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Riassunto: Create a world that could never be! GURPS Fantasy is the complete toolkit to let you build a campaign of heroic deeds and wondrous magic. It discusses the genre in depth - with all its subgenres and inspirations (myth, novels, movies, etc.) - letting you design just the kind of fantasy setting that you want.
GURPS Fantasy gives detailed, concrete advice - from the basics of the landscape itself, through its inhabitants and cultures, to the details of believable histories and politics. It also examines the nature of supernatural forces, and discusses the impact of wizards, monsters, and gods. And, of course, it looks at the many different ways that magic and users of magic can work in a fantasy world.
And, perhaps most importantly, it advises GMs and players alike on the kinds of characters appropriate to fantasy - including ordinary folks, people with fantastic powers, and nonhumans.
Whether your model is Tolkien, Jordan, or Leiber, this book will let create a town, a country, or an entire world. Like all Fourth Edition books, it's a full-color hardcover.
This book greatly expands on the advice for running fantasy games from the previous edition of GURPS Fantasy. For the Yrth setting, check out GURPS Banestorm.
Condizione libro: Used
Descrizione libro Steve Jackson Games. Hardcover. Condizione libro: Very Good. 1556345194 Covers show some scuffing, scratching and wear but pages inside look brand new. Codice libro della libreria GAMINGRJ06151702
Descrizione libro STEVE JACKSON GAMES, 2004. Hardcover. Condizione libro: Good. HARDCOVER Legendary independent bookstore online since 1994. Reliable customer service and no-hassle return policy. Hobbies, Crafts, and Leisure>Role Playing Games>Miscellaneous Games. Book: USED, Good. Bookseller Inventory # 01978155634519701. Codice libro della libreria 01978155634519701
Descrizione libro Hardcover. Condizione libro: Good. GOOD Condition -- Book has visible wear with highlightings and writings inside -- Overall in GOOD & readable condition -- Book ONLY -- Does NOT INCLUDE supplementary materials or accessories such as CD, DVD, access code etc. -- Great DEAL !! Fast Shipping -- Friendly Customer Service -- Buy with Confidence!. Codice libro della libreria RP1556345194GO
Descrizione libro Steve Jackson Games 2004-11-28, 2004. Hardcover. Condizione libro: Fair. 4th. 1556345194 We guarantee all of our items - customer service and satisfaction are our top priorities. Please allow 4 - 14 business days for Standard shipping, within the US. Codice libro della libreria POTM-1556345194
Descrizione libro Hardcover. Condizione libro: Very Good. VERY GOOD condition -- Slightly used book with little highlights and markings inside -- Minor cover wear -- Book Only -- Great DEAL !! Fast Shipping -- Friendly Customer Service -- Buy with Confidence!. Codice libro della libreria RP1556345194VG
Descrizione libro Nov 01, 2004. Condizione libro: Used: Very Good. Same day dispatch. Lovely copy. Codice libro della libreria M6-AUP6-2VCQ
Descrizione libro U.S.A.: Steve Jackson Games, 2004. Hardcover. Condizione libro: Near Fine. 4th Edition. Hardback in near fine condition. 4th edition. Codice libro della libreria 167796
Descrizione libro Steve Jackson Games, 1999. Hardcover. Condizione libro: Very Good. Steve Jackson Games GURPS (4th Edition) - Genre Toolkits & Fictional Settings Fantasy (VG+/NM) Manufacturer: Steve Jackson Games Product Line: GURPS (4th Edition) - Genre Toolkits & Fictional Settings Type: Hardcover Code: SJG01-1001-HC Copyright Date: 2004 Author: William Stoddard Page Count: 240 Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description: GURPS Fantasy, Third Edition DOES NOT replace GURPS Fantasy, Second Edition, which is replaced by GURPS Banestorm. From ancient myths to popular films, stories of heroes and magic have captured the human imagination. Now GURPS Fantasy offers roleplayers a comprehensive guide to the entire genre. Building on the flexible, streamlined Fourth Edition rules, it lets you develop a campaign to explore the world of your favorite book or film â€“ or create a new one from your own dreams. The main emphasis is on historical fantasy, in settings from the Bronze Age to the Renaissance, but the principles apply to any fantasy setting, from the prehistoric past to the remote future. But there's more here than theoretical guidelines and toolkits. You'll find examples of imaginary plants and animals, unique monsters, nonhuman races, occupations, spells, and enchanted objects, ready to use in your own campaign â€“ or to use as models for inventing your own. A complete campaign setting, Roma Arcana, is ready to use in your own campaign. It can stand on its own, or fit into the Infinite Worlds background from GURPS Fourth Edition. Send a band of adventurers on impossible missions in a magical Roman Empire, as they struggle to win honor and hold back the darkness. You'll find help in running your campaign here, in Roma Arcana or any other setting: advice on creating balanced parties, devising scenarios to challenge them, and using the game rules to achieve dramatic effects. Take the most flexible, most consistent game rules system available, and use it to run the campaign you dream of. Codice libro della libreria 2148413346
Descrizione libro Condizione libro: Very Good. Book Condition: Very Good. Codice libro della libreria 97815563451973.0
Descrizione libro Steve Jackson Games 2004-11-28, 2004. Hardcover. Condizione libro: good. 4th. 1556345194. Codice libro della libreria 523234