Learn Unity 4 for iOS Game Development - Brossura

Chu, Philip

 
9781430248750: Learn Unity 4 for iOS Game Development

Sinossi

This book shows how to create three-dimensional games for the iPhone, iPad, and iPod touch. With the help of step-by-step project examples, discover how to use Unity with Xcode, how to optimize the game for both speed and quality, how to test and profile the game, and how to get the most out of iOS device features.

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

Contenuti

Chapter 1:  Getting Started

Chapter 2:  A Unity Tour

Chapter 3:  Making a Scene

Chapter 4:  Making it Move: Scripting the Cube

Chapter 5:  Let's Dance! Animation and Sound

Chapter 6:  Let's Roll! Physics and Controls

Chapter 7:  Let's Bowl! Advanced Physics

Chapter 8:  Let's Play! Scripting the Game

Chapter 9: The Game GUI

Chapter 10: Using Unity iOS

Chapter 11: Building for Real: Device testing and App Submission

Chapter 12: Presentation: Screens and Icons

Chapter 13:  Handling Device Input  

Chapter 14:  Game Center

Chapter 15:  iAds

Chapter 16:  Optimization

Chapter 17:  Where Do We Go from Here?

Product Description

Rare Book

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