An Introduction to Computer Science Using Java by Kamin and Mickunas is designed for a CS1/Intro to Programming course in which java is used. The authors emphasize the process of programming, which involves teaching students how to develop correct, efficient, well-structed and stylish programs.
This edition has been overhauled to teach objects early and aggressively. In order to enable this approach, the authors have developed their own library of classes that they provide with the book, called CSLib. GUI-based applications are taught at the beginning of the book and applets and the AWT are introduced later.
One of the unique aspects of the text are the debugging sections. In appropriate places throughout the text, the authors provide students with information on debugging. In addition, there are such pedagogical aids as warning signs, and wide range of exercises. They have also added additional quick review exercises throughout the chapter.
1 What Is Programming?
2 Classes and Methods I
3 Fundamental Data Types of Java
4 Decision Making
5 Classes and Objects II: Classes with Multiple Methods
6 Iteration
7 Classes and Methods III: Working with Objects
8 One-Dimensional Arrays
9 Nested Loops and Two-Dimensional Arrays
10 Classes and Methods IV: Static Methods and Variables
11 The Java AWT Part I: Mouse Events (Optional)
12 Inheritance and Exceptions
13 Java AWT Part II (Optional)
14 Recursion
15 Text Processing and File Input/Output
16 Case Study: The Game of Reversi
Appendix A Other Java Features
Appendix B Precedence Rules
Appendix C Classes in the Java API
Appendix D Class Diagrams