Designed for undergraduate Computer Graphics courses. Highly practical-and exceptionally accessible-this text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students see everyday on the Internet and in computer-generated movies. Thorough and integrated in approach, it carefully presents each concept, explains the underlying mathematics and why it is important, shows how to translate the math into program code, and shows the result.
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F. S. HILL, JR., is Professor of Electrical and Computer Engineering at the University of Massachusetts-Amherst. He received a Ph.D. degree from Yale University in 1968, worked for three years in digital data transmission at Bell Telephone Laboratories, and joined the University in 1970. He is the author of numerous articles in the field of signal processing, communications, and computer graphics. He has co-authored an introductory book on engineering as well as authoring his second book on computer graphics. Francis S Hill, Jr., has won several awards for outstanding teaching.
This text combines the principles and major techniques in computer graphics with state-of-the-art examples that relate to things students and professionals see every day on the Internet and in computer-generated movies. The author has written a highly practical and exceptionally accessible text, thorough and integrated in approach. Concepts are carefully presented, underlying mathematics are explained, and the importance of each concept is highlighted. This book shows the reader how to translate the math into program code and shows the result. This new edition provides readers with the most current information in the field of computer graphics.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
EUR 9,99 per la spedizione da Spagna a U.S.A.
Destinazione, tempi e costiDa: Hamelyn, Madrid, Spagna
Condizione: Muy bueno. : Este libro combina los principios y las principales técnicas de los gráficos por ordenador con ejemplos de última generación que se relacionan con cosas que los estudiantes y los profesionales ven a diario en Internet y en las películas generadas por ordenador. El autor ha escrito un texto muy práctico y excepcionalmente accesible, completo e integrado en su enfoque. Los conceptos se presentan cuidadosamente, se explican las matemáticas subyacentes y se destaca la importancia de cada concepto. Este libro muestra al lector cómo traducir las matemáticas en código de programa y muestra el resultado. Esta nueva edición proporciona a los lectores la información más actual en el campo de los gráficos por ordenador. EAN: 9780133203264 Tipo: Libros Categoría: Tecnología Título: Computer Graphics Using OpenGL Autor: Francis S. Hill Jr. Editorial: Pearson Idioma: en Páginas: 922 Formato: tapa blanda. Codice articolo Happ-2024-01-16-a15f2e28
Quantità: 1 disponibili
Da: Better World Books Ltd, Dunfermline, Regno Unito
Condizione: Good. Ships from the UK. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Codice articolo GRP69717554
Quantità: 1 disponibili