Learning Computer Graphics: From 3D Models To Animated Movies On Your Pc - Brossura

Govil-Pai, Shalini

 
9780387948980: Learning Computer Graphics: From 3D Models To Animated Movies On Your Pc

Sinossi

As an introduction to the basics of computer graphics, this text focuses on the four main concepts: modelling, rendering, animation and image manipulation. The authors provide a "learning-by-doing" environment, comprising hands-on exercises and software. The graphics library provided with the book should help to simplify the programming required of readers whilst providing a platform for experimentation. Exercises at the end of each chapter illustrate the principles covered.

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Contenuti

1 Introduction.- 1.1 The Basics.- 1.2 Summary.- 2 Modeling.- 2.1 Introduction.- 2.2 Cartesian Coordinates.- 2.3 Three Dimensional Modeling.- 2.4 Primitive Shapes.- 2.5 Drawing Objects on the Screen.- 2.6 Transformations.- 2.7 Hierarchy of Objects.- 2.8 Advanced Modeling.- 2.9 Summary.- 3 Animation.- 3.1 Introduction.- 3.2 Traditional Animation.- 3.3 Concepts in 3D Computer Animation.- 3.4 Animating Snowy, the Snowman.- 3.5 Principles of Traditional Animation (In the Realm of Computer Animation).- 3.6 Viewpoint Animation.- 3.7 Advanced Animation Techniques.- 3.8 Summary.- 4 Rendering.- 4.1 Introduction.- 4.2 Hidden Surface Removal.- 4.3 Lights.- 4.4 Surface Materials.- 4.5 Shading Algorithm.- 4.6 Texture Mapping.- 4.7 The Snowy Animation.- 4.8 Summary.- 5 Postproduction.- 5.1 Introduction.- 5.2 The Images.- 5.3 Image Enhancement.- 5.4 Special Effects.- 5.5 Summary.- 6 The Future.- Appendix A.- Appendix B.- Appendix C.

Product Description

Book by GovilPai Shalini Pai Rajesh

Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.

Altre edizioni note dello stesso titolo

9781461385042: Learning Computer Graphics: From 3D Models to Animated Movies on Your PC

Edizione in evidenza

ISBN 10:  1461385040 ISBN 13:  9781461385042
Casa editrice: Springer, 2012
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