Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as World of Warcraft? What role has censorship played in localizing games like Actraiser in the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as Mass Effect or Grand Theft Auto? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.
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Heidi A. Campbell is Associate Professor of Communication at Texas A&M University, where she teaches media studies. She is author of Exploring Religious Community Online and When Religion Meets New Media, and editor of Digital Religion. She is Director of the Network for New Media, Religion, and Digital Culture Studies.
Gregory P. Grieve is Associate Professor in Religious Studies at the University of North Carolina at Greensboro. He is Director of MERGE: A Network for Collaborative Interdisciplinary Scholarship in UNCG’s College of Arts and Sciences, and co-chair of the American Academy of Religion’s section on Religion and Popular Culture. He is author of Retheorizing Religion in Nepal and editor (with Steven Engler) of Historicizing "Tradition" in the Study of Religion.
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Descrizione libro hardback. Condizione: New. Language: ENG. Codice articolo 9780253012449
Descrizione libro Condizione: New. Codice articolo 20802341-n
Descrizione libro Hardcover. Condizione: new. This item is printed on demand. Codice articolo 9780253012449
Descrizione libro Condizione: new. Codice articolo 20cd1af509820fc929153537f267b976
Descrizione libro Condizione: New. Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. This book explores the increasingly complex relationship between gaming and global religious practices. Editor(s): Campbell, Heidi A.; Grieve, Gregory P. Series: Digital Game Studies. Num Pages: 314 pages, 7 b&w illus., 3 tables. BIC Classification: HRA; JFD. Category: (P) Professional & Vocational. Dimension: 5817 x 3887 x 19. Weight in Grams: 577. . 2014. Hardcover. . . . . Codice articolo V9780253012449
Descrizione libro Hardcover. Condizione: Brand New. 272 pages. 9.75x6.50x1.00 inches. In Stock. This item is printed on demand. Codice articolo __0253012449
Descrizione libro Condizione: New. Codice articolo 20802341-n
Descrizione libro Condizione: New. Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. This book explores the increasingly complex relationship between gaming and global religious practices. Editor(s): Campbell, Heidi A.; Grieve, Gregory P. Series: Digital Game Studies. Num Pages: 314 pages, 7 b&w illus., 3 tables. BIC Classification: HRA; JFD. Category: (P) Professional & Vocational. Dimension: 5817 x 3887 x 19. Weight in Grams: 577. . 2014. Hardcover. . . . . Books ship from the US and Ireland. Codice articolo V9780253012449
Descrizione libro Condizione: New. Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. This book explores the increasingly complex relationship between gaming and global religious practices.Über den AutorrnrnHeidi A. Campbell is . Codice articolo 594482033