Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
Condizione: good. The book is in good condition with all pages and cover intact, including the dust jacket if originally issued. The spine may show light wear. Pages may contain some notes or highlighting, and there might be a "From the library of" label. Boxed set packaging, shrink wrap, or included media like CDs may be missing.
hardcover. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Da: Once Upon A Time Books, Siloam Springs, AR, U.S.A.
hardcover. Condizione: Good. This is a used book in good condition and may show some signs of use or wear . This is a used book in good condition and may show some signs of use or wear .
Paperback. Condizione: Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Paperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less.
paperback. Condizione: Good.
Paperback. Condizione: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less.
Softcover. Condizione: Very Good. Green Ronin Publishing Master Class Series (d20) Witch's Handbook, The (VG+)Manufacturer: Green Ronin PublishingProduct Line: Master Class Series (d20)Type: SoftcoverCode: GRR1302Copyright Date: 2002Author: Steve KensonPage Count: 64Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The witch is a "naturalist" spellcaster who casts arcane spells using time-honored hearth wisdom rather than the arcane formulae and elaborate theories of wizardry. The Witchâs Handbook, like other books in the Master Class series, presents a brand-new core class and an array of associated prestige class. In addition to the new feats, spells, and magic items that youâd expect, The Witchâs Handbook explores the deeper secrets of the The Craft. Learn of covens and their ritual magic, charms and their making, and herbs and their magical applications. Whether youÃâre a player looking for a different kind of magic user or a GM looking to add something new to your campaign, The Witchâs Handbook has everything you need to bring The Craft to your d20 game.
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condizione: Fine. Green Ronin Publishing True20 Adventure Roleplaying (Green Ronin Publishing) True20 Companion (EX)Manufacturer: Green Ronin PublishingProduct Line: True20 Adventure Roleplaying (Green Ronin Publishing)Type: SoftcoverCode: GRR1708Copyright Date: 2007Page Count: 128Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The True20 Adventure Roleplaying rulebook provides everything you need to explore worlds of adventure. Now the True20 Companion helps you create some of those worlds, with advice and expanded information on adapting the True20 game system to various genres from adventure fiction, from fantasy to science fiction and beyond. The Companion also offers ways of customizing heroic roles and even creating your own! It's a great resource for Narrators and players alike looking to strike out on their own, limited only by their imaginations.In this book you'll find:⢠Role Creation: Build your own heroic roles for True20, or just modify the roles of adept, expert, and warrior to suit the style of game you want to run. With the easy to use system you can create any heroic role you want, or even eliminate roles altogether, making each character's progression unique! ⢠Genre Development: The True20 Companion also presents information on four popular genres of roleplaying: fantasy, science fiction, horror, and modern action, with guidelines, suggestions, and optional rules for using True20 Adventure Roleplaying to create heroes and tell stories in those genres. The True20 Companion gives you the tools you need to make the True20 System your own and create the games you want to play.
Softcover. Condizione: Fine. Green Ronin Publishing Master Class Series (d20) Shaman's Handbook, The (EX)Manufacturer: Green Ronin PublishingProduct Line: Master Class Series (d20)Type: SoftcoverCode: GRR1013Copyright Date: 2002Author: Steve KensonPage Count: 80Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Often dismissed as superstitous primitives by both the arrogant and ignorant, the spirit-touched mortals known as shamans know secrets long lost to the "civilized" world. Blessed - or perhaps cursed - with sensitivity to the unseen, shamans are masters of the Spirit World, and powerful additions to any adventuring party. The Shaman's Handbook, by Dragon Magazine regular and Shadowrun novelist Steve Kenson, introduces the shaman class to the d20 System, but that's only the beginning!
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Softcover. Condizione: Fine. Green Ronin Publishing True20 Adventure Roleplaying (Green Ronin Publishing) Pocket Player's Guide (EX)Manufacturer: Green Ronin PublishingProduct Line: True20 Adventure Roleplaying (Green Ronin Publishing)Type: SoftcoverCode: GRR1709Copyright Date: 2006Page Count: 160Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:True20 Adventure Roleplaying is the next evolution in game design from the company that brought you award-winners like Mutants & Masterminds and Blue Rose. Now getting into True20 is easier than ever before with the True20 Pocket Player's Guide. This handy and affordable book contains all the rules you need to play the game, from character creation and combat to special abilities, supernatural powers, and equipment. True20 simplifies and streamlines the adventure roleplaying experience: everything is resolved using the same core system and all you need is a single 20-sided die to play! There's no book keeping of points, whether hit points, power points, or experience points. Game play is fast and furious and you can use True20 to model nearly any genre, from fantasy and historical to modern and scifi.
Lingua: Inglese
Editore: Green Ronin Publishing, LLC (edition ), 2006
ISBN 10: 1932442766 ISBN 13: 9781932442762
Da: BooksRun, Philadelphia, PA, U.S.A.
Paperback. Condizione: Good. It's a preowned item in good condition and includes all the pages. It may have some general signs of wear and tear, such as markings, highlighting, slight damage to the cover, minimal wear to the binding, etc., but they will not affect the overall reading experience.
Hardcover. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Hardcover. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Da: Half Price Books Inc., Dallas, TX, U.S.A.
Hardcover. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Da: Books From California, Simi Valley, CA, U.S.A.
Paperback. Condizione: Good.
Softcover. Condizione: Fine. Green Ronin Publishing Mutants & Masterminds (d20) (1st Edition) Annual #1 (EX)Manufacturer: Green Ronin PublishingProduct Line: Mutants & Masterminds (d20) (1st Edition)Type: SoftcoverCode: GRR2007Copyright Date: 2004Page Count: 128Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is EX. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:The Mutants & Masterminds Annual celebrates the gameâs first spectacular year. Its 128 pages are packed with new rules, options, and setting information, including expanded rules for power creation, weaknesses, battle suits, and hero points. Look back on World War II heroes in Legacy and into the future with Freedom City 2525. Steve Kenson leads up a design team that includes former Marvel Super Heroes RPG developer Steven E. Schend, Wizards of the Coast setting search winner Keith Baker, and Time of Crisis author Christopher McGlothlin. This is the book Mutants & Masterminds players have been waiting for!
Hardcover. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
paperback. Condizione: Acceptable. This is a used book. It may contain highlighting/underlining and/or the book may show heavier signs of wear . It may also be ex-library or without dustjacket. This is a used book. It may contain highlighting/underlining and/or the book may show heavier signs of wear . It may also be ex-library or without dustjacket.
Paperback. Condizione: Good. Satisfaction 100% guaranteed.
Lingua: Inglese
Editore: Green Ronin Publishing, LLC, 2012
ISBN 10: 1934547425 ISBN 13: 9781934547427
Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condizione: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc.
paperback. Condizione: Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Lingua: Inglese
Editore: Green Ronin Publishing, LLC, 2006
ISBN 10: 1932442766 ISBN 13: 9781932442762
Da: HPB-Emerald, Dallas, TX, U.S.A.
paperback. Condizione: Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Da: World of Books (was SecondSale), Montgomery, IL, U.S.A.
Condizione: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
hardcover. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
Hardcover. Condizione: Very Good. Green Ronin Publishing True20 Adventure Roleplaying (Green Ronin Publishing) True20 Adventure Roleplaying (1st Edition) (VG+/NM)Manufacturer: Green Ronin PublishingProduct Line: True20 Adventure Roleplaying (Green Ronin Publishing)Type: HardcoverCode: GRR1704Copyright Date: 2006Author: Steve KensonPage Count: 224Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Worlds of imagination and adventure await you!With True20 Adventure Roleplaying you embark on journeys of the imagination, with heroes and stories you and your friends create. This book tells you everything you need to know to play an exciting adventure roleplaying game: how to create your own heroes, how to handle action and conflict, how to narrate adventures, and how to keep it all fair and fun.True20 simplifies and streamlines the adventure roleplaying experience: everything is resolved using the same core system and all you need is a single 20-sided die to play! There's no bookkeeping of points, whether hit points, power points, or experience points. Game play is fast and furious thanks to innovations like the Toughness save damage system, based on the award-winning Mutants & Masterminds RPG. You can use True20 to model nearly any genre, from fantasy and historical to modern and scifi. The winners of Green Ronin's True20 Setting Search demonstrate this flexibility. These four, ready-to-play settings show the strength and adaptability of True20. Plunge yourself into these fantastic worlds of adventure!⢠Soar on a magic carpet over minarets and domes, slip past the guards of the sultan's palace, and bargain with cunning and treacherous djinn in Caliphate Nights. ⢠Sail the sea of stars past the great maelstrom to fantastic planets inhabited by a mix of alien races and humans from a dying Earth in Lux Aeternum. ⢠Climb into the cockpit of your Tetsujin armored warrior to battle giant radiation-spawned monsters and keep your nation safe in Mecha vs. Kaiju. ⢠Learn the secrets of the past, and how to manipulate the future, of the hidden struggles occurring in between ticks of the clock in Borrowed Time. All this and more awaits you. If you want a fast, simple, and fun game system that's still familiar to players of the world's most popular RPGs, if you want a vehicle for traveling to new worlds of adventure, then True20 is for you! True fun, true excitement, true adventure.True20!
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condizione: Very Good. Green Ronin Publishing Mutants & Masterminds (d20) (1st Edition) Mutants & Masterminds (1st Edition, 1st Printing) (VG+/NM) (name inside)Manufacturer: Green Ronin PublishingProduct Line: Mutants & Masterminds (d20) (1st Edition)Type: HardcoverCode: GRR2001-2201Copyright Date: 2002Author: Steve KensonPage Count: 192Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM - name inside. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:Bring four color action to your tabletop with the Mutants & Masterminds RPG! This full color, 192-page hardback contains everything you need to enter the world of comic book heroics. Mutants & Masterminds uses the Open Game License from Wizards of the Coast, optimizing the rules for superhero play with point built characters and a modular powers system that lets you build exactly the character that you want to play. As suits the genre, combat is fast and furious and everything in the game can be resolved with a single d20. The book also includes an adventure that introduces Green Ronin's Freedom City setting and a selection of Hero Archetypes that let you jump right into the action. Featuring a stunning cover by Wildstorm/DC artist and Ninja Boy creator Ale Garza and interior art from such comic industry talents as Dan Brereton (The Nocturnals), Sean Chen (Wolverine, Iron Man), Cully Hamner (The Authority, Green Lantern: Mosaic), and Kevin Sharpe (X-treme X-Men, GI Joe), Mutants & Masterminds raises the bar in RPG presentation while delivering an innovative system sure to please gamers and comic fans alike.
Da: Noble Knight Games, Fitchburg, WI, U.S.A.
Hardcover. Condizione: Very Good. Green Ronin Publishing Mutants & Masterminds (d20) (2nd Edition) Freedom City (2nd Edition) (VG+/NM)Manufacturer: Green Ronin PublishingProduct Line: Mutants & Masterminds (d20) (2nd Edition)Type: HardcoverCode: GRR2502Copyright Date: 2006Author: Steve KensonPage Count: 256Please review the condition and any condition notes for the exact condition of this item. All pictures are stock photos. The condition of the item you will receive is VG+/NM. Our grading system is explained in the terms of sale section of our bookseller page. Please feel free to contact us with any questions. Product Description:A Hometown Worth Saving from Evil!The award-winning Mutants & Masterminds superhero RPG gives you the power to become a superhero. Freedom City gives you a world to rescue from the forces of evil! Called "the greatest superhero setting ever," Freedom City is a fully realized and detailed metropolis that can serve as a home base for your heroes or just one of the many places they visit while saving the world from disaster.Freedom City includes a detailed history, based on decades of comic book publishing, maps of the city, and hundreds of places and characters to help bring it to life. In its pages you will find:The City of Freedom! Everything you need to know about Freedom City, from its history and geography to local color, important personalities, government, and public safety, all loaded with adventure opportunities for your heroes.Heroes! Have your heroes join the ranks of the famous Freedom League, protecting the world from their satellite headquarters. Introduce the newest students to the Claremont Academy, where rookie heroes learn the ropes from their elders who have hung up the cape, or meet up with the Atom Family, young mutants in the care of the computerized intellect of their famous scientist grandfather, Dr. Atom; or create all new teams of heroes to rise to fame in Freedom!Villains! Face off against the worst criminals Freedom City has to offer: ten supervillain teams, and some one hundred villains, all fleshed out and ready for your heroes to battle! Fight the dark-clad forces of SHADOW, thwart the schemes of the Mastermind, solve the riddles of Conundrum, and hunt the mysterious Jack-a-Knives in the shadows of the West End. When they're beaten, lock them all up in Blackstone Penitentiary or the Providence Asylum.Fantastic Places! Go beyond Freedom City and explore the fantastic places the world has to offer, from the mysterious Ultima Thule and the African nation of Dakana, to Farside City on the Moon, Atlantis in the ocean depths, or beyond to the alien Grue Unity or the Terminus, the interdimensional realm of entropy that seeks to consume reality at the command of Lord Omega. Infinite worlds of adventure await you!