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  • Ayan Chatterjee

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 1484226283 ISBN 13: 9781484226285

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    Taschenbuch. Condizione: Neu. Neuware -Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices.Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 288 pp. Englisch.

  • Robert Ciesla

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 148422969X ISBN 13: 9781484229699

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    Taschenbuch. Condizione: Neu. Neuware -Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Mostly Codeless Game Development empowers new developers with little or no previous programming experience and explores all major areas of game development in a succinct, entertaining fashion.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 248 pp. Englisch.

  • Patrick Gleeson

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 148422700X ISBN 13: 9781484227008

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    Taschenbuch. Condizione: Neu. Neuware -Get introduced to the fascinating world inhabited by the professional software developer. Aimed at a non-technical audience, this book aims to de-obfuscate the jargon, explain the various activities that coders undertake, and analyze the specific pressures, priorities, and preoccupations that developers are prone to. In each case it offers pragmatic advice on how to use this knowledge to make effective business decisions and work productively with software teams.Software projects are, all too often, utter nightmares for everyone involved. Depending on which study you read, between 60 and 90 percent of all software projects are completed late, run over budget, or deliver an inferior quality end product. This blight affects everyone from large organizations trying to roll out business change to tiny startups desperately trying to launch their MVP before the money runs out. While there has been much attention devoted to understanding these failings, leading to the development of entire management methodologies aimed at reducing the failure rate, such new processes have had, at best, limited success in delivering better results.Based on a decade spent exploring the world of software, Patrick Gleeson argues that the underlying reason for the high failure rate of software projects is that software development, being a deeply arcane and idiosyncratic process, tends to be thoroughly and disastrously misunderstood by managers and leaders. So long as the people tasked with making decisions about software projects are unaware of these idiosyncrasies and their ramifications, software projects will be delivered late, software products will be unfit for purpose, and relations between software developers and their non-technical colleagues will be strained. Even the most potent modern management tools are ineffective when wielded blindly.To anyone who employs, contracts, manages, or works with software developers, Working with Coders: A Guide to Software Development for the Perplexed Non-Techie delivers the understanding necessary to reduce friction and inefficiencies at the intersection between software development teams and their non-technical colleagues.What You'll LearnDiscover why software projects are so commonly delivered late and with an abysmal end productExamine why the relationship between coders and their non-technical colleagues is often strainedUnderstand how the software development process works and how to support it effectivelyDecipher and use the jargon of software developmentKeep a team of coders happy and improve the odds of successful software project deliveryAPress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 236 pp. Englisch.

  • Hanu Prateek Kunduru

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 1484226224 ISBN 13: 9781484226223

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    Taschenbuch. Condizione: Neu. Neuware -You'll LearnAPress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 160 pp. Englisch.

  • Nikhil Pathania

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 1484229126 ISBN 13: 9781484229125

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    Taschenbuch. Condizione: Neu. Neuware -Follow this step-by-step guide for creating a continuous delivery pipeline using all of the new features in Jenkins 2.0 such as Pipeline as a Code, multi-branch pipeline, and more. You will learn three crucial elements for achieving a faster software delivery pipeline: a fungible build/test environment, manageable and reproducible pipelines, and a scalable build/test infrastructure.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 312 pp. Englisch.

  • Adam Sinicki

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 1484227034 ISBN 13: 9781484227039

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    Taschenbuch. Condizione: Neu. Neuware -Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 272 pp. Englisch.

  • Taweh Beysolow Ii

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 1484227336 ISBN 13: 9781484227336

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    Taschenbuch. Condizione: Neu. Neuware -Understand deep learning, the nuances of its different models, and where these models can be applied.The abundance of data and demand for superior products/services have driven the development of advanced computer science techniques, among them image and speech recognition. Introduction to Deep Learning Using R provides a theoretical and practical understanding of the models that perform these tasks by building upon the fundamentals of data science through machine learning and deep learning. This step-by-step guide will help you understand the disciplines so that you can apply the methodology in a variety of contexts. All examples are taught in the R statistical language, allowing students and professionals to implement these techniques using open source tools.What You'll LearnUnderstand the intuition and mathematics that power deep learning modelsUtilize various algorithms using the R programming language and its packagesUse best practices for experimental design and variable selectionPractice the methodology to approach and effectively solve problems as a data scientistEvaluate the effectiveness of algorithmic solutions and enhance their predictive powerAPress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 252 pp. Englisch.

  • Rami Hijazi

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 1484227980 ISBN 13: 9781484227985

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    Taschenbuch. Condizione: Neu. Neuware APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 312 pp. Englisch.

  • Rex van der Spuy

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 1484210980 ISBN 13: 9781484210987

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    Taschenbuch. Condizione: Neu. Neuware -Master the most important skills and techniques you need to know for professional HTML5 and JavaScript 2D game development. This book delves into many of the great classic techniques of video game design.Yoüll discover how to develop games and game levels using Tiled Editor, how to implement tile-based collision, how to design advanced pathfinding and enemy AI systems, the fundamentals of broad-phase collision, and how to make isometric games. All the techniques and supporting code are explained in an easy-to-understand manner and written in a general way so that they can be applied to any game engine or technology that yoüre comfortable using.You'll find detailed working examples, with dozens of illustrations and many concepts you can freely apply to your own projects. All the math and programming techniques are elaborately explained and examples are open-ended to encourage you to think of original ways to use these techniques in your own games. You can use what you learn in this book as the basis for making games for desktops, mobile phones, tablets, or the Web.The Advanced Game Developer's Toolkitis a great next step if you already have some JavaScript game-making- experience, or a great continuation if you've already readAdvanced Game Design with HTML5 and JavaScriptby the same author.What You'll LearnWork with advanced tile-based design techniques for puzzle, platform and maze gamesUse Tiled Editor to build game worldsBuild path-finding and AI systems using Line of Sight and A\* (A-Star)Make isometric gamesManage complexity to build games of any size that scale seamlesslyWho This Book Is ForVideo game developers with some experience who want to learn the essential techniques they need to know to take their skills to the next level and for readers who want to understand and fine-tune every lineof code they write, without resorting to quick fixes.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 204 pp. Englisch.

  • Saptaparna Mukherjee (Das)

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 1484228138 ISBN 13: 9781484228135

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    Taschenbuch. Condizione: Neu. Neuware -Leverage the flexibility and power of SAP MII to integrate your business operations with your manufacturing processes. You'll explore important new features of the product and see how to apply best practices to connect all the stakeholders in your business.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 368 pp. Englisch.

  • Ayan Chatterjee

    Editore: Apress Jul 2017, 2017

    ISBN 10: 1484226283 ISBN 13: 9781484226285

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Develop Windows 10 applications faster and more efficiently using the Universal Windows Platform. You will use Xamarin to create apps for macOS, iOS, and Android devices.Building Apps for the Universal Windows Platform is a complete guide covering PCs, tablets, phones, and other devices such as HoloLens. You will use Windows 10 to develop apps for desktop, mobile, holographic, wearable, and IoT devices. You will reuse code to easily create cross-platform apps. What You Will LearnDesign and develop apps using Visual Studio and BlendCreate Cortana-enabled apps for a hands-free experienceBuild IoT apps and apps for wearables such as the Microsoft HoloLensMonitor apps post-publication to gain insights from actionable data using Windows Store Analytics and Azure Who This Book Is For Professional developers working independently or in a team on Windows 10 applications, and students coming into the world of software development 288 pp. Englisch.

  • Robert Ciesla

    Editore: Apress Jul 2017, 2017

    ISBN 10: 148422969X ISBN 13: 9781484229699

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Mostly CodelessGame Developmentempowers new developers with little or no previous programming experience and explores all major areas of game development in a succinct, entertaining fashion.Have you dreamed of making your own video game Do you find the prospect daunting Fear not. A new generation of game engines has emerged. Lengthy and complicated feats of programming are largely a thing of the past in video game development. To create commercially viable games you simply need the right tools, many of which are discussed in this book. A gigantic software team isn't a must-have prerequisite for success. The one-person operation is back.What You Will LearnMaster the concepts and jargon used in game creation for the beginnerFind the best game development suite for your projectMake the most out of related graphics and audio production softwareDiscover video game marketing essentialsWho This Book Is For People with no programming experience who desire a career in the video game industry as producers or independent, single-person developers. 248 pp. Englisch.

  • Patrick Gleeson

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 148422700X ISBN 13: 9781484227008

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Get introduced to the fascinating world inhabited by the professional software developer. Aimed at a non-technical audience, this book aims to de-obfuscate the jargon, explain the various activities that coders undertake, and analyze the specific pressures, priorities, and preoccupations that developers are prone to. In each case it offers pragmatic advice on how to use this knowledge to make effective business decisions and work productively with software teams.Software projects are, all too often, utter nightmares for everyone involved. Depending on which study you read, between 60 and 90 percent of all software projects are completed late, run over budget, or deliver an inferior quality end product. This blight affects everyone from large organizations trying to roll out business change to tiny startups desperately trying to launch their MVP before the money runs out. While there has been much attention devoted to understanding these failings, leading to the development of entire management methodologies aimed at reducing the failure rate, such new processes have had, at best, limited success in delivering better results.Based on a decade spent exploring the world of software, Patrick Gleeson argues that the underlying reason for the high failure rate of software projects is that software development, being a deeply arcane and idiosyncratic process, tends to be thoroughly and disastrously misunderstood by managers and leaders. So long as the people tasked with making decisions about software projects are unaware of these idiosyncrasies and their ramifications, software projects will be delivered late, software products will be unfit for purpose, and relations between software developers and their non-technical colleagues will be strained. Even the most potent modern management tools are ineffective when wielded blindly.To anyone who employs, contracts, manages, or works with software developers,Working with Coders: A Guide to Software Development for the Perplexed Non-Techiedelivers the understanding necessary to reduce friction and inefficiencies at the intersection between software development teams and their non-technical colleagues.What You'll LearnDiscover why software projects are so commonly delivered late and with an abysmal end productExamine why the relationship between coders and their non-technical colleagues is often strainedUnderstand how the software development process works and how to support it effectivelyDecipher and use the jargon of software developmentKeep a team of coders happy and improve the odds of successful software project deliveryWho This Book Is ForAnyone who employs, contracts, or manages software developers-such as tech startup CEOs, project managers, and clients of digital agencies-and wishes the relationship wereeasier and more productive. The secondary readership is software developers who want to find ways of working more effectively as part of a team. 236 pp. Englisch.

  • Shirish Chavan

    Editore: Apress Jul 2017, 2017

    ISBN 10: 1484229665 ISBN 13: 9781484229668

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Solve your C programming problems with practical and informative recipes. This book covers various aspects of C programming including the fundamentals of C, operators and expressions, control statements, recursion, and user-defined functions. Each chapter contains a series of recipes that you can easily reference to quickly find the answers you are looking for.C Recipes also contains recipes and solutions for problems in memory management, arrays, standard input and output, structures and unions, pointers, self-referential structures, data files, pre-processor directives, and library functions. What You Will Learn Master operators and expressionsWrite user-defined functionsWork with structures and unionsUse pointersDefine self referential structuresLeverage library functions Who This Book Is For Those with some experience in C programming. 484 pp. Englisch.

  • Hanu Prateek Kunduru

    Editore: Apress Jul 2017, 2017

    ISBN 10: 1484226224 ISBN 13: 9781484226223

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Learn ES6 best practices for code optimization and organization and walk through practical, common examples of how to implement complete components of your applications. While this book covers the basic concepts of modern JavaScript, it primarily focuses on the new syntax, data-types, functionalities, and everything else that's new in ES6, the latest standard of JavaScript. You'll examine how to use ES6 in functional programming and explore the new more modular and object-oriented approach to JavaScript. This book will help you sharpen and upgrade your JavaScript language skills so you to easily explore modern ES6 based frameworks or libraries such as ReactJS, ReactNative, Angular4 and Vue.js.ES6 for Humans is a complete guide to writing ES6 and will enable you to start taking advantage of this exciting new version of JavaScript. What You'll LearnUse all the new features added to JavaScriptCompare ES5 and ES6 in varied situationsRefresh your core JavaScript fundamentalsUnderstand the modular and object-oriented approach to JavaScriptWho this Book Is ForAny Javascript developer who wants to fully understand and dive into the new features of ES6/ES2015. Developers with some background in programming, preferably in JavaScript. A basic understanding of coding concepts and exposure to object-oriented programming is expected. 160 pp. Englisch.

  • Nikhil Pathania

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 1484229126 ISBN 13: 9781484229125

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

    Valutazione del venditore 5 su 5 stelle 5 stelle, Maggiori informazioni sulle valutazioni dei venditori

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Follow this step-by-step guide for creating a continuous delivery pipeline using all of the new features in Jenkins 2.0 such as Pipeline as a Code, multi-branch pipeline, and more. You will learnthree crucial elements for achieving a faster software delivery pipeline: a fungible build/test environment, manageable and reproducible pipelines, and a scalable build/test infrastructure.Pro Continuous Delivery demonstrates how to create a highly available, active/passive Jenkins server using some niche technologies.What You'll LearnCreate a highly available, active/passive Jenkins server using CoreOS and Docker, and usingPacemaker and CorosyncUse a Jenkins multi-branch pipeline to automatically perform continuous integration whenever there is a new branch in your source control systemDescribe your continuous delivery pipeline with JenkinsfileHost Jenkins server on a cloud solutionRun Jenkins inside a container using DockerDiscover how the distributed nature of Git and the 'merge before build' feature of Jenkins can be used to implement gated check-inImplement a scalable build farm using Docker and KubernetesWho This Book Is ForYou have experience implementing continuous integration and continuous delivery using Jenkins freestyle Jobs and wish to use the new Pipeline as a Code feature introduced in Jenkins 2.0Yoursource code is on a Git-like version control system (Git, GitHub, GitLab, etc.) and you wish to leverage the advantages of a multi-branch pipeline in JenkinsYourinfrastructure is on a Unix-like platform and you wish to create a scalable, distributed build/test farm using Docker or KubernetesYou arein need of a highly available system for your JenkinsServer using open source tools and technologies 312 pp. Englisch.

  • Adam Sinicki

    Editore: Apress Jul 2017, 2017

    ISBN 10: 1484227034 ISBN 13: 9781484227039

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Get a thorough and practical introduction to Unity development for Android devices with no previous experience with game development needed. In this book, you'll go through every step from downloading and installing Unity and the Android SDK, to creating fully functional games. The bulk of Learn Unity for Android Game Development is a simple project to create a 2D platform game complete with touchscreen controls, physics, enemies, respawning, collectibles and more. The book closes with a brief introduction to creating 3D games, virtual reality games for the Gear VR, and other more advanced applications. It also provides some guidance on publishing and marketing, as well as thinking about game design and mechanics. Resources including sprites and scripts are provided in the code download. What You Will Learn Install Unity with the Android SDKUnderstand and use scripts, prefabs and Android StudioDesign a great gameBuild a game appAdd a bit of polishDeploy for various Android devicesBuild and deploy for 3D games, virtual reality and morePromote your game and make money Who This Book Is For This book requires no previous experience with programming or game development of any kind. Prior experience with the Android ecosystem recommended. 272 pp. Englisch.

  • Taweh Beysolow Ii

    Editore: Apress Jul 2017, 2017

    ISBN 10: 1484227336 ISBN 13: 9781484227336

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Understand deep learning, the nuances of its different models, and where these models can be applied.The abundance of data and demand for superior products/services have driven the development of advanced computer science techniques, among them image and speech recognition. Introduction to Deep Learning Using R provides a theoretical and practical understanding of the models that perform these tasks by building upon the fundamentals of data science through machine learning and deep learning. This step-by-step guide will help you understand the disciplines so that you can apply the methodology in a variety of contexts. All examples are taught in the R statistical language, allowing students and professionals to implement these techniques using open source tools.What You'll LearnUnderstand the intuition and mathematics that power deep learning modelsUtilize various algorithms using the R programming language and its packagesUse best practices for experimental design and variable selectionPractice the methodology to approach and effectively solve problems as a data scientistEvaluate the effectiveness of algorithmic solutions and enhance their predictive power Who This Book Is For Students, researchers, and data scientists who are familiar with programming using R. This book also is also of use for those who wish to learn how to appropriately deploy these algorithms in applications where they would be most useful. 252 pp. Englisch.

  • Rex van der Spuy

    Editore: Apress Jul 2017, 2017

    ISBN 10: 1484210980 ISBN 13: 9781484210987

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Master the most important skills and techniques you need to know for professional HTML5 and JavaScript 2D game development. This book delves into many of the great classic techniques of video game design. You'll discover how to develop games and game levels using Tiled Editor, how to implement tile-based collision, how to design advanced pathfinding and enemy AI systems, the fundamentals of broad-phase collision, and how to make isometric games. All the techniques and supporting code are explained in an easy-to-understand manner and written in a general way so that they can be applied to any game engine or technology that you're comfortable using.You'll find detailed working examples, with dozens of illustrations and many concepts you can freely apply to your own projects. All the math and programming techniques are elaborately explained and examples are open-ended to encourage you to think of original ways to use these techniques in your own games. You can use what you learn in this book as the basis for making games for desktops, mobile phones, tablets, or the Web. The Advanced Game Developer's Toolkit is a great next step if you already have some JavaScript game-making- experience, or a great continuation if you've already read Advanced Game Design with HTML5 and JavaScript by the same author.What You'll LearnWork with advanced tile-based design techniques for puzzle, platform and maze gamesUse Tiled Editor to build game worlds Build path-finding and AI systems using Line of Sight and A\* (A-Star) Make isometric games Manage complexity to build games of any size that scale seamlessly Who This Book Is For Video game developers with some experience who want to learn the essential techniques they need to know to take their skills to the next level and for readers who want to understand and fine-tune every line of code they write, without resorting to quick fixes. 204 pp. Englisch.

  • Rami Hijazi

    Editore: Apress Jul 2017, 2017

    ISBN 10: 1484227980 ISBN 13: 9781484227985

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware 312 pp. Englisch.

  • Saptaparna Mukherjee (Das)

    Editore: Apress Jul 2017, 2017

    ISBN 10: 1484228138 ISBN 13: 9781484228135

    Lingua: Inglese

    Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania

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    EUR 74,89

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    Taschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Leverage the flexibility and power of SAP MII to integrate your business operations with your manufacturing processes. You'll explore important new features of the product and see how to apply best practices to connect all the stakeholders in your business.This bookstarts with an overview of SAP's manufacturing integration and intelligence application and explains why it is so important. You'll then see how it is applied in various manufacturing sectors.The biggest challenge in manufacturing industries is to reduce the manual work and human intervention so that the process becomes automatic. SAP MIIexplains how to bridge the gapbetween management and production and bring sound vital information to the shop floor in real time.With this book you'll see how to ensure existing manufacturing and information systems share a common interface for all users in your enterprise. What You'll LearnUnderstand the functional aspects of SAP MIIImplement SAP MII in different Manufacturing sectorsExplore new technical features of SAP MII 12.xIntegrate scenarios with SAP MIIDiscover practice guidelinesWho This Book is forAll levels of SAP manufacturing professionals. 368 pp. Englisch.

  • Shirish Chavan

    Editore: Apress, Apress Jul 2017, 2017

    ISBN 10: 1484229665 ISBN 13: 9781484229668

    Lingua: Inglese

    Da: buchversandmimpf2000, Emtmannsberg, BAYE, Germania

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    EUR 58,84

    EUR 60,00 per la spedizione da Germania a U.S.A.

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    Taschenbuch. Condizione: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Solve your C programming problems with practical and informative recipes. This book covers various aspects of C programming including the fundamentals of C, operators and expressions, control statements, recursion, and user-defined functions. Each chapter contains a series of recipes that you can easily reference to quickly find the answers you are looking for.C Recipes also contains recipes and solutions for problems in memory management, arrays, standard input and output, structures and unions, pointers, self-referential structures, data files, pre-processor directives, and library functions.APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 484 pp. Englisch.