Articoli correlati a Reset: Changing the Way We Look at Video Games

Reset: Changing the Way We Look at Video Games - Rilegato

 
9781576754337: Reset: Changing the Way We Look at Video Games
Vedi tutte le copie di questo ISBN:
 
 
Over the past decade, Video games have come to rely on violent and antisocial content with more realistic and often gruesome graphics and sound effects. Couple this with the global expansion in gaming and it's potential for destructive addiction, and the future of video games seems gloomy. Unfortunately, game companies have little incentive to change the kind of games they produce. They look to minimize risk by producing games that follow successful patterns of design. And as less attention is given to innovation, the evolution of games has slowed and even stagnated.In Reset, gaming journalist and best selling author Rusel DeMaria champions the evolution of a new perspective on games that would inspire designs that offer positive benefits to those who play them. DeMaria introduces readers to the basic concepts of two important topics: the nature of play and how people learn. He demonstrates how video games contain power to teach and engage at the same time. Through games, DeMaria shows, we can foster new attitudes, and present effective modes of communication or critical thinking. Both domestically and internationally, games can even help erode prejudices and resolve conflict. Games' power to promote change stems not only from their popularity, he argues, but also from their ability to teach through interactive experiences while not seeming to teach at all.

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

Recensione:
"Must reading for parents, policy-makers and pundits."
-Bing Gordon Chief Creative Officer, Electronic Arts

"As your son or daughter would no doubt put it, Rusel DeMaria 'gets it.' He combines an insider's understanding of how the games industry works, a fan's vantage point on what's exciting about this emerging medium, a concerned citizen's perspective on the social and educational impacts of games culture, and a visionary's take on where this might all be leading. It's a potent combination all the more so because he pulls it off with common sense and accessible, even engaging prose. This is a book parents and educators should read before they make any final judgments about the place of games in the lives of young Americans, and young people should read Reset if they are looking for arguments about why playing games doesn't rot the brain."
-Henry Jenkins, author of Convergence Culture: Where Old and New Media Collide

"Rusel DeMaria has long been a unique and insightful voice inside the games industry. Reset is the first book about video games that covers the whole area, in a completely lucid and entertaining way, for a wide audience. Anyone can now get up to speed on a controversial topic of vital concern to our culture and our economy."
-James Paul Gee, Tashia Morgridge Professor of Reading, University of Wisconsin-Madison, and author of What Video Games Can Teach Us About Learning and Literacy

"Rusel DeMaria opens the eyes of the reader to rethink and reshape the notion of videogames from something to be feared to something that is a vital agent for social change, creativity and innovation in the 21st Century.... An absolute must for parents, students, policymakers, educators, or anyone who wants to be enlightened about how learning itself will forever change because of the influence of videogames."
---Corey P. Carbonara, PhD, Professor, Film and Digital Media Director, Digital Communication Technologies Project, Baylor University
L'autore:
Rusel DeMaria (Grants Pass, OR) has been an observer and/or participant in the electronic gaming industry since its inception. Beginning in 1980, he began writing professionally about games. He has written nearly 60 strategy guides and is acknowledged as one of the pioneers of that book genre. In addition to his books, Rusel has been a senior editor and columnist for several national magazines. Johnny L. Wilson (Seattle, WA) is Group Publisher for Wizards of the Coasts magazine group, which includes Dragon, Dungeon, Top Deck, Star Wars Gamer and Star Wars Insider. He is perhaps better known as the former editor-in-chief of Computer Gaming World (1992-1999), the premier magazine for computer-gaming fans.

Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.

  • EditoreBerrett-Koehler Publishers
  • Data di pubblicazione2007
  • ISBN 10 1576754332
  • ISBN 13 9781576754337
  • RilegaturaCopertina rigida
  • Numero di pagine240
  • Valutazione libreria

Altre edizioni note dello stesso titolo

9781442964495: Reset: Changing the Way We Look at Video Games

Edizione in evidenza

ISBN 10:  1442964499 ISBN 13:  9781442964495
Casa editrice: ReadHowYouWant, 2012
Brossura

  • 9781138350038: Reset: Changing the Way We Look at Video Games

    CRC Press, 2027
    Rilegato

  • 9781138350014: Reset: Changing the Way We Look at Video Games

    CRC Press, 2027
    Brossura

  • 9781442964457: Reset: Changing the Way We Look at Video Games: Easyread Large Bold Edition

    Readho..., 2009
    Brossura

  • 9781442964464: Reset: Changing the Way We Look at Video Games: Easyread Edition

    Readho..., 2009
    Brossura

I migliori risultati di ricerca su AbeBooks

Immagini fornite dal venditore

Demaria, Rusel
ISBN 10: 1576754332 ISBN 13: 9781576754337
Nuovo Rilegato Quantità: 5
Da:
GreatBookPrices
(Columbia, MD, U.S.A.)
Valutazione libreria

Descrizione libro Condizione: New. Codice articolo 4936592-n

Informazioni sul venditore | Contatta il venditore

Compra nuovo
EUR 15,53
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 2,46
In U.S.A.
Destinazione, tempi e costi
Immagini fornite dal venditore

Demaria, Rusel
ISBN 10: 1576754332 ISBN 13: 9781576754337
Nuovo Rilegato Quantità: 10
Da:
booksXpress
(Bayonne, NJ, U.S.A.)
Valutazione libreria

Descrizione libro Hardcover. Condizione: new. Codice articolo 9781576754337

Informazioni sul venditore | Contatta il venditore

Compra nuovo
EUR 18,07
Convertire valuta

Aggiungere al carrello

Spese di spedizione: GRATIS
In U.S.A.
Destinazione, tempi e costi
Foto dell'editore

Rusel DeMaria
Editore: Penguin Random House (2007)
ISBN 10: 1576754332 ISBN 13: 9781576754337
Nuovo Rilegato Quantità: > 20
Da:
INDOO
(Avenel, NJ, U.S.A.)
Valutazione libreria

Descrizione libro Condizione: New. Brand New. Codice articolo 1576754332

Informazioni sul venditore | Contatta il venditore

Compra nuovo
EUR 16,47
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 3,72
In U.S.A.
Destinazione, tempi e costi
Foto dell'editore

Rusel DeMaria
ISBN 10: 1576754332 ISBN 13: 9781576754337
Nuovo Rilegato Quantità: 3
Da:
Books Puddle
(New York, NY, U.S.A.)
Valutazione libreria

Descrizione libro Condizione: New. pp. 240. Codice articolo 261205423

Informazioni sul venditore | Contatta il venditore

Compra nuovo
EUR 23,10
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 3,72
In U.S.A.
Destinazione, tempi e costi
Foto dell'editore

DeMaria, Rusel
Editore: Berrett-Koehler (2007)
ISBN 10: 1576754332 ISBN 13: 9781576754337
Nuovo Rilegato Quantità: 15
Valutazione libreria

Descrizione libro Condizione: New. Video games can actually be good for you and Rusel DeMaria proves it! In this insider's analysis of the increasingly violent and uncreative video gaming industry, he offers a roadmap for parents, educators, gamers, and industry insiders to leverage the inherent potential of games to promote positive personal and social change. Num Pages: 250 pages. BIC Classification: KNSP; UDX. Category: (P) Professional & Vocational. Dimension: 238 x 162 x 20. Weight in Grams: 450. . 2007. Hardback. . . . . Codice articolo V9781576754337

Informazioni sul venditore | Contatta il venditore

Compra nuovo
EUR 27,28
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 10,50
Da: Irlanda a: U.S.A.
Destinazione, tempi e costi
Immagini fornite dal venditore

Demaria, Rusel
ISBN 10: 1576754332 ISBN 13: 9781576754337
Nuovo Rilegato Quantità: 5
Da:
GreatBookPricesUK
(Castle Donington, DERBY, Regno Unito)
Valutazione libreria

Descrizione libro Condizione: New. Codice articolo 4936592-n

Informazioni sul venditore | Contatta il venditore

Compra nuovo
EUR 24,36
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 17,49
Da: Regno Unito a: U.S.A.
Destinazione, tempi e costi
Foto dell'editore

DeMaria, Rusel
Editore: Berrett-Koehler (2007)
ISBN 10: 1576754332 ISBN 13: 9781576754337
Nuovo Rilegato Quantità: 15
Da:
Kennys Bookstore
(Olney, MD, U.S.A.)
Valutazione libreria

Descrizione libro Condizione: New. Video games can actually be good for you and Rusel DeMaria proves it! In this insider's analysis of the increasingly violent and uncreative video gaming industry, he offers a roadmap for parents, educators, gamers, and industry insiders to leverage the inherent potential of games to promote positive personal and social change. Num Pages: 250 pages. BIC Classification: KNSP; UDX. Category: (P) Professional & Vocational. Dimension: 238 x 162 x 20. Weight in Grams: 450. . 2007. Hardback. . . . . Books ship from the US and Ireland. Codice articolo V9781576754337

Informazioni sul venditore | Contatta il venditore

Compra nuovo
EUR 34,25
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 9,79
In U.S.A.
Destinazione, tempi e costi
Foto dell'editore

Rusel DeMaria
ISBN 10: 1576754332 ISBN 13: 9781576754337
Nuovo Rilegato Quantità: 1
Da:
CitiRetail
(Stevenage, Regno Unito)
Valutazione libreria

Descrizione libro Hardcover. Condizione: new. Hardcover. Video games have been a source of controversy in the media almost since their invention. At best, these digital diversions are thought of as trivial, childish obsessions. At worst, they are attacked as violent, antisocial, corrupting, and dangerous to our youth. But as Rusel DeMaria shows, video games may represent one of the most powerful learning technologies ever invented. He turns the controversy on its head and shows the positive potential of the much-maligned video game to inspire, motivate, and teach.DeMaria delves deeply into the realities of the gaming world, analyzing both the business forces driving game development and the unique qualities that distinguish video games from all other popular media. Drawing on the latest research on play and learning, he explains that it is precisely these qualities-a combination DeMaria calls the "magic edge"-that make video games such potentially powerful tools. He shows how games can be designed to integrate content that educates, inspires, motivates, and empowers players-even as they lure them in with their drama and thrill them with special effects-and offers numerous examples of popular games that do just that. He even offers a primer to help curious non-gamers begin to explore the gaming world and discover the positive potential of games for themselves.DeMaria presents video games in a new light and details many of the ways they can facilitate learning. Because millions of people are playing games all around the world, we owe it to ourselves to utilize their positive power to spark imaginations and make learning fun for our own kids and for gamers around the world. Video games can actually be good for you and Rusel DeMaria proves it! In this insider's analysis of the increasingly violent and uncreative video gaming industry, he offers a roadmap for parents, educators, gamers, and industry insiders to leverage the inherent potential of games to promote positive personal and social change. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability. Codice articolo 9781576754337

Informazioni sul venditore | Contatta il venditore

Compra nuovo
EUR 30,61
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 43,14
Da: Regno Unito a: U.S.A.
Destinazione, tempi e costi
Immagini fornite dal venditore

Rusel Demaria
ISBN 10: 1576754332 ISBN 13: 9781576754337
Nuovo Rilegato Quantità: > 20
Print on Demand
Da:
moluna
(Greven, Germania)
Valutazione libreria

Descrizione libro Gebunden. Condizione: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Rusel DeMaria is the author of more than sixty game-related books, including the best-selling High Score: The Illustrated History of Electronic Games. He has been a senior editor for several national video game magazines and a columnist both nationally and . Codice articolo 596335815

Informazioni sul venditore | Contatta il venditore

Compra nuovo
EUR 25,25
Convertire valuta

Aggiungere al carrello

Spese di spedizione: EUR 48,99
Da: Germania a: U.S.A.
Destinazione, tempi e costi