GNOME is coming of age, offering developers the opportunity to write remarkably powerful graphical applications for Linux and other platforms, using 100% open-source technology. But until now, finding detailed, practical information for GNOME development has been extremely difficult. Writing GNOME Applications fills the gap, giving developers expert guidance and extensive sample code that demonstrates exactly how GNOME works, and how to make the most of it. Expert GNOME developer John R. Sheets begins by introducing the GNOME project and all of the tools that go with it, including editors, compilers, debuggers, autoconf, automake, and how GNOME builds on the X Window System. The book's across-the-board coverage includes GTK+, Glib, the GNOME Build Environment, and each key element of a GNOME interface, including menus and toolbars, dialogs, and the GnomeMDI multiple document interface. Sheets reviews session management, explains how graphics are implemented in GNOME, and reviews the GNOME Canvas. He demonstrates how to make the most of GNOME's internationalization features, and shows how to use -- and even write -- GNOME documentation. For all developers who want to build graphical applications for Linux.
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John R. Sheets has been following the GNOME project on a day-to-day basis for more than two years. He is a software developer for Code Weavers, Inc., where he ports applications from Windows to Linux. In his free time, he is helping the WorldForge project to create a free online multiplayer gaming environment.
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The GNU Network Object Model Environment (GNOME) is a free, open-sourced desktop and application programming environment that provides consistent appearance and functionality, a smaller code base, and better integration for UNIX/Linux-based applications. Although powerful and elegantly constructed, GNOME is large and complex, with a steep learning curve.
Writing GNOME Applications will help Linux programmers learn the basics of GNOME and understand how to write real-world applications using this important programming environment. Focusing on the essentials, this book guides you through GNOME's fundamental elements and explains how and why these elements function as they do. Rather than serving as an exhaustive reference, the book offers detailed discussion on the most important function calls, demonstrating how to put them to work in application development.
You will also find important background on UNIX and the X Window System, upon which GNOME is based. Writing GNOME Applications also presents the essentials of GTK+, GNOME's GUI toolkit. Featuring GNOME 1.2, the latest version, this book provides a comprehensive overview of the GNOME development environment and then discusses in detail such vital GNOME programming topics as:
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