Cybertext: Perspectives on Ergodic Literature

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9780801855795: Cybertext: Perspectives on Ergodic Literature

Can computer games be great literature? Do the rapidly evolving and culturally expanding genres of digital literature mean that the narrative mode of discourse―novels, films, television series―is losing its dominant position in our culture? Is it necessary to define a new aesthetics of cyborg textuality?

In Cybertext, Espen Aarseth explores the aesthetics and textual dynamics of digital literature and its diverse genres, including hypertext fiction, computer games, computer-generated poetry and prose, and collaborative Internet texts such as MUDs. Instead of insisting on the uniqueness and newness of electronic writing and interactive fiction, however, Aarseth situates these literary forms within the tradition of "ergodic" literature―a term borrowed from physics to describe open, dynamic texts such as the I Ching or Apollinaire's calligrams, with which the reader must perform specific actions to generate a literary sequence.

Constructing a theoretical model that describes how new electronic forms build on this tradition, Aarseth bridges the widely assumed divide between paper texts and electronic texts. He then uses the perspective of ergodic aesthetics to reexamine literary theories of narrative, semiotics, and rhetoric and to explore the implications of applying these theories to materials for which they were not intended.

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Book Description:

From computer games to hypertext fiction, Aarseth explores the aesthetics and textual dynamics of digital literature

About the Author:

Espen J. Aarseth is associate professor in the Department of Humanistic Informatics, University of Bergen, Norway.

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Espen J. Aarseth
Editore: JOHNS HOPKINS UNIVERSITY PRESS, United States (1997)
ISBN 10: 0801855799 ISBN 13: 9780801855795
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Descrizione libro JOHNS HOPKINS UNIVERSITY PRESS, United States, 1997. Paperback. Condizione libro: New. UK ed.. Language: English . Brand New Book. Can computer games be great literature? Do the rapidly evolving and culturally expanding genres of digital literature mean that the narrative mode of discourse-novels, films, television series-is losing its dominant position in our culture? Is it necessary to define a new aesthetics of cyborg textuality? In Cybertext, Espen Aarseth explores the aesthetics and textual dynamics of digital literature and its diverse genres, including hypertext fiction, computer games, computer-generated poetry and prose, and collaborative Internet texts such as MUDs. Instead of insisting on the uniqueness and newness of electronic writing and interactive fiction, however, Aarseth situates these literary forms within the tradition of ergodic literature-a term borrowed from physics to describe open, dynamic texts such as the I Ching or Apollinaire s calligrams, with which the reader must perform specific actions to generate a literary sequence.Constructing a theoretical model that describes how new electronic forms build on this tradition, Aarseth bridges the widely assumed divide between paper texts and electronic texts. He then uses the perspective of ergodic aesthetics to reexamine literary theories of narrative, semiotics, and rhetoric and to explore the implications of applying these theories to materials for which they were not intended. Codice libro della libreria AAH9780801855795

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Espen J. Aarseth
Editore: JOHNS HOPKINS UNIVERSITY PRESS, United States (1997)
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Descrizione libro JOHNS HOPKINS UNIVERSITY PRESS, United States, 1997. Paperback. Condizione libro: New. UK ed.. Language: English . Brand New Book. Can computer games be great literature? Do the rapidly evolving and culturally expanding genres of digital literature mean that the narrative mode of discourse-novels, films, television series-is losing its dominant position in our culture? Is it necessary to define a new aesthetics of cyborg textuality? In Cybertext, Espen Aarseth explores the aesthetics and textual dynamics of digital literature and its diverse genres, including hypertext fiction, computer games, computer-generated poetry and prose, and collaborative Internet texts such as MUDs. Instead of insisting on the uniqueness and newness of electronic writing and interactive fiction, however, Aarseth situates these literary forms within the tradition of ergodic literature-a term borrowed from physics to describe open, dynamic texts such as the I Ching or Apollinaire s calligrams, with which the reader must perform specific actions to generate a literary sequence. Constructing a theoretical model that describes how new electronic forms build on this tradition, Aarseth bridges the widely assumed divide between paper texts and electronic texts.He then uses the perspective of ergodic aesthetics to reexamine literary theories of narrative, semiotics, and rhetoric and to explore the implications of applying these theories to materials for which they were not intended. Codice libro della libreria AAH9780801855795

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Espen J. Aarseth
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ISBN 10: 0801855799 ISBN 13: 9780801855795
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Descrizione libro JOHNS HOPKINS UNIVERSITY PRESS, United States, 1997. Paperback. Condizione libro: New. UK ed.. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Can computer games be great literature? Do the rapidly evolving and culturally expanding genres of digital literature mean that the narrative mode of discourse-novels, films, television series-is losing its dominant position in our culture? Is it necessary to define a new aesthetics of cyborg textuality? In Cybertext, Espen Aarseth explores the aesthetics and textual dynamics of digital literature and its diverse genres, including hypertext fiction, computer games, computer-generated poetry and prose, and collaborative Internet texts such as MUDs. Instead of insisting on the uniqueness and newness of electronic writing and interactive fiction, however, Aarseth situates these literary forms within the tradition of ergodic literature-a term borrowed from physics to describe open, dynamic texts such as the I Ching or Apollinaire s calligrams, with which the reader must perform specific actions to generate a literary sequence.Constructing a theoretical model that describes how new electronic forms build on this tradition, Aarseth bridges the widely assumed divide between paper texts and electronic texts. He then uses the perspective of ergodic aesthetics to reexamine literary theories of narrative, semiotics, and rhetoric and to explore the implications of applying these theories to materials for which they were not intended. Codice libro della libreria BTE9780801855795

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Descrizione libro Johns Hopkins University Press. Paperback. Condizione libro: new. BRAND NEW, Cybertext: Perspectives on Ergodic Literature, Espen J. Aarseth, Can computer games be great literature? Do the rapidly evolving and culturally expanding genres of digital literature mean that the narrative mode of discourse-novels, films, television series-is losing its dominant position in our culture? Is it necessary to define a new aesthetics of cyborg textuality? In Cybertext, Espen Aarseth explores the aesthetics and textual dynamics of digital literature and its diverse genres, including hypertext fiction, computer games, computer-generated poetry and prose, and collaborative Internet texts such as MUDs. Instead of insisting on the uniqueness and newness of electronic writing and interactive fiction, however, Aarseth situates these literary forms within the tradition of "ergodic" literature-a term borrowed from physics to describe open, dynamic texts such as the I Ching or Apollinaire's calligrams, with which the reader must perform specific actions to generate a literary sequence. Constructing a theoretical model that describes how new electronic forms build on this tradition, Aarseth bridges the widely assumed divide between paper texts and electronic texts. He then uses the perspective of ergodic aesthetics to reexamine literary theories of narrative, semiotics, and rhetoric and to explore the implications of applying these theories to materials for which they were not intended. Codice libro della libreria B9780801855795

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