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9780735617230: Building Tablet PC Applications
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Many pen-based software platforms have been introduced in the last decade, but only recently has the introduction of faster processors and hardware enabled mainstream introduction of tablet-sized pen-based PCs. This book tackles the challenge of writing compelling Tablet PC software on two fronts. First, it distills decades of usability research into pen-based computing to present an authoritative discussion of the optimal design of pen-based user interfaces. Second, it provides an in-depth exposition of the Tablet PC Ink SDK, complete with tips and tricks on how developers can produce the most powerful and natural “ink-aware” applications.

  • Distills decades of usability research into pen-based software to present an authoritative discussion of the optimal design of pen-based user interfaces
  • Provides an in-depth exposition of the TabletPC Ink SDK, complete with tips and tricks on how developers can produce the most powerful and natural pen-based, “ink-aware” applications
  • Co-written by the lead software developer on the Microsoft TabletPC team

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L'autore:

Rob Jarrett works as a software design engineer at Microsoft in the Tablet PC group working on tablet input, real-time inking, and the ink interaction model in the Tablet PC platform. Rob holds a B.S. degree in computer science, graduating with honors from McMaster University (Hamilton, Ontario, Canada) in 1992. Areas of interest for Rob include music composition, audio engineering, classic arcade games, and really bad films.

Philip Su is a lead developer at Microsoft in the Tablet PC group, working on integration of the Tablet PC platform into Microsoft Journal software. Previously, he worked as a lead developer on Microsoft Money and as a software design engineer on Microsoft Word. Philip is also the founder and CEO of Sonetics Software, LLC, a company that specializes in digital audio software. Philip has won numerous awards, including the prestigious National Science Foundation Graduate Fellowship as well as the Maryland Technical Invention of the Year Award. His areas of interest include discrete digital audio processing, multimodal user interfaces, and digital media. He holds dual B.S. degrees in computer science and neurobiology, graduating summa cum laude from University of Maryland.

Contenuti:
Dedication; Foreword; Acknowledgments; Rob and Philip Thank…; Rob Thanks…; Philip Thanks…; Introduction; A Beautiful Day; Chapter Overviews; Some Final Thoughts; Part I: The Tablet PC and Its Applications; Chapter 1: Tablet Computing Comes of Age; 1.1 What Makes a Tablet Computer; 1.2 A Brief History of Tablet Computing; 1.3 The Microsoft Tablet PC; 1.4 Summary; Chapter 2: Designing Tablet PC Applications; 2.1 User Research; 2.2 Of Mice and Pen; 2.3 Digitizer Technology; 2.4 Thinking in Ink; 2.5 Summary; Part II: The Tablet PC Platform SDK; Chapter 3: Introduction to the Tablet PC Platform SDK; 3.1 A Sort of Homecoming; 3.2 Installing the Tablet PC Platform SDK; 3.3 Overview of the Managed API; 3.4 Ink Control Comparison with Managed API; 3.5 Welcome to the Great Adventure; Chapter 4: Tablet PC Platform SDK: Tablet Input; 4.1 Sample Applications; 4.2 Capturing Input from the Pen; 4.3 Anatomy of the Tablet PC’s Tablet Input Subsystem; 4.4 Platform SDK Support for Tablet Input; 4.5 Getting Introspective; 4.6 Best Practices for InkCollector and InkOverlay; 4.7 Summary; Chapter 5: Tablet PC Platform SDK: Ink Data Management, Part I; 5.1 Ink and Stroke Objects; 5.2 Rendering Digital Ink; 5.3 Summary; Chapter 6: Tablet PC Platform SDK: Ink Data Management, Part II; 6.1 Stroke Geometry; 6.2 Targeting and Hit-Testing Ink Strokes; 6.3 Splitting and Trimming Ink; 6.4 Serialization, the Clipboard, and Drag and Drop; 6.5 Summary; Chapter 7: Tablet PC Platform SDK: Ink Recognition; 7.1 Recognizer Architecture; 7.2 Performing Simple Recognition; 7.3 Using the Recognition Classes; 7.4 Summary; Chapter 8: Ink Controls; 8.1 Achtung Baby; 8.2 InkEdit; 8.3 InkPicture; 8.4 Summary; Part III: Advanced Tablet PC Topics; Chapter 9: Updating Existing Applications; 9.1 Even Better than the Real Thing; 9.2 Technical Considerations; 9.3 InkPadJunior; 9.4 Summary; Part IV: Appendixes; Appendix A: BuildingTabletApps Library Reference; The InkInputPanel Class; The InkControl and InkControl2 Classes; The FormatInkDlg Class; The InkEx Class; The RendererEx Class; The LassoUI Class; The CopyAsTextDlg Class; Appendix B: Tablet PC Hardware Guidelines; Windows XP Tablet PC Edition Hardware Requirements; About the Author;

Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.

  • EditoreMicrosoft Pr
  • Data di pubblicazione2002
  • ISBN 10 0735617236
  • ISBN 13 9780735617230
  • RilegaturaCopertina flessibile
  • Numero di pagine530

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Su, Philip, Jarrett, Rob
Editore: Microsoft Press (2002)
ISBN 10: 0735617236 ISBN 13: 9780735617230
Nuovo Paperback Quantità: 1
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