By programmers for programmers who want to develop animated graphics software for computer games, high-tech simulators, or event modeling in science and engineering. Outlines the methods and problem-solving techniques for working on a PC, and provides code samples for the fundamental device drivers and primitives of VGA, Super-VGA, and XGA video systems. Can serve as a tutorial on low-level animation for novices to the field. Annotation copyright Book News, Inc. Portland, Or.
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Book by Sanchez Julio Canton Maria P
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Da: HPB-Red, Dallas, TX, U.S.A.
paperback. Condizione: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority! Codice articolo S_367567129
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Da: Better World Books Ltd, Dunfermline, Regno Unito
Condizione: Very Good. Ships from the UK. Former library book; may include library markings. Used book that is in excellent condition. May show signs of wear or have minor defects. Codice articolo 8846481-20
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Da: Buchpark, Trebbin, Germania
Condizione: Sehr gut. Zustand: Sehr gut | Seiten: 470 | Sprache: Englisch | Produktart: Bücher | Keine Beschreibung verfügbar. Codice articolo 40729289/2
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