For professional speech researchers, there is a rich technical literature covering many years of primary research in speech. However, this literature is not necessarily applicable to the needs of business people, application developers, and students who are interested in learning about the practical uses of speech technology. On the other hand, while existing introductory resources cover the basic mechanics of development of application development as well as aspects of the voice user interface, they don’t go far enough in dealing with the details that have to be taken into account to make spoken dialog systems successful in practice. What’s missing is information in between the in-depth technical literature and the more introductory development resources. The goal of this book is to provide information for anyone who wants to take the next step beyond the basics of current speech applications but isn’t yet ready to dive into the technical literature. It is hoped that this book will help project managers, application developers, and students gain a fuller and more complete understanding of spoken dialog technology and the practical aspects of developing and deploying spoken dialog applications.
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PREFACE CONTRIBUTORS INTRODUCTION * PART 1: INITIAL STAGES SUZANNE LIEBOWITZ TAYLOR / Beyond Technology * 1. Introduction * 2. Speech Engagements * 3. Discovery * 4. Summary * PART 2: DESIGN CLIFFORD NASS AND LI GONG / Ten Principles for Designing Human-Computer Dialog Systems * 1. Introduction * 2. Processing Speech * 3. Producing Speech * 4. Spoken Dialog Interaction * 5. Final Thoughts * JAMES A. LARSON / Voice User Interface Design for Novice and Experienced Users * 1. Introduction * 2. Developing Voice User Interfaces * 3. Guidelines For Voice User Interfaces for Novice Users * 4. Guidelines for Voice User Interfaces for Average Users * 5. Guidelines for User Interfaces for Experienced Users * 6. Advanced Techniques * 7. Iterative Testing * 8. Summary * MORENA DANIELI / Designing Error Recovery Dialogs * 1. Introduction * 2. Human-machine Miscommunication * 3. Kinds of Miscommunication * 4. The Design of Error Recovery Subdialogs * 5. How Users Signal Misunderstanding * 6. Conclusions * DEBORAH A. DAHL / Visualization Tools for Designing Spoken Dialogs * 1. Problem * 2. Visualizing Dialogs * 3. The Role of Tools in Development * 4. Example Dialog * 5. General Issues and Selection criteria * 6. Conclusion * 7. Acknowledgements * KURT GODDEN / How to Wreck a Nice Speech Grammar * 1. Introduction * 2. Limitations of Speech Grammars * 3. Who is the User? * 4. Grammar Design * 5. Error Prompts * 6. Complexity * 7. Ambiguity * 8. Miscellaneous * 9. Conclusions * JUDITH A. MARKOWITZ / Designing for Speaker Authentication * 1. Introduction * 2. Speaker Authentication Dialogs * 3. Advanced Techniques * 4. Handling Errors and Problems * 5. Final Words * PART 3: DEPLOYMENT ROBERT KEILLER / Using VoiceXML 2.0 in the VxOne Unified Messaging Application * 1. Introduction * 2. Overview of VxOne * 3. Generation of Dynamic VoiceXML pages * 4. Speed and Latency * 5. Prompt Generation * 6. Conclusions * PART 4: NEW IDEAS SAMUEL BAYER / Building a Standards and Research Community with the Galaxy Communicator Software Infrastructure * 1. Introduction * 2. Enabling an Engineering Community * 3. The GALAXY Communicator software infrastructure * 4. Design * 5. Implementation and Logistics * 6. Standards, Commercialization and the GCSI * 7. Conclusion * CANDACE L. SIDNER / Building Spoken-Language Collaborative Agents* 1. Introduction * 2. Collaborative Interface Agents * 3. Four Spoken Language Collaborative Agents * 4. Design Issues for Collaborative Agents * 5. Related Work * 6. A Recap of Lessons Learned * INDEX *
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