books avoid, including Lagrangian dynamics, rigid body dynamics, impulse methods, resting contact, linear complementarity problems, deformable bodies, mass-spring systems, friction, numerical solution of differential equations, numerical stability and its relationship to physical stability, and Verlet integration methods. This book even describes when real physics isn't necessary - and hacked physics will do.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Spese di spedizione:
EUR 3,69
In U.S.A.
Descrizione libro Condizione: Brand New. Ships SAME or NEXT business day. We Ship to APO/FPO addr. Choose EXPEDITED shipping and receive in 2-5 business days within the United States. See our member profile for customer support contact info. We have an easy return policy. Codice articolo 52481159
Descrizione libro Hardcover. Condizione: New. Codice articolo 6666-TNFPD-9780123749031
Descrizione libro HRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000. Codice articolo GB-9780123749031
Descrizione libro HRD. Condizione: New. New Book. Shipped from UK. Established seller since 2000. Codice articolo GB-9780123749031
Descrizione libro Condizione: New. In. Codice articolo ria9780123749031_new
Descrizione libro Condizione: New. 2010. 2nd Edition. Hardcover. Helps you to create physically realistic 3D Graphics environments. This title includes simulations to introduce the key problems involved and reveals the mathematical and physical concepts needed to solve them. It describes the various algorithmic foundations and uses code examples and working source code to show how they are implemented. Num Pages: 944 pages, black & white illustrations, figures, colour plates. BIC Classification: UGG. Category: (P) Professional & Vocational. Dimension: 242 x 199 x 41. Weight in Grams: 1830. . . . . . Codice articolo V9780123749031
Descrizione libro Condizione: New. Buy with confidence! Book is in new, never-used condition. Codice articolo bk0123749034xvz189zvxnew
Descrizione libro Condizione: New. New! This book is in the same immaculate condition as when it was published. Codice articolo 353-0123749034-new
Descrizione libro Condizione: new. Book is in NEW condition. Satisfaction Guaranteed! Fast Customer Service!!. Codice articolo PSN0123749034
Descrizione libro Hardcover. Condizione: Brand New. 2nd hardback/cd-rom edition. 992 pages. 9.30x7.40x1.60 inches. In Stock. Codice articolo __0123749034