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Design Patterns: Elements of Reusable Object-Oriented Software

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9780201633610: Design Patterns: Elements of Reusable Object-Oriented Software
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Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves.


The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently.


Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk.

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L'autore:

Dr. Erich Gamma is technical director at the Software Technology Center of Object Technology International in Zurich, Switzerland. Dr. Richard Helm is a member of the Object Technology Practice Group in the IBM Consulting Group in Sydney, Australia. Dr. Ralph Johnson is a faculty member at the University of Illinois at Urbana-Champaign's Computer Science Department.

John Vlissides is a member of the research staff at the IBM T. J. Watson Research Center in Hawthorne, New York. He has practiced object-oriented technology for more than a decade as a designer, implementer, researcher, lecturer, and consultant. In addition to co-authoring Design Patterns: Elements of Reusable Object-Oriented Software, he is co-editor of the book Pattern Languages of Program Design 2 (both from Addison-Wesley). He and the other co-authors of Design Patterns are recipients of the 1998 Dr. Dobb's Journal Excellence in Programming Award.



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Book by Gamma Erich Helm Richard Johnson Ralph Vlissides J

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9788131700075: Design Patterns: Elements of Reusable Object-Oriented Software

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ISBN 10: 8131700070 ISBN 13: 9788131700075
Casa editrice: PE, 2000
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9781405837309: Valuepack: Design Patterns:Elements of Reusable Object-Oriented Software with Applying UML and Patterns:An Introduction to Ob

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Erich Gamma , Richard Helm , Ralph Johnson , John Vlissides
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ISBN 10: 0201633612 ISBN 13: 9780201633610
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Descrizione libro Softcover. Condizione: New. Brand new book. This is an international edition textbook with identical content as the US version and is usually paperback bound instead of hardcover. We ship all our orders from CA/IL, USA (depending on your address) and NOT from Asia! Buy with confidence from a 5-star US based seller. Choose expedited shipping for superfast delivery with tracking. Codice articolo 635|9780201633610

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Descrizione libro Hardback. Condizione: New. 1st ed., Reprint. Language: English. Brand new Book. Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk. Codice articolo CBL9780201633610

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Descrizione libro Hardback. Condizione: New. New copy - Usually dispatched within 4 working days. Presents a catalog of simple solutions to commonly occurring design problems. These 23 patterns allow designers to create more reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are, and how they can help you design object-oriented software. Codice articolo B9780201633610

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Descrizione libro Hardcover. Condizione: new. Hardcover. Central to this book is a catalog of 23 design patterns that have seen successful practical application and are representative of good object-oriented design. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and tradeoffs of using the pattern in a larger design. Capturing a wealth of experience about the design of object-oriented software, four top-notch designers present a catalog of simple and succinct solutions to commonly occurring design problems. Previously undocumented, these 23 patterns allow designers to create more flexible, elegant, and ultimately reusable designs without having to rediscover the design solutions themselves. The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented systems. With Design Patterns as your guide, you will learn how these important patterns fit into the software development process, and how you can leverage them to solve your own design problems most efficiently. Each pattern describes the circumstances in which it is applicable, when it can be applied in view of other design constraints, and the consequences and trade-offs of using the pattern within a larger design. All patterns are compiled from real systems and are based on real-world examples. Each pattern also includes code that demonstrates how it may be implemented in object-oriented programming languages like C++ or Smalltalk. 0201633612B07092001 Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Codice articolo 9780201633610

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