Introduces the concepts behind creating MPEG-4 scenes, converting a scene graph to the binary format, and animating scenes. Written for professional programmers, the guide explains 2D mesh animation, 3D mesh coding, file compression, the face and body animation tools, and the extensible MPEG-4 textual format (XMT). Audio is covered in the companion book, More MPEG-4 jump-start . Both of the authors have served on MPEG committees. Annotation c. Book News, Inc., Portland, OR (booknews.com)
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
AARON E. WALSH is Chairman of Mantis Development Corporation, a development firm specializing in advanced multimedia and network technologies. He is Chairman of the Web3D Consortium's Universal Media technical working group, Chairman of the Web3D-MPEG group responsible for the convergence of Web3D and MPEG technology, Co-Chair of the Web3D Intellectual Property Rights group, and Web3D Liaison to MPEG and the World Wide Web Consortium (W3C). Walsh is author of the best-selling Core Web3D, XHTML Example by Example, and Java 3D API Jump-Start.
MIKAEL BOURGES-SEVENIER is Senior Software Engineer for iVAST Inc., a development firm specializing in advanced multimedia technologies. With expertise in 2D, 3D, and multimedia technologies, he is actively involved in several areas of MPEG-4 development. In addition to serving as Co-Chairman of the MPEG-4 Animation Framework Extension (AFX) animation group, Bourges-Sevenier is responsible for the animation system for the MPEG-4 Reference Software Group.
The "get started" developer's guide to MPEG-4, the future of Internet and Web multimedia!
MPEG-4 will transform Internet- and Web-based multimedia by enabling breakthrough audio, video, 2D, and 3D capabilities. This book is for every developer and technical decision-maker. In MPEG-4 Jump-Start, two leaders of the Internet multimedia community introduce the MPEG-4 standard: its key concepts, capabilities, applications, requirements, and limitations. Aaron E. Walsh and Mikael Bourges-Sevenier cover what you need to know to start developing MPEG-4 players and content today, including:
MPEG-4 offers unprecedented opportunities for delivering media in any networked communications environment—Internet, Web, broadcast, satellite, or even wireless. MPEG-4 Jump-Start gives you specific, insider's techniques for building tomorrow's breakthrough media applications—starting right now.
Every Jump-Start book is:
AUTHORITATIVE written by world-class experts personally involved with the design and development of that technology FOCUSED providing exactly what you need to know to get started immediately with minimum effort PRACTICAL teaching you the skills and techniques that you need to develop professional, real-world software applicationsLe informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
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