Articoli correlati a Metal by Tutorials (Fourth Edition): Beginning Game...

Metal by Tutorials (Fourth Edition): Beginning Game Engine Development With Metal - Brossura

 
9781950325955: Metal by Tutorials (Fourth Edition): Beginning Game Engine Development With Metal

Sinossi

Build your own low-level game engine in Metal!

This book introduces you to graphics programming in Metal — Apple’s framework for programming on the GPU. You’ll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.

Who This Book Is For

This book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.

Topics Covered in Metal by Tutorials
  • The Rendering Pipeline: Take a deep dive through the graphics pipeline.
  • 3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.
  • Coordinate Spaces: Learn the math behind 3D rendering.
  • Lighting: Make your models look more realistic with simple lighting techniques.
  • Shading: Understand how vertex and fragment shaders work.
  • Textures & Materials: Design textures and surfaces for micro detail.
  • Multipass Rendering: Add shadows with advanced lighting effects.
  • Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.
  • GPU-Driven Rendering: Move the rendering setup to the GPU.
  • Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.
  • Environment: Add realistic skies and water to your scenes.
  • Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.
  • Character Animation: Bring your 3D models to life with joints and animation.
  • Raytracing: Learn how to perform raytracing on the GPU.
  • Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.
  • Performance Optimization: Tune up your game with Xcode’s new tools.

After reading this book, you’ll be prepared to take full advantage of graphics rendering with the Metal framework.

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

  • EditoreKodeco Inc.
  • Data di pubblicazione2023
  • ISBN 10 1950325954
  • ISBN 13 9781950325955
  • RilegaturaCopertina flessibile
  • LinguaInglese
  • Numero di pagine827
  • Contatto del produttorenon disponibile

Compra usato

Condizioni: buono
Good
Visualizza questo articolo

EUR 29,22 per la spedizione da Regno Unito a Italia

Destinazione, tempi e costi

Risultati della ricerca per Metal by Tutorials (Fourth Edition): Beginning Game...

Foto dell'editore

Team, Kodeco, Begbie, Caroline, Horga, Marius
Editore: Kodeco Inc., 2023
ISBN 10: 1950325954 ISBN 13: 9781950325955
Antico o usato paperback

Da: dsmbooks, Liverpool, Regno Unito

Valutazione del venditore 4 su 5 stelle 4 stelle, Maggiori informazioni sulle valutazioni dei venditori

paperback. Condizione: Good. Good. book. Codice articolo D8S0-3-M-1950325954-6

Contatta il venditore

Compra usato

EUR 148,36
Convertire valuta
Spese di spedizione: EUR 29,22
Da: Regno Unito a: Italia
Destinazione, tempi e costi

Quantità: 1 disponibili

Aggiungi al carrello