Titolo: Learning AndEngine
Casa editrice: Packt Publishing - ebooks Account
Data di pubblicazione: 2014
Legatura: Soft cover
Condizione libro: Used
This Book is in Good Condition. Clean Copy With Light Amount of Wear. 100% Guaranteed. Codice inventario libreria ABE_book_usedgood_1783985968
Design and create Android games with the simple but powerful tool AndEngine
About This Book
Who This Book Is For
If you are a beginner to AndEngine, or mobile game development in general, and you are looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development experience is required.
AndEngine is a very popular open source OpenGL (open graphics library) Android game engine, used to create mobile games quickly while maintaining the ability to fully customize them.
This book will guide you through the whole development process of creating a mobile game for the Android platform using one of the most popular and easy-to-use game engines available today.
Beginning with the very basics, you will learn how to install AndEngine, gather graphics, add sound and music assets, and design game rules. You will first design an example game and enhance it by adding various features over the course of the book. Each chapter adds more colors, enhances the game, and takes it to the next level. You will also learn how to work with Box2D, a popular 2D physics engine that forms an integral part of some of the most successful mobile games.
By the end of the book, you will be able to create a complete, interactive, and fully featured mobile game for Android and publish it to Google Play.
This is a step-by-step game development tutorial about creating an Android game starting with a greenfield project and adding features each chapter to create a fully featured 2D-physics-based Android game, publishable to Google Play. Each chapter includes a partially completed game source code and every feature is explained in detail.
If you are a beginner to AndEngine, or mobile game development in general, looking for a simple way to start making games for Android, this book is for you. You should already know the basics of Java programming, but no previous game development exposure is necessary.
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Libreria AbeBooks dal: 7 maggio 2014
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