Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

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( su 11 valutazioni fornite da Goodreads )
 
9780133886177: Learning Blender: A Hands-On Guide to Creating 3D Animated Characters

Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing

 

Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it’s perfect for both 3D novices and those who’ve used other 3D Software.

 

Focusing on Blender 2.71 and above, 3D-professional Oliver Villar explains all the basics, including Blender’s interface, controls, and how to manipulate objects. Once you’ve mastered the fundamentals, you’ll follow a realistic 3D workflow through a complete project.

 

You’ll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. Once your character is ready and animated, you’ll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. Each skillset is taught hands on, and available online video tutorials (more than 5 hours) will guide you through Blender’s trickier tasks.

 

By the time you’re done, you’ll understand how the whole process fits together, and how to use Blender to create outstanding characters for all media. You’ll also build strong Blender skills you can apply in any 3D project, whether it involves characters or not.

 

Learn How To

  • Master Blender’s innovative user interface, navigation, and selection techniques
  • Create your first scene with Blender and get comfortable with its core tools
  • Prepare for projects so they’ll go as smoothly as possible
  • Use modeling tools to create a 3D character
  • Bring your character to life with color, textures, and materials
  • Create your character’s skeleton and make it walk
  • Make the most of Blender’s Camera Tracking tools
  • Add lights to your 3D scene
  • Render with Blender Internal or the powerful new Cycles render engine
  • Composite your 3D character into a real video
  • Switch to Blender from 3ds Max, Maya, or XSI

 

Register your book at informit.com/register to access all of this book’s production files, plus bonus video tutorials, and a useful Blender keyboard shortcut reference.

 

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About the Author:

Oliver Villar has been drawing since he was a kid. His interest in art led him to 3D, which he’s been studying since 2004. He used commercial 3D software before discovering Blender in 2008. Since then, he has used Blender professionally as a 3D designer and tutor. In 2010 he founded blendtuts.com, a Blender tutorials site. He is currently co-directing Luke’s Escape, a short, 3D-animated film made with Blender.

Review:

“Villar has captured the excitement of Blender as a 3D modeling, animation, and motion graphics tool in one straightforward, easy-to-follow textbook. The Blender software is growing in popularity and now more than ever is considered one of the must-have tools in the tool shed for 3D.”

–Dr. Tim J. Harrington, Solution Manager, Academic IT

 

“Learning Blender is a great introduction for anyone wanting to learn how to create and edit in 3D using Blender, the free open-source application. Learning to work in 3D can be tough, and Villar uses characters to teach many different techniques, including modeling, lighting, shading, rigging, and animation. The book is filled with great tips and tricks, and can help anyone learn how to work in 3D.”

–Mike Kaltschnee, Danbury Hackerspace Inc.

 

Learning Blender: A Hands-On Guide to Creating 3D Animated Characters by Oliver Villar is definitely a valuable addition to your library of golden resources! It doesn’t simply show you the hows and whats, but the whys.

     The emphasis on fundamentals is something this book is very strong at. I highly recommend this to anyone wanting to know more about the modernized Blender and character creation in general.

     Simple, intuitive, and very refreshing!”

–Reynante M. Martinez, Blender Guru

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ISBN 10: 0133886174 ISBN 13: 9780133886177
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Descrizione libro Prentice Hall, 2014. PAP. Condizione libro: New. New Book.Shipped from US within 10 to 14 business days. Established seller since 2000. Codice libro della libreria IB-9780133886177

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Descrizione libro Pearson Education (US), United States, 2014. Paperback. Condizione libro: New. Language: English . Brand New Book. Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it s perfect for both 3D novices and those who ve used other 3D Software. Focusing on Blender 2.71 and above, 3D-professional Oliver Villar explains all the basics, including Blender s interface, controls, and how to manipulate objects. Once you ve mastered the fundamentals, you ll follow a realistic 3D workflow through a complete project. You ll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. Once your character is ready and animated, you ll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. Each skillset is taught hands on, and available online video tutorials (more than 5 hours) will guide you through Blender s trickier tasks. By the time you re done, you ll understand how the whole process fits together, and how to use Blender to create outstanding characters for all media. You ll also build strong Blender skills you can apply in any 3D project, whether it involves characters or not. Learn How To * Master Blender s innovative user interface, navigation, and selection techniques* Create your first scene with Blender and get comfortable with its core tools* Prepare for projects so they ll go as smoothly as possible* Use modeling tools to create a 3D character* Bring your character to life with color, textures, and materials* Create your character s skeleton and make it walk* Make the most of Blender s Camera Tracking tools* Add lights to your 3D scene* Render with Blender Internal or the powerful new Cycles render engine* Composite your 3D character into a real video* Switch to Blender from 3ds Max, Maya, or XSI Register your book at. Codice libro della libreria AAC9780133886177

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Descrizione libro Addison-Wesley Professional, 2014. Paperback. Condizione libro: New. Never used!. Codice libro della libreria 0133886174

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Descrizione libro Pearson Education (US), United States, 2014. Paperback. Condizione libro: New. Language: English . Brand New Book. Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it s perfect for both 3D novices and those who ve used other 3D Software. Focusing on Blender 2.71 and above, 3D-professional Oliver Villar explains all the basics, including Blender s interface, controls, and how to manipulate objects. Once you ve mastered the fundamentals, you ll follow a realistic 3D workflow through a complete project. You ll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. Once your character is ready and animated, you ll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. Each skillset is taught hands on, and available online video tutorials (more than 5 hours) will guide you through Blender s trickier tasks. By the time you re done, you ll understand how the whole process fits together, and how to use Blender to create outstanding characters for all media. You ll also build strong Blender skills you can apply in any 3D project, whether it involves characters or not. Learn How To * Master Blender s innovative user interface, navigation, and selection techniques* Create your first scene with Blender and get comfortable with its core tools* Prepare for projects so they ll go as smoothly as possible* Use modeling tools to create a 3D character* Bring your character to life with color, textures, and materials* Create your character s skeleton and make it walk* Make the most of Blender s Camera Tracking tools* Add lights to your 3D scene* Render with Blender Internal or the powerful new Cycles render engine* Composite your 3D character into a real video* Switch to Blender from 3ds Max, Maya, or XSI Register your book at. Codice libro della libreria AAC9780133886177

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Descrizione libro Pearson Education (US), United States, 2014. Paperback. Condizione libro: New. Language: English . This book usually ship within 10-15 business days and we will endeavor to dispatch orders quicker than this where possible. Brand New Book. Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and it s perfect for both 3D novices and those who ve used other 3D Software. Focusing on Blender 2.71 and above, 3D-professional Oliver Villar explains all the basics, including Blender s interface, controls, and how to manipulate objects. Once you ve mastered the fundamentals, you ll follow a realistic 3D workflow through a complete project. You ll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. Once your character is ready and animated, you ll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. Each skillset is taught hands on, and available online video tutorials (more than 5 hours) will guide you through Blender s trickier tasks. By the time you re done, you ll understand how the whole process fits together, and how to use Blender to create outstanding characters for all media. You ll also build strong Blender skills you can apply in any 3D project, whether it involves characters or not. Learn How To * Master Blender s innovative user interface, navigation, and selection techniques* Create your first scene with Blender and get comfortable with its core tools* Prepare for projects so they ll go as smoothly as possible* Use modeling tools to create a 3D character* Bring your character to life with color, textures, and materials* Create your character s skeleton and make it walk* Make the most of Blender s Camera Tracking tools* Add lights to your 3D scene* Render with Blender Internal or the powerful new Cycles render engine* Composite your 3D character into a real video* Switch to Blender from 3ds Max, Maya, or XSI Register your book at. Codice libro della libreria BZV9780133886177

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Descrizione libro Addison-Wesley Professional. Paperback. Condizione libro: New. Paperback. 352 pages. Dimensions: 0.0in. x 0.0in. x 0.0in.Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing! Learning Blender walks you through every step of creating an outstanding animated character with the free, open source 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only Blender tutorial to take you from preproduction to final result, and its perfect for both 3D novices and those whove used other 3D Software. Focusing on Blender 2. 71 and above, 3D-professional Oliver Villar explains all the basics, including Blenders interface, controls, and how to manipulate objects. Once youve mastered the fundamentals, youll follow a realistic 3D workflow through a complete project. Youll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging and animation. Once the character is ready and animated, youll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. Each skillset is taught hands on, and available online video tutorials (more than 5 hours) will guide you through Blenders trickier tasks. By the time youre done, youll understand how the whole process fits together, and how to use Blender to create outstanding characters for all media. Youll also build strong Blender skills you can apply in any 3D project, whether it involves characters or not. Learn how to Master Blenders innovative user interface, navigation and selection techniques Create your first scene with Blender and get comfortable with its core tools Prepare for projects so theyll go as smoothly as possible Use modeling tools to create a 3D character Bring your character to life with color, textures, and materials Create your characters skeleton and make it walk Make the most of Blenders Camera Tracking tools Add lights to your 3D scene Render with Blender Internal or the powerful new Cycles render engine Composite your 3D character into a real video Switch to Blender from 3ds Max, Maya, or XSI Register your book at informit. com. register to access all of this books production files, plus bonus video tutorials and a useful Blender keyboard shortcut reference. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Codice libro della libreria 9780133886177

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Descrizione libro Paperback. Condizione libro: New. 1. Paperback. Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing Learning Blender walks you through every step of creating an outstanding animated character with .Shipping may be from multiple locations in the US or from the UK, depending on stock availability. 352 pages. 0.656. Codice libro della libreria 9780133886177

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Descrizione libro Pearson Education 2014-10-06, Upper Saddle River, New Jersey, 2014. paperback. Condizione libro: New. Codice libro della libreria 9780133886177

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Descrizione libro Pearson Education, 2014. PAP. Condizione libro: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Codice libro della libreria IB-9780133886177

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