Written for the novice as well as intermediate users, this text covers basic and advanced 3D concepts possible with Maya. Maya 4 for Windows and Maya 3.5 for Mac OS X are covered here, with frequent screen shots of each interface provided. The topics include importing, exporting, referencing, setting animation preferences, creating lights, shaders, cameras, and rendering including Interactive Photorealistic Rendering. Riddell has a design firm; Britt teaches digital visual media in California. Annotation c. Book News, Inc., Portland, OR (booknews.com)
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Danny Riddell has been training artists in Maya and other 3D programs for the last three years at the Ex'pression Center for New Media, where he recently worked as the Associate Director of the Digital Visual Media (3D animation) program, and Director of the Web Design and Development program. He has been using Maya since the day it was released and started teaching it to students not long thereafter. He now has his own animation company, the Riddell Design Group.
Book by Riddell Danny Britt Andrew
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