Common Lisp Modules: Artificial Intelligence in the Era of Neural Networks and Chaos Theory

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9780387976143: Common Lisp Modules: Artificial Intelligence in the Era of Neural Networks and Chaos Theory

While creativity plays an important role in the advancement of computer science, great ideas are built on a foundation of practical experience and knowledge. This book presents programming techniques which will be useful in both AI projects and more conventional software engineering endeavors. My primary goal is to enter- tain, to introduce new technologies and to provide reusable software modules for the computer programmer who enjoys using programs as models for solutions to hard and interesting problems. If this book succeeds in entertaining, then it will certainly also educate. I selected the example application areas covered here for their difficulty and have provided both program examples for specific applications and (I hope) the method- ology and spirit required to master problems for which there is no obvious solution. I developed the example programs on a Macintosh (TM) using the Macintosh Common LISP (TM) development system capturing screen images while the example programs were executing. To ensure portability to all Common LISP environments, I have provided a portable graphics library in Chapter 2. All programs in this book are copyrighted by Mark Watson. They can be freely used in any free or commercial software systems if the following notice appears in the fine print of the program's documentation: "This program contains software written by Mark Watson." No royalties are required. The program miniatures contained in this book may not be distributed by posting in source code form on public information networks, or in printed form without my written permission.

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

Contenuti:

1: Introduction and Device Independent Graphics.- 1. Introduction.- 2. Basic Software Tools: Machine-Independent Graphics.- 2: Artificial Neural Networks.- 3. The Substrates of Intelligence, a Neural Network Primer.- 4. Pattern Recognition Using Hopfield Neural Networks.- 5. Speech Recognition Using Neural Networks.- 6. Recognition of Handwritten Characters.- 7. Adaptive Neural Networks.- 3: Natural Language Processing.- 8. Representing Natural Language as LISP Data Structures and LISP Code.- 9. Natural Language Interface to a Library Database.- 4: Expert-Systems.- 10. Expert-Systems.- 5: Search.- 11. Heuristic Network Search Algorithms.- 12. A Chess-Playing Program.- 6: Chaos Theory.- 13. Introduction to Chaos Theory.- 14. Fractal Images.- Annotated Bibliography.

Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.

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Watson, Mark
Editore: Springer (1992)
ISBN 10: 0387976140 ISBN 13: 9780387976143
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Descrizione libro Springer, 1992. Paperback. Condizione libro: New. book. Codice libro della libreria 0387976140

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Descrizione libro Springer-Verlag New York Inc., United States, 1992. Paperback. Condizione libro: New. 1st ed. 1991. Corr. 2nd printing 1992. 232 x 152 mm. Language: English . Brand New Book ***** Print on Demand *****.While creativity plays an important role in the advancement of computer science, great ideas are built on a foundation of practical experience and knowledge. This book presents programming techniques which will be useful in both AI projects and more conventional software engineering endeavors. My primary goal is to enter- tain, to introduce new technologies and to provide reusable software modules for the computer programmer who enjoys using programs as models for solutions to hard and interesting problems. If this book succeeds in entertaining, then it will certainly also educate. I selected the example application areas covered here for their difficulty and have provided both program examples for specific applications and (I hope) the method- ology and spirit required to master problems for which there is no obvious solution. I developed the example programs on a Macintosh (TM) using the Macintosh Common LISP (TM) development system capturing screen images while the example programs were executing. To ensure portability to all Common LISP environments, I have provided a portable graphics library in Chapter 2. All programs in this book are copyrighted by Mark Watson. They can be freely used in any free or commercial software systems if the following notice appears in the fine print of the program s documentation: This program contains software written by Mark Watson. No royalties are required. The program miniatures contained in this book may not be distributed by posting in source code form on public information networks, or in printed form without my written permission. Codice libro della libreria AAV9780387976143

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Watson, Mark
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Descrizione libro Springer-Verlag New York Inc., United States, 1992. Paperback. Condizione libro: New. 1st ed. 1991. Corr. 2nd printing 1992. 232 x 152 mm. Language: English . Brand New Book ***** Print on Demand *****. While creativity plays an important role in the advancement of computer science, great ideas are built on a foundation of practical experience and knowledge. This book presents programming techniques which will be useful in both AI projects and more conventional software engineering endeavors. My primary goal is to enter- tain, to introduce new technologies and to provide reusable software modules for the computer programmer who enjoys using programs as models for solutions to hard and interesting problems. If this book succeeds in entertaining, then it will certainly also educate. I selected the example application areas covered here for their difficulty and have provided both program examples for specific applications and (I hope) the method- ology and spirit required to master problems for which there is no obvious solution. I developed the example programs on a Macintosh (TM) using the Macintosh Common LISP (TM) development system capturing screen images while the example programs were executing. To ensure portability to all Common LISP environments, I have provided a portable graphics library in Chapter 2. All programs in this book are copyrighted by Mark Watson. They can be freely used in any free or commercial software systems if the following notice appears in the fine print of the program s documentation: This program contains software written by Mark Watson. No royalties are required. The program miniatures contained in this book may not be distributed by posting in source code form on public information networks, or in printed form without my written permission. Codice libro della libreria AAV9780387976143

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Descrizione libro Springer Dez 1992, 1992. Taschenbuch. Condizione libro: Neu. 235x155x11 mm. This item is printed on demand - Print on Demand Neuware - While creativity plays an important role in the advancement of computer science, great ideas are built on a foundation of practical experience and knowledge. This book presents programming techniques which will be useful in both AI projects and more conventional software engineering endeavors. My primary goal is to enter tain, to introduce new technologies and to provide reusable software modules for the computer programmer who enjoys using programs as models for solutions to hard and interesting problems. If this book succeeds in entertaining, then it will certainly also educate. I selected the example application areas covered here for their difficulty and have provided both program examples for specific applications and (I hope) the method ology and spirit required to master problems for which there is no obvious solution. I developed the example programs on a Macintosh (TM) using the Macintosh Common LISP (TM) development system capturing screen images while the example programs were executing. To ensure portability to all Common LISP environments, I have provided a portable graphics library in Chapter 2. All programs in this book are copyrighted by Mark Watson. They can be freely used in any free or commercial software systems if the following notice appears in the fine print of the program's documentation: 'This program contains software written by Mark Watson.' No royalties are required. The program miniatures contained in this book may not be distributed by posting in source code form on public information networks, or in printed form without my written permission. 216 pp. Englisch. Codice libro della libreria 9780387976143

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