EUR 7,10
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Aggiungi al carrelloPaperback. Condizione: As New. No Jacket. Pages are clean and are not marred by notes or folds of any kind. ~ ThriftBooks: Read More, Spend Less 1.85.
EUR 7,10
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Aggiungi al carrelloPaperback. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.85.
EUR 7,10
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Aggiungi al carrelloPaperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 1.85.
EUR 6,72
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Aggiungi al carrelloCondizione: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Condizione: Sehr gut. Zustand: Sehr gut | Sprache: Englisch | Produktart: Bücher.
Da: Ria Christie Collections, Uxbridge, Regno Unito
EUR 37,47
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EUR 30,75
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Da: Chiron Media, Wallingford, Regno Unito
EUR 34,91
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EUR 49,86
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Aggiungi al carrelloPaperback. Condizione: Brand New. 181 pages. 9.00x7.50x0.50 inches. In Stock.
EUR 60,06
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EUR 70,02
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Aggiungi al carrelloCondizione: New. In English.
EUR 69,54
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. Neuware -Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls.New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Is your goal to develop visually exciting applications in the Java language Then this is the book you want at your side. JavaFX 9 by Example is chock-full ofengaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:Has been updated with new content on modular development, new APIs, and an example using the Scene Builder toolIs filled with fun and practical code examples that you can modify and drop into your own projectsIncludes an example using Arduino and an accelerometer sensor to track motion in 3DHelps you create JavaFX applications for iOS and Android devicesAPress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin 588 pp. Englisch.
EUR 61,02
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EUR 69,44
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Aggiungi al carrelloPF. Condizione: New.
EUR 91,98
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Aggiungi al carrelloPaperback. Condizione: New. 3rd ed. Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls.New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Is your goal to develop visually exciting applications in the Java language? Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:Has been updated with new content on modular development, new APIs, and an example using the Scene Builder toolIs filled with fun and practical code examples that you can modify and drop into your own projectsIncludes an example using Arduino and an accelerometer sensor to track motion in 3DHelps you create JavaFX applications for iOS and Android devicesWhat You'll LearnWork with touch-based interfacesInterpret gesture-based eventsUse shapes, color, text, and UIcontrols to create a simple click and point gameAdd audio and video to your projectsUtilize JavaFX 3DCreate custom controls using CSS, SVG, and Canvas APIsOrganize code into modules using Java Platform Module System (Project Jigsaw)Who This Book Is ForJava developers developing visual and media-rich applications to run on PCs, phones, tablets, Arduino controllers, and more. This includes developers tasked with creating visualizations of data from statistical analysis and from sensor networks. Any developer wanting to develop a polished user-interface in Java will find much to like in this book.
EUR 4,37
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Aggiungi al carrellopaperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Da: Lucky's Textbooks, Dallas, TX, U.S.A.
EUR 33,61
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EUR 60,29
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EUR 99,27
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Aggiungi al carrelloPaperback. Condizione: New. 3rd ed. Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls.New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Is your goal to develop visually exciting applications in the Java language? Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:Has been updated with new content on modular development, new APIs, and an example using the Scene Builder toolIs filled with fun and practical code examples that you can modify and drop into your own projectsIncludes an example using Arduino and an accelerometer sensor to track motion in 3DHelps you create JavaFX applications for iOS and Android devicesWhat You'll LearnWork with touch-based interfacesInterpret gesture-based eventsUse shapes, color, text, and UIcontrols to create a simple click and point gameAdd audio and video to your projectsUtilize JavaFX 3DCreate custom controls using CSS, SVG, and Canvas APIsOrganize code into modules using Java Platform Module System (Project Jigsaw)Who This Book Is ForJava developers developing visual and media-rich applications to run on PCs, phones, tablets, Arduino controllers, and more. This includes developers tasked with creating visualizations of data from statistical analysis and from sensor networks. Any developer wanting to develop a polished user-interface in Java will find much to like in this book.
EUR 95,61
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Aggiungi al carrelloCondizione: New. pp. 557.
Da: Mispah books, Redhill, SURRE, Regno Unito
EUR 80,53
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EUR 103,10
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Aggiungi al carrelloPaperback. Condizione: Brand New. 3rd edition. 557 pages. 10.00x7.00x1.25 inches. In Stock.
EUR 66,22
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EUR 43,30
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Aggiungi al carrelloPaperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
EUR 118,43
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Aggiungi al carrelloPaperback. Condizione: New. New. book.
Da: moluna, Greven, Germania
EUR 31,89
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Aggiungi al carrelloCondizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. JavaFX 2.0: Introduction by Example provides a quick start to developing graphically rich and exciting client applications using your existing Java skills and the JavaFX 2.0 platform.Carl P. Dea is a software engineer working for BCT LLC on pro.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 33,12
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -JavaFX 2.0: Introduction by Example provides a quick start to programming the JavaFX 2.0 platform. JavaFX 2.0 provides a rich set of APIs for use in creating graphically exciting client applications written solely in Java. You get a large set of customizable components that can be skinned using CSS techniques that you already know from doing web development. The platform even includes a web rendering engine enabling you to mix HTML content into your applications. Hardware acceleration means that your applications are fast and snappy, taking full advantage of modern graphics processing support at the hardware level. JavaFX 2.0 opens the door to business applications that look good, are fun to use, that take advantage of the medium to present data of all types-text, audio, video, etc.-in ways that engage the user and lead to increased productivity. Getting started with JavaFX 2.0 is surprisingly easy. You already have the Java skills. Very likely you know enough of CSS to get by. All that's left is to get a leg up on the API, and that's where JavaFX 2.0: Introduction by Example can help. In this short book, author Carl Dea takes you through a series of engaging, fun-to-work examples that bring you up to speed with the major facets of the platform. Begin with the fundamentals of installing the software and creating a simple interface. Move in progressive steps through the process of developing a working dialog box for an application. Then let the fun begin as you explore images and animations, audio and video, and finally learn to embed JavaFX applications in a web page as well as embedding HTML5 content within an application. At the end of this book you'll have a good grasp of what JavaFX is all about, and you'll be ready to begin your journey towards mastery of the platform. Entirely example-based Focused on practical applications Full of working code for you to adapt and extend 200 pp. Englisch.
Editore: Springer-Verlag Berlin and Heidelberg GmbH & Co. KG, 2012
ISBN 10: 1430242574 ISBN 13: 9781430242574
Lingua: Inglese
Da: THE SAINT BOOKSTORE, Southport, Regno Unito
EUR 43,39
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Aggiungi al carrelloPaperback / softback. Condizione: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 384.
Da: AHA-BUCH GmbH, Einbeck, Germania
EUR 37,26
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Aggiungi al carrelloTaschenbuch. Condizione: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - JavaFX 2.0: Introduction by Example provides a quick start to programming the JavaFX 2.0 platform. JavaFX 2.0 provides a rich set of APIs for use in creating graphically exciting client applications written solely in Java. You get a large set of customizable components that can be skinned using CSS techniques that you already know from doing web development. The platform even includes a web rendering engine enabling you to mix HTML content into your applications. Hardware acceleration means that your applications are fast and snappy, taking full advantage of modern graphics processing support at the hardware level. JavaFX 2.0 opens the door to business applications that look good, are fun to use, that take advantage of the medium to present data of all types-text, audio, video, etc.-in ways that engage the user and lead to increased productivity. Getting started with JavaFX 2.0 is surprisingly easy. You already have the Java skills. Very likely you know enough of CSS to get by. All that's left is to get a leg up on the API, and that's where JavaFX 2.0: Introduction by Example can help. In this short book, author Carl Dea takes you through a series of engaging, fun-to-work examples that bring you up to speed with the major facets of the platform. Begin with the fundamentals of installing the software and creating a simple interface. Move in progressive steps through the process of developing a working dialog box for an application. Then let the fun begin as you explore images and animations, audio and video, and finally learn to embed JavaFX applications in a web page as well as embedding HTML5 content within an application. At the end of this book you'll have a good grasp of what JavaFX is all about, and you'll be ready to begin your journey towards mastery of the platform. Entirely example-based Focused on practical applications Full of working code for you to adapt and extend.
Da: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germania
EUR 69,54
Convertire valutaQuantità: 2 disponibili
Aggiungi al carrelloTaschenbuch. Condizione: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls.New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects.Is your goal to develop visually exciting applications in the Java language Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book:Has been updated with new content on modular development, new APIs, and an example using the Scene Builder toolIs filled with fun and practical code examples that you can modify and drop into your own projectsIncludes an example using Arduino and an accelerometer sensor to track motion in 3DHelps you create JavaFX applications for iOS and Android devices What You'll Learn Work with touch-based interfacesInterpret gesture-based eventsUse shapes, color, text, and UI controls to create a simple click and point game Add audio and video to your projectsUtilize JavaFX 3DCreate custom controls using CSS, SVG, and Canvas APIsOrganize code into modules using Java Platform Module System (Project Jigsaw) Who This Book Is For Java developers developing visual and media-rich applications to run on PCs, phones, tablets, Arduino controllers, and more. This includes developers tasked with creating visualizations of data from statistical analysis and from sensor networks. Any developer wanting to develop a polished user-interface in Java will find much to like in this book. 588 pp. Englisch.