There's Not an App for That: Mobile User Experience Design for Life

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9780124166912: There's Not an App for That: Mobile User Experience Design for Life

There's Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You'll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they're used. You'll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating "far out" mobile experiences of the future, you'll find plenty of practical pointers and action items to help you in your day-to-day work. * Provides you with new and innovative ways to think about mobile design* Includes future mobile interfaces and interactions, complete with real-world, applied information that teaches you how today's mobile services can be improved* Illustrates themes from existing systems and apps to show clear paths of thought and development, enabling you to better design for the future

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L'autore:

Simon Robinson is a researcher in the Future Interaction Technology Lab at Swansea University. His work so far has focused on mobile technologies that allow people to immerse themselves in the places, people and events around them, rather than just in their mobile devices. His research - much of which has been part of the thinking behind this book - has been featured in New Scientist magazine, on CBC Radio, and in other international media venues; and, has also been published in many international academic conferences and journals. In the past few years his emphasis has turned toward developing similarly face-on user experiences for resource-constrained communities in regions such as South Africa and India. Simon is an avid rock climber, and loves the fact that climbing doesn't need a touchscreen to be thoroughly enjoyable. More at simon.robinson.ac

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Simon Robinson, Gary Marsden, Matt Jones
Editore: Morgan Kaufmann Publishers In 2014-11-05 (2014)
ISBN 10: 0124166911 ISBN 13: 9780124166912
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Descrizione libro Morgan Kaufmann Publishers In 2014-11-05, 2014. Paperback. Condizione libro: New. Codice libro della libreria NU-ELS-00005478

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Simon Robinson, Gary Marsden, Matt Jones
Editore: ELSEVIER SCIENCE TECHNOLOGY, United States (2014)
ISBN 10: 0124166911 ISBN 13: 9780124166912
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Descrizione libro ELSEVIER SCIENCE TECHNOLOGY, United States, 2014. Paperback. Condizione libro: New. 244 x 190 mm. Language: English . Brand New Book. There s Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You ll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they re used. You ll find special sections on challenging your approach , as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating far out mobile experiences of the future, you ll find plenty of practical pointers and action items to help you in your day-to-day work. Codice libro della libreria AA59780124166912

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Simon Robinson, Gary Marsden, Matt Jones
Editore: ELSEVIER SCIENCE TECHNOLOGY, United States (2014)
ISBN 10: 0124166911 ISBN 13: 9780124166912
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Descrizione libro ELSEVIER SCIENCE TECHNOLOGY, United States, 2014. Paperback. Condizione libro: New. 244 x 190 mm. Language: English . Brand New Book. There s Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You ll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they re used. You ll find special sections on challenging your approach , as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating far out mobile experiences of the future, you ll find plenty of practical pointers and action items to help you in your day-to-day work. Codice libro della libreria AA59780124166912

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Simon Robinson, Gary Marsden, Matt Jones
Editore: Elsevier Science & Technology 2014-12-03, San Francisco (2014)
ISBN 10: 0124166911 ISBN 13: 9780124166912
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Descrizione libro Elsevier Science & Technology 2014-12-03, San Francisco, 2014. paperback. Condizione libro: New. Codice libro della libreria 9780124166912

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Simon Robinson, Gary Marsden, Matt Jones
Editore: Elsevier Science & Technology
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Descrizione libro Elsevier Science & Technology. Paperback. Condizione libro: new. BRAND NEW, There's Not an App for That: Mobile User Experience Design for Life, Simon Robinson, Gary Marsden, Matt Jones, There's Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You'll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they're used. You'll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating "far out" mobile experiences of the future, you'll find plenty of practical pointers and action items to help you in your day-to-day work. * Provides you with new and innovative ways to think about mobile design* Includes future mobile interfaces and interactions, complete with real-world, applied information that teaches you how today's mobile services can be improved* Illustrates themes from existing systems and apps to show clear paths of thought and development, enabling you to better design for the future. Codice libro della libreria B9780124166912

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Robinson, Simon, Marsden, Gary, Jones, Matt
Editore: Morgan Kaufmann (2014)
ISBN 10: 0124166911 ISBN 13: 9780124166912
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Descrizione libro Morgan Kaufmann, 2014. Condizione libro: New. Num Pages: 448 pages, illustrations. BIC Classification: UMS; UYZG. Category: (P) Professional & Vocational. Dimension: 237 x 191 x 20. Weight in Grams: 928. . 2014. 1st Edition. Paperback. . . . . . Codice libro della libreria V9780124166912

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Descrizione libro Paperback. Condizione libro: New. Not Signed; There's Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You'll review diverse aspects of mobile UX: the screens, the. book. Codice libro della libreria ria9780124166912_rkm

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Descrizione libro Condizione libro: New. Depending on your location, this item may ship from the US or UK. Codice libro della libreria 97801241669120000000

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Descrizione libro Morgan Kaufmann. Condizione libro: New. Num Pages: 448 pages, illustrations. BIC Classification: UMS; UYZG. Category: (P) Professional & Vocational. Dimension: 237 x 191 x 20. Weight in Grams: 928. . 2014. 1st Edition. Paperback. . . . . Books ship from the US and Ireland. Codice libro della libreria V9780124166912

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Descrizione libro Condizione libro: New. Publisher/Verlag: Morgan Kaufmann | Mobile User Experience Design for Life | There's Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You'll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they're used. You'll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating "far out" mobile experiences of the future, you'll find plenty of practical pointers and action items to help you in your day-to-day work.Provides you with new and innovative ways to think about mobile designIncludes future mobile interfaces and interactions, complete with real-world, applied information that teaches you how today's mobile services can be improvedIllustrates themes from existing systems and apps to show clear paths of thought and development, enabling you to better design for the future | 1. Introduction2. From Touch To Feeling3. Inspired By Food4. Inspired By Fashion5. Inspired By Fitness6. Inspired By Materials7. From Heads Down To Face On8. In Your Face Technology9. In The World Approaches10. From Clinical To Clutter11. Inspired By Mass12. Inspired By Uncertainty13. From Private And Personal To Public And Performance14. Mobiles As Props15. Extravagant Computing16. From Distanced To Mindful Interaction17. Designing Mindful Communication Apps18. Mindfulness Without Apps19. From Some To All20. Bringing Things Together | Format: Paperback | Language/Sprache: english | 935 gr | 235x192x19 mm | 448 pp. Codice libro della libreria K9780124166912

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