This book takes you step-by-step through the process of creating a playable 3D character using 3DS Max. Offering a complete overview of the 3D real-time character asset creation pipeline. Yancey Clinton will take you through the five major subjects used in the asset pipeline: 1. 3D modeling, including techniques specifically for both the body and head. 2. Unwrapping a model, which is one of the most misunderstood processes. 3. An overview of creating textures for your Unwrapped chararacter using Photoshop. 4. Rigging or Skinning a Character, using the industry standard Character Studio 4. 5. 'How to make your character move' with an overview of game animation and deeper into Character Studio. But it doesn't end there! Yancey also shows you the final step; how to actually put the model into the Unreal editor and compile it for play in Unreal Tournament.
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Yancey Clinton is an internationally known Master of 3DS Max. Having taught 3ds before Max existed, back in the 'dark days' of DOS, he instructed thousands for new careers in the 3D arts. With his own freelance production company and over 15 years experience in 3D production, Yancey has worked on all different kinds 3D related projects, mostly for video games, print, and production. As one of the few Discreet Certified Instructor of 3ds Max, and an Adobe Certified Trainer, Yancey brings his rich background of production and instructional experience to the DMA programs. He lives in San Francisco.
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Da: Bank of Books, Ventura, CA, U.S.A.
paperback. Condizione: Good. DVD included. Book shows common (average) signs of wear and use. Binding is still tight. Covers are intact but may be repaired. We have 75,000 books to choose from -- Ship within 24 hours -- Satisfaction Guaranteed! Codice articolo mon0000927057
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Paperback. Condizione: Used; Very Good. ***Simply Brit*** Welcome to our online used book store, where affordability meets great quality. Dive into a world of captivating reads without breaking the bank. We take pride in offering a wide selection of used books, from classics to hidden gems, ensuring there is something for every literary palate. All orders are shipped within 24 hours and our lightning fast-delivery within 48 hours coupled with our prompt customer service ensures a smooth journey from ordering to delivery. Discover the joy of reading with us, your trusted source for affordable books that do not compromise on quality. Codice articolo 3792496
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Da: GreatBookPrices, Columbia, MD, U.S.A.
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Da: BargainBookStores, Grand Rapids, MI, U.S.A.
Mixed Media Product. Condizione: New. Game Character Modeling and Animation with 3ds Max [With DVD]. Media. Codice articolo BBS-9780240809786
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Da: El Boletin, Barcelona, B, Spagna
Buen estado general, esquinas levemente dobladas. Tapa blanda 23x19 cm, edición en inglés, 347 páginas. Printed in the USA. Contents: What it takes to make a 3D character, Modeling a 3D character, Photo-realistic Map Making, Model Motion, Animation, etc. Codice articolo 695367
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Da: Majestic Books, Hounslow, Regno Unito
Condizione: New. pp. x + 347 Illus. This item is printed on demand. Codice articolo 8208295
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Da: El Boletin, Barcelona, B, Spagna
Tapa blanda 24x19 cm, edición en inglés, 347 páginas. Printed in the USA. Contents: What i takes to make a 3D character, Modeling a 3D character, Model Motion, The Unwrap, Photo-Realistic map making, etc. Codice articolo 693643
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Da: Chiron Media, Wallingford, Regno Unito
Paperback. Condizione: New. Codice articolo 6666-TNFPD-9780240809786
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