In the Basics chapter, learn how to navigate Amaranthine and the surrounding lands. Explore important game terms such as experience points, leveling, races, classes, skills, talents, and more. Suit up for combat with some fundamental strategy and tips, and study up on how to best spend your points during character generation.
A Grey Warden can train in the talents of a warrior or rogue, or tap into the spells of a mage. All three can decimate darkspawn; it’s just about whether you want to have fun smashing hurlocks with sword and shield, slashing out of the shadows with twin daggers, or torching possessed corpses with fi reballs. Master all three in the Classes chapter with our special leveling class guides that include specs on a tank, melee DPS, ranged DPS, healer, mage DPS, scout, and more.
Chaotic free-for-alls will see you to an early grave. We show you the dos and don’ts of party combat, and the best engagement strategies for solo creatures, big mobs, boss fights, and ambushes. Comb through the Party chapter and you’ll master group dynamics, threat, combat roles, engagement strategies, and tactics, among many other things.
Use the Companions chapter to get into the minds of your trusted companions, learning what secrets they can teach you. Find out how to unlock them all for your party and how to make each the ultimate combatant. Companions covered include: Anders (mage), Justice (warrior), Mhairi (warrior), Nathaniel Howe (rogue), Sigrun (rogue), Velanna (mage), and one faithful companion from Dragon Age: Origins.
Who is the Architect? Can the Dark Wolf thwart a plot on your life? How deep is the baroness’s cruelty? The lands of Amaranthine aren’t just about you and your companions; hundreds of lively non-player characters (NPCs) interact with you and shape this new region. The Supporting Cast chapter takes a peek at the most important faces around the land.
The Equipment chapter will help you gear up with complete specs on all the new Awakening weapons, armor, accessories, gifts, runes, crafting and usable items, and more.
Dragons, genlocks, hurlocks, ogres, and more return from Dragon Age: Origins. Uncover all the secrets of returning denizens, plus all the new Awakening creatures, in our complete Bestiary chapter.
Everything you wanted to know about your Grey Warden quests is here in the Walkthroughs chapter, including super-detailed maps, runthroughs of every major encounter, boss strategies, treasure locations, and even where to find the resources to build Vigil’s Keep into a massive fortress.
To score some extra loot or uncover more of Awakening’s secrets, seek out the side quests spread across the land from Vigil’s Keep to the Dragonbone Wastes. The Side Quests chapter preps you on quest locations, destinations, rewards, and a quick walkthrough of how to complete each quest.
Traveling across the countryside isn’t always a stroll in the park. You may encounter bandits, blood mages, or even fen witches. Our handy Random Encounter chapter lists all the encounters, triggers, important plot points, and strategy tips on how to come out on top.
Who doesn’t have fun collecting titles? Get the scoop on the storyline unlocks, plus what you have to do to master the eight new Awakening achievements/trophies in our Achievements and Trophies chapter.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
How to Use This Guide
Experience and Leveling
Races and Classes
Skills, Talents, and Specializations
Dealing with Threat
Configurations and Equipment
Weapon and Armor Materials
How to Use the Walkthrough
City of Amaranthine
The Wending Wood
Achievements and Trophies
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Descrizione libro Condizione libro: Brand New. Book Condition: Brand New. Codice libro della libreria 97803074683521.0
Descrizione libro Prima Games, 2010. Paperback. Condizione libro: New. Codice libro della libreria P110307468356
Descrizione libro Prima Games, 2010. Paperback. Condizione libro: New. book. Codice libro della libreria 0307468356
Descrizione libro Prima Games 2010-03-16, 2010. Paperback. Condizione libro: New. First Edition/ First. 0307468356 We guarantee all of our items - customer service and satisfaction are our top priorities. Please allow 4 - 14 business days for Standard shipping, within the US. Codice libro della libreria TM-0307468356
Descrizione libro Prima Games, 2010. Paperback. Condizione libro: Brand New. 255 pages. 11.00x8.00x0.25 inches. In Stock. Codice libro della libreria zk0307468356