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EUR 109,82
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Aggiungi al carrelloCondizione: As New. Unread book in perfect condition.
Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 93,77
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Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 103,67
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EUR 12,13
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Aggiungi al carrelloCondizione: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher | The use of mobile collaborative AR has expended rapidly in recent years, due to the major advances in hardware and networking. The application areas are diverse and multidisciplinary.Recent Trends of Mobile Collaborative Augmented Reality Systems provides a historical overview of previous mobile collaborative AR systems, presents case studies of latest developments in current mobile collaborative AR systems, and latest technologies and system architectures used in this field. Recent Trends of Mobile Collaborative Augmented Reality Systems is designed for a professional audience composed of practitioners and researchers working in the field of augmented reality and human-computer interaction. Advanced-level students in computer science and electrical engineering focused on this topic will also find this book useful as a secondary text or reference.
EUR 119,49
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EUR 111,45
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EUR 112,05
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Da: GreatBookPricesUK, Woodford Green, Regno Unito
EUR 110,62
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EUR 111,44
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EUR 129,74
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Da: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Irlanda
Prima edizione
EUR 125,82
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Aggiungi al carrelloCondizione: New. 2024. 1st Edition. hardcover. . . . . .
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EUR 93,78
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Aggiungi al carrelloCondizione: NEW.
Lingua: Inglese
Editore: John Wiley and Sons Inc, US, 2024
ISBN 10: 1119719763 ISBN 13: 9781119719762
Da: Rarewaves.com USA, London, LONDO, Regno Unito
EUR 146,07
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Aggiungi al carrelloHardback. Condizione: New. Discover the latest developments in AR, VR, mobile, and wearable technologies for the remote guidance of physical tasks In Computer-Supported Collaboration: Theory and Practice, an expert team of researchers delivers the latest instruction in using augmented reality (AR), virtual reality (VR), and mobile or wearable technology to support remote guidance on physical tasks. The authors offer an overview of the field before moving on to discuss state-of-the-art research developments in everything from shared visual spaces to the use of hand gestures and gaze information for better collaboration. The book also describes the hardware devices, software tools, and libraries that can be used to help build remote guidance systems, as well as the industrial systems and applications that have been used in real world settings. Finally, Computer-Supported Collaboration includes a discussion of the current challenges faced by practitioners in the field and likely future directions for new research and development. Readers will also discover: A thorough introduction and review of the art of remote guidance research and engineering Comprehensive explorations of the shared visual space used to support common grounding and the remote guidance of physical tasks, as well as mobility support for local workers Practical discussions of mobility support of workers and helpers in remote guidance, including systems that support hands-free interaction In-depth explorations of communication cues in remote guidance, including systems that support gesturing and sketching on a touch-based display Perfect for researchers and professionals working in human-computer interaction or computer-supported collaborative work, Computer-Supported Collaboration: Theory and Practice is also an ideal resource for educators and graduate students teaching or studying in these fields.
Condizione: New.
EUR 94,02
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Druck auf Anfrage Neuware - Printed after ordering - Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a 'good' system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies. Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists. Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
EUR 154,58
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Aggiungi al carrelloCondizione: New.
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New.
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
EUR 154,91
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Aggiungi al carrelloCondizione: New.
Condizione: New. 2024. 1st Edition. hardcover. . . . . . Books ship from the US and Ireland.
Lingua: Inglese
Editore: Springer-Verlag New York Inc, 2012
ISBN 10: 1461442044 ISBN 13: 9781461442042
Da: Revaluation Books, Exeter, Regno Unito
EUR 150,70
Quantità: 2 disponibili
Aggiungi al carrelloHardcover. Condizione: Brand New. 273 pages. 9.00x6.25x0.75 inches. In Stock.
Lingua: Inglese
Editore: Springer New York, Springer US Sep 2012, 2012
ISBN 10: 1461442044 ISBN 13: 9781461442042
Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania
EUR 106,99
Quantità: 2 disponibili
Aggiungi al carrelloBuch. Condizione: Neu. Neuware -Advances in hardware and networking have made possible a wide use of augmented reality (AR) technologies. However, simply putting those hardware and technologies together does not make a ¿good¿ system for end users to use. New design principles and evaluation methods specific to this emerging area are urgently needed to keep up with the advance in technologies.Human Factors in Augmented Reality Environments is the first book on human factors in AR, addressing issues related to design, development, evaluation and application of AR systems. Topics include surveys, case studies, evaluation methods and metrics, HCI theories and design principles, human factors and lessons learned and experience obtained from developing, deploying or evaluating AR systems. The contributors for this cutting-edge volume are well-established researchers from diverse disciplines including psychologists, artists, engineers and scientists.Human Factors in Augmented Reality Environments is designed for a professional audience composed of practitioners and researchers working in the field of AR and human-computer interaction. Advanced-level students in computer science and engineering will also find this book useful as a secondary text or reference.Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg 284 pp. Englisch.