Game After: A Cultural Study of Video Game Afterlife

Valutazione media 3,87
( su 15 valutazioni fornite da GoodReads )
 
9780262019989: Game After: A Cultural Study of Video Game Afterlife

We purchase video games to play them, not to save them. What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an "ex-game" if it exists only as emulation, as an artifact in museum displays, in an archival box, or at the bottom of a landfill? In Game After, Raiford Guins focuses on video games not as hermetically sealed within time capsules of the past but on their material remains: how and where video games persist in the present. Guins meticulously investigates the complex life cycles of video games, to show how their meanings, uses, and values shift in an afterlife of disposal, ruins and remains, museums, archives, and private collections. Guins looks closely at video games as museum objects, discussing the recontextualization of the Pong and Brown Box prototypes and engaging with curatorial and archival practices across a range of cultural institutions; aging coin-op arcade cabinets; the documentation role of game cartridge artwork and packaging; the journey of a game from flawed product to trash to memorialized relic, as seen in the history of Atari's infamous E.T. The Extra-Terrestrial; and conservation, restoration, and re-creation stories told by experts including Van Burnham, Gene Lewin, and Peter Takacs. The afterlife of video games -- whether behind glass in display cases or recreated as an iPad app -- offers a new way to explore the diverse topography of game history.

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

I migliori risultati di ricerca su AbeBooks

1.

Raiford Guins
Editore: MIT Press Ltd, United States (2014)
ISBN 10: 0262019981 ISBN 13: 9780262019989
Nuovi Rilegato Quantità: 1
Da
The Book Depository
(London, Regno Unito)
Valutazione libreria
[?]

Descrizione libro MIT Press Ltd, United States, 2014. Hardback. Condizione libro: New. 231 x 180 mm. Language: English . Brand New Book. We purchase video games to play them, not to save them. What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an ex-game if it exists only as emulation, as an artifact in museum displays, in an archival box, or at the bottom of a landfill? In Game After, Raiford Guins focuses on video games not as hermetically sealed within time capsules of the past but on their material remains: how and where video games persist in the present. Guins meticulously investigates the complex life cycles of video games, to show how their meanings, uses, and values shift in an afterlife of disposal, ruins and remains, museums, archives, and private collections. Guins looks closely at video games as museum objects, discussing the recontextualization of the Pong and Brown Box prototypes and engaging with curatorial and archival practices across a range of cultural institutions; aging coin-op arcade cabinets; the documentation role of game cartridge artwork and packaging; the journey of a game from flawed product to trash to memorialized relic, as seen in the history of Atari s infamous E.T. The Extra-Terrestrial; and conservation, restoration, and re-creation stories told by experts including Van Burnham, Gene Lewin, and Peter Takacs. The afterlife of video games -- whether behind glass in display cases or recreated as an iPad app -- offers a new way to explore the diverse topography of game history. Codice libro della libreria AAU9780262019989

Maggiori informazioni su questa libreria | Fare una domanda alla libreria

Compra nuovo
EUR 31,30
Convertire valuta

Aggiungere al carrello

Spese di spedizione: GRATIS
Da: Regno Unito a: Italia
Destinazione, tempi e costi

2.

Raiford Guins
Editore: MIT Press Ltd, United States (2014)
ISBN 10: 0262019981 ISBN 13: 9780262019989
Nuovi Rilegato Quantità: 1
Da
The Book Depository US
(London, Regno Unito)
Valutazione libreria
[?]

Descrizione libro MIT Press Ltd, United States, 2014. Hardback. Condizione libro: New. 231 x 180 mm. Language: English . Brand New Book. We purchase video games to play them, not to save them. What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an ex-game if it exists only as emulation, as an artifact in museum displays, in an archival box, or at the bottom of a landfill? In Game After, Raiford Guins focuses on video games not as hermetically sealed within time capsules of the past but on their material remains: how and where video games persist in the present. Guins meticulously investigates the complex life cycles of video games, to show how their meanings, uses, and values shift in an afterlife of disposal, ruins and remains, museums, archives, and private collections. Guins looks closely at video games as museum objects, discussing the recontextualization of the Pong and Brown Box prototypes and engaging with curatorial and archival practices across a range of cultural institutions; aging coin-op arcade cabinets; the documentation role of game cartridge artwork and packaging; the journey of a game from flawed product to trash to memorialized relic, as seen in the history of Atari s infamous E.T. The Extra-Terrestrial; and conservation, restoration, and re-creation stories told by experts including Van Burnham, Gene Lewin, and Peter Takacs. The afterlife of video games -- whether behind glass in display cases or recreated as an iPad app -- offers a new way to explore the diverse topography of game history. Codice libro della libreria AAU9780262019989

Maggiori informazioni su questa libreria | Fare una domanda alla libreria

Compra nuovo
EUR 31,40
Convertire valuta

Aggiungere al carrello

Spese di spedizione: GRATIS
Da: Regno Unito a: Italia
Destinazione, tempi e costi

3.

Guins, Raiford
Editore: The MIT Press (2014)
ISBN 10: 0262019981 ISBN 13: 9780262019989
Nuovi Rilegato Quantità: 2
Valutazione libreria
[?]

Descrizione libro The MIT Press, 2014. Condizione libro: New. Num Pages: 376 pages, 90 figures. BIC Classification: JFH; UDX. Category: (P) Professional & Vocational. Dimension: 237 x 186 x 24. Weight in Grams: 770. . 2014. Hardcover. . . . . . Codice libro della libreria V9780262019989

Maggiori informazioni su questa libreria | Fare una domanda alla libreria

Compra nuovo
EUR 31,49
Convertire valuta

Aggiungere al carrello

Spese di spedizione: GRATIS
Da: Irlanda a: Italia
Destinazione, tempi e costi

4.

Guins, Raiford
Editore: The MIT Press
ISBN 10: 0262019981 ISBN 13: 9780262019989
Nuovi Rilegato Quantità: 2
Da
Kennys Bookstore
(Olney, MD, U.S.A.)
Valutazione libreria
[?]

Descrizione libro The MIT Press. Condizione libro: New. Num Pages: 376 pages, 90 figures. BIC Classification: JFH; UDX. Category: (P) Professional & Vocational. Dimension: 237 x 186 x 24. Weight in Grams: 770. . 2014. Hardcover. . . . . Books ship from the US and Ireland. Codice libro della libreria V9780262019989

Maggiori informazioni su questa libreria | Fare una domanda alla libreria

Compra nuovo
EUR 33,29
Convertire valuta

Aggiungere al carrello

Spese di spedizione: GRATIS
Da: U.S.A. a: Italia
Destinazione, tempi e costi

5.

Guins, Raiford
ISBN 10: 0262019981 ISBN 13: 9780262019989
Nuovi Quantità: 2
Da
BWB
(Valley Stream, NY, U.S.A.)
Valutazione libreria
[?]

Descrizione libro Condizione libro: New. Depending on your location, this item may ship from the US or UK. Codice libro della libreria 97802620199890000000

Maggiori informazioni su questa libreria | Fare una domanda alla libreria

Compra nuovo
EUR 34,88
Convertire valuta

Aggiungere al carrello

Spese di spedizione: GRATIS
Da: U.S.A. a: Italia
Destinazione, tempi e costi

6.

Raiford Guins
Editore: MIT Press Ltd 2014-02-18, Cambridge, Mass. (2014)
ISBN 10: 0262019981 ISBN 13: 9780262019989
Nuovi Rilegato Quantità: 1
Da
Blackwell's
(Oxford, OX, Regno Unito)
Valutazione libreria
[?]

Descrizione libro MIT Press Ltd 2014-02-18, Cambridge, Mass., 2014. hardback. Condizione libro: New. Codice libro della libreria 9780262019989

Maggiori informazioni su questa libreria | Fare una domanda alla libreria

Compra nuovo
EUR 30,17
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 5,54
Da: Regno Unito a: Italia
Destinazione, tempi e costi

7.

Raiford Guins
Editore: MIT Press Ltd
ISBN 10: 0262019981 ISBN 13: 9780262019989
Nuovi Rilegato Quantità: 8
Da
THE SAINT BOOKSTORE
(Southport, Regno Unito)
Valutazione libreria
[?]

Descrizione libro MIT Press Ltd. Hardback. Condizione libro: new. BRAND NEW, Game After: A Cultural Study of Video Game Afterlife, Raiford Guins, We purchase video games to play them, not to save them. What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an "ex-game" if it exists only as emulation, as an artifact in museum displays, in an archival box, or at the bottom of a landfill? In Game After, Raiford Guins focuses on video games not as hermetically sealed within time capsules of the past but on their material remains: how and where video games persist in the present. Guins meticulously investigates the complex life cycles of video games, to show how their meanings, uses, and values shift in an afterlife of disposal, ruins and remains, museums, archives, and private collections. Guins looks closely at video games as museum objects, discussing the recontextualization of the Pong and Brown Box prototypes and engaging with curatorial and archival practices across a range of cultural institutions; aging coin-op arcade cabinets; the documentation role of game cartridge artwork and packaging; the journey of a game from flawed product to trash to memorialized relic, as seen in the history of Atari's infamous E.T. The Extra-Terrestrial; and conservation, restoration, and re-creation stories told by experts including Van Burnham, Gene Lewin, and Peter Takacs. The afterlife of video games -- whether behind glass in display cases or recreated as an iPad app -- offers a new way to explore the diverse topography of game history. Codice libro della libreria B9780262019989

Maggiori informazioni su questa libreria | Fare una domanda alla libreria

Compra nuovo
EUR 29,94
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 6,87
Da: Regno Unito a: Italia
Destinazione, tempi e costi

8.

Raiford Guins
Editore: MIT Press (2014)
ISBN 10: 0262019981 ISBN 13: 9780262019989
Nuovi Quantità: 10
Da
Books2Anywhere
(Fairford, GLOS, Regno Unito)
Valutazione libreria
[?]

Descrizione libro MIT Press, 2014. HRD. Condizione libro: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Codice libro della libreria WM-9780262019989

Maggiori informazioni su questa libreria | Fare una domanda alla libreria

Compra nuovo
EUR 25,60
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 11,54
Da: Regno Unito a: Italia
Destinazione, tempi e costi

9.

Guins, Raiford
ISBN 10: 0262019981 ISBN 13: 9780262019989
Nuovi Quantità: 5
Da
GreatBookPrices
(Columbia, MD, U.S.A.)
Valutazione libreria
[?]

Descrizione libro Condizione libro: New. Codice libro della libreria 20281697-n

Maggiori informazioni su questa libreria | Fare una domanda alla libreria

Compra nuovo
EUR 28,26
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 11,11
Da: U.S.A. a: Italia
Destinazione, tempi e costi

10.

Guins, Raiford
Editore: The MIT Press
ISBN 10: 0262019981 ISBN 13: 9780262019989
Nuovi Rilegato Quantità: 1
Da
Movie Mars
(Indian Trail, NC, U.S.A.)
Valutazione libreria
[?]

Descrizione libro The MIT Press. Hardcover. Condizione libro: New. 0262019981 Brand New Book. Ships from the United States. 30 Day Satisfaction Guarantee!. Codice libro della libreria 16938797

Maggiori informazioni su questa libreria | Fare una domanda alla libreria

Compra nuovo
EUR 34,87
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 8,79
Da: U.S.A. a: Italia
Destinazione, tempi e costi

Vedi altre copie di questo libro

Vedi tutti i risultati per questo libro