Recognizing that people respond more effectively to speed, fun and graphics, Prensky’s revolutionary approach melds the engagement of fast-paced video games with serious business content to create better and more engaging training. Digital Game-Based Learning expands on his technique by explaining what digital game-based learning is, why it is different and better, why it’s not just another fad, where it can be used, and how to implement it. Brimming with case studies based on on-site visits to companies who have already successfully utilized this revolutionary training methodology, readers will discover new ways to better motivate and educate. A Web site — www.twitchspeed.com — linked to the guide will bring together the various people and companies involved in the game-based learning field and become a forum for the exchange of ideas.
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Marc Prensky (New York, NY) is the founder and CEO of games2train.com, a ground-breaking pioneer in the field of Digital Game-Based Learning. He was a vice president at Bankers Trust and developed the first Game-Based Learning applications for Harvard Business School, JP Morgan, The Boston Consulting Group, and many other clients.
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Da: Dream Books Co., Denver, CO, U.S.A.
Condizione: good. Gently used with minimal wear on the corners and cover. A few pages may contain light highlighting or writing, but the text remains fully legible. Dust jacket may be missing, and supplemental materials like CDs or codes may not be included. May be ex-library with library markings. Ships promptly! Codice articolo DBV.0071363440.G
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Da: Better World Books, Mishawaka, IN, U.S.A.
Condizione: Good. 1st. Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Codice articolo GRP82682611
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Da: Better World Books: West, Reno, NV, U.S.A.
Condizione: Good. 1st. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good. Codice articolo 5043318-6
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Da: Wonder Book, Frederick, MD, U.S.A.
Condizione: Very Good. Very Good condition. Very Good dust jacket. A copy that may have a few cosmetic defects. May also contain light spine creasing or a few markings such as an owner's name, short gifter's inscription or light stamp. Codice articolo L21H-04017
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Da: Evergreen Goodwill, Seattle, WA, U.S.A.
hardcover. Condizione: Good. Codice articolo mon0000747691
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Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Hardcover. Condizione: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less. Codice articolo G0071363440I4N00
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Da: Blue Vase Books, Interlochen, MI, U.S.A.
Condizione: good. Missing dust cover, otherwise book is in good condition with some wear from normal use. Codice articolo BVV.0071363440.G
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Da: Goodwill of Central and Coastal Virginia, Richmond, VA, U.S.A.
Condizione: acceptable. Codice articolo CCVV.0071363440.A
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Da: BooksByLisa, Highland Park, IL, U.S.A.
Hardcover. Condizione: New. Condizione sovraccoperta: New. First Edition. PHOTO AND VIDEO OF PAGES TAKEN TO SHOW CONDITION PRIOR TO SHIPPING; PHOTOS EMAILED FOR MORE SPECIFICS WHEN REQUESTED; Book. Book. Codice articolo 465
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Da: Monroe Street Books, Middlebury, VT, U.S.A.
Hardcover. Condizione: Very Good. 1st. 442 pages, hardcover. Spine of the dust jacket has been sunned. Covers and interior pages are all clean and bright. Binding is solid. This book is a strategic and tactical guide to the newest trend in e-learning, combining educational content with video games to more successfully engage students. With over 50 case studies and examples, it graphically illustrates how and why Digital Game-Based Learning is working for learners of all ages in all industries, functions and subjects. Clean copy. Codice articolo 33918
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