This is the first in a series of plays that focus on the legacy of King Arthur. Filled with a healthy dose of magic, mystery, romance and good old fashioned swordplay, each segment of "The Arthurian Trilogy" can either be performed on consecutive nights or stand alone. In part one King Arthur has been taken to Avalon after the battle of Camlann. As the play opens, Morgen, the enchantress, struggles to heal his wounds. Unable to stop his rapid deterioration, she conjures a spell that casts Arthur into the world of dreams. There, he will reside, until Morgen finds the means to heal him. This dreamspell involves weaving the images of Arthur’s life around him. This enables both Arthur and Merlin to live again through the vision. In the first act the young Arthur meets Merlin and begins a daily ritual of study in the art of life. Although Arthur has no idea why he is being trained by the enchanter, he accepts the knowledge with great enthusiasm. Unfortunately teacher and student are often interrupted by a variety of people including Arthur’s foster brother Cai, his friend Bedivere, and two petty kings, Lot and Urien, who seek the life of an unnamed foundling. Merlin makes certain that Arthur is spirited away each time these dangerous men arrive. Finally Arthur learns the truth about his true heritage when his father, the dying King Uther, calls him to court. Poisoned by the lacivious Morgause, Uther proclaims Arthur his heir, but not before Lot and Urien mount a full scale insurrection that threatens not only Arthur and his family but the whole of Britannia. This play has an estimated running time of two hours.
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