Interactive Computer Graphics fourth edition presents introductory computer graphics concepts using a proven top-down, programming-oriented approach and careful integration of OpenGL to teach core concepts. The fourth edition has been revised to more closely follow the OpenGL pipeline architecture and includes a new chapter on programmable hardware topics (vertex shaders).
As with previous editions, students learn to program three-dimensional applications as soon as possible--low level algorithms (for topics such as line drawing and fill polygons) are presented after students are creating graphics. The Fourth edition focuses on core theory in graphics. All topics required for a fundamental course, such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing and hardware issues are covered.
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Interactive Computer Graphics: A Top-Down Approach Using OpenGL®
Edward Angel, University of New Mexico
This book introduces students to the core concepts of computer graphics with full integration of OpenGL and an emphasis on application-based programming. using C and C++, the top-down, programming-oriented approach allows students to quickly begin creating their own 3D graphics. Low-level algorithms, such as those for line drawing and filling polygons, are presented after students learn to create interactive graphics programs.
This book covers all the topics in a fundamental course, including lighe-material interactions, shading, modeling, curves and surfaces, antialiasing, rasterization, texture mapping, and compositing.
Edward Angel is Professor Emeritus of Computer Science, Electrical and Computer Engineering, and Media Arts at the University of New Mexico where he was the first Presidential Teaching Fellow. He holds a PhD from the University of Southern California and a BS in Engineering from the California Institute of Technolgy. He is also the director of Art, Research, Technology, and Science Laboratory (http://artslab.unm.edu) at the University of New Mexico.About the Author:
Edward Angel is currently a professor of Computer Science, Electrical and Computer Engineering and Media Arts at the University of New Mexico. He was recently named the Director of the Art Tech Center at UNM in the College of Fine Arts.
Professor Angel received his Ph.D. in electrical engineering from the University of Southern California in 1968 and has since held visiting positions in Sweden, India, and England. His present research interests focus on computer graphics and scientific visualization.
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Descrizione libro Pearson, 2005. Paperback. Condizione libro: Acceptable. Book slightly bent Acceptable items may shows sign of prior usage, pages stained or discoloured from the outside. Covers/corners and spine may be worn/bent, may contain stickers/stamps or previous owners name (May contain gift note). For detailed description please contact seller. Codice libro della libreria mon0001327391
Descrizione libro Pearson, 2005. Condizione libro: Good. Ships from the UK. Shows some signs of wear, and may have some markings on the inside. Codice libro della libreria GRP96820550
Descrizione libro Pearson. Paperback. Condizione libro: Good. This book has a light amount of wear to the pages, cover and binding. Codice libro della libreria G032131252XI3N00