Getting Started in 3D with Maya: Create a Project from Start to Finish―Model, Texture, Rig, Animate, and Render in Maya

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9780240820422: Getting Started in 3D with Maya: Create a Project from Start to Finish―Model, Texture, Rig, Animate, and Render in Maya

Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya.

Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya.

The accompanying website (http://watkins3d.com/GettingStartedIn3D/) provides all the tools you need to develop your skills. Project files to accompany the practical examples used throughout the text, so you can work along with the examples. Additional textures and models will give you all the resources you need to start making your own projects in no time at all.

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About the Author:

Adam Watkins is Associate Professor, 3D Animation, School of Interactive Media & Design at the University of the Incarnate Word. He is currently on a research sabbatical at the Los Alamos National Laboratory in New Mexico, where he is part of the VISIBLE effort creating virtual simulation games for use in non-proliferation exercises. Watkins has headed the 3D Animation program for over ten years and is the author of several books and over 100 articles on 3D Animation. His students are the winners of multiple national and international animation awards and festivals.

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Watkins, Adam
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ISBN 10: 0240820428 ISBN 13: 9780240820422
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Descrizione libro Focal Press. PAPERBACK. Condizione libro: New. 0240820428 new book, never used, Has slight shelf wear due to storage. Has school name and number in book.All books directly from Avitar Books, we never use a 3rd party. Will ship within 24 hours, Monday - Friday!. Codice libro della libreria SKU0066265

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Descrizione libro 2012. PAP. Condizione libro: New. New Book. Shipped from US within 10 to 14 business days. Established seller since 2000. Codice libro della libreria VT-9780240820422

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Descrizione libro Taylor and Francis 2012-05-22, Waltham, MA, 2012. paperback. Condizione libro: New. Codice libro della libreria 9780240820422

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Descrizione libro Taylor & Francis Ltd, 2012. Condizione libro: New. 2012. 1st Edition. Paperback. A guide to 3D animation with Maya. It helps you to create a project from start to finish using all the major components of the 3D process - modeling, UV layout, texture creation, rigging, animation, and rendering - with Maya. Num Pages: 448 pages, 700 colour line drawings. BIC Classification: UGK; UGN. Category: (P) Professional & Vocational. Dimension: 190 x 247 x 26. Weight in Grams: 1178. . . . . . . Codice libro della libreria V9780240820422

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Descrizione libro Condizione libro: New. Condizione sovraccoperta: New. Shipped promptly and delivered within 3 to 5 working days. For PO BOX, APO, FPO and Puerto Rico addresses delivery done in 20 to 25 working days. Serving customers since 2006. Thousand of satisfied customers!. Codice libro della libreria REG_9780240820422_Elsev27022K17_34

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Descrizione libro Taylor Francis Ltd, United Kingdom, 2012. Paperback. Condizione libro: New. Language: English . Brand New Book. Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you ll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya. The accompanying website ( provides all the tools you need to develop your skills. Project files to accompany the practical examples used throughout the text, so you can work along with the examples.Additional textures and models will give you all the resources you need to start making your own projects in no time at all. Codice libro della libreria AAZ9780240820422

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Descrizione libro Taylor & Francis Ltd. Condizione libro: New. 2012. 1st Edition. Paperback. A guide to 3D animation with Maya. It helps you to create a project from start to finish using all the major components of the 3D process - modeling, UV layout, texture creation, rigging, animation, and rendering - with Maya. Num Pages: 448 pages, 700 colour line drawings. BIC Classification: UGK; UGN. Category: (P) Professional & Vocational. Dimension: 190 x 247 x 26. Weight in Grams: 1178. . . . . . Books ship from the US and Ireland. Codice libro della libreria V9780240820422

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Adam Watkins
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Descrizione libro Taylor Francis Ltd, United Kingdom, 2012. Paperback. Condizione libro: New. Language: English . Brand New Book. Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you ll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya. The accompanying website ( provides all the tools you need to develop your skills. Project files to accompany the practical examples used throughout the text, so you can work along with the examples.Additional textures and models will give you all the resources you need to start making your own projects in no time at all. Codice libro della libreria AAZ9780240820422

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Adam Watkins
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Descrizione libro Taylor & Francis Ltd. Paperback. Condizione libro: new. BRAND NEW, Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya, Adam Watkins, Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya. The accompanying website provides all the tools you need to develop your skills. Project files to accompany the practical examples used throughout the text, so you can work along with the examples. Additional textures and models will give you all the resources you need to start making your own projects in no time at all. Codice libro della libreria B9780240820422

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