Rules of Play: Game Design Fundamentals

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9780262240451: Rules of Play: Game Design Fundamentals

As pop culture, games are as important as film or television -- but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

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Salen, Katie; Zimmerman, Eric
ISBN 10: 0262240459 ISBN 13: 9780262240451
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Salen, Katie; Zimmerman, Eric
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Descrizione libro MIT Press, 2003. HRD. Condizione libro: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Codice libro della libreria BB-9780262240451

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Salen, Katie; Zimmerman, Eric
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ISBN 10: 0262240459 ISBN 13: 9780262240451
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Descrizione libro MIT Press Ltd, 2003. Condizione libro: New. 2003. Hardcover. An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. Num Pages: 688 pages, 225 illus. BIC Classification: UDX; UG; UY. Category: (P) Professional & Vocational. Dimension: 230 x 212 x 44. Weight in Grams: 1734. . . . . . . Codice libro della libreria V9780262240451

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Salen, Katie; Zimmerman, Eric
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Descrizione libro MIT Press Ltd 2003-11-04, Cambridge, Mass., 2003. hardback. Condizione libro: New. Codice libro della libreria 9780262240451

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Descrizione libro MIT Press 2003-11-04, 2003. Condizione libro: New. Brand new book, sourced directly from publisher. Dispatch time is 24-48 hours from our warehouse. Book will be sent in robust, secure packaging to ensure it reaches you securely. Codice libro della libreria NU-GRD-04730454

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Descrizione libro MIT Press Ltd, United States, 2011. Hardback. Condizione libro: New. 231 x 206 mm. Language: English . Brand New Book. As pop culture, games are as important as film or television -- but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like play, design, and interactivity. They look at games through a series of eighteen game design schemas, or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design. Codice libro della libreria AAU9780262240451

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Salen, Katie; Zimmerman, Eric
Editore: MIT Press Ltd, United States (2011)
ISBN 10: 0262240459 ISBN 13: 9780262240451
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Descrizione libro MIT Press Ltd, United States, 2011. Hardback. Condizione libro: New. 231 x 206 mm. Language: English . Brand New Book. As pop culture, games are as important as film or television -- but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like play, design, and interactivity. They look at games through a series of eighteen game design schemas, or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design. Codice libro della libreria AAU9780262240451

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Salen, Katie; Zimmerman, Eric
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ISBN 10: 0262240459 ISBN 13: 9780262240451
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Descrizione libro MIT Press Ltd. Hardback. Condizione libro: new. BRAND NEW, Rules of Play: Game Design Fundamentals, Katie Salen Tekinbas, Eric Zimmerman, As pop culture, games are as important as film or television -- but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design. Codice libro della libreria B9780262240451

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Salen, Katie; Zimmerman, Eric
Editore: The MIT Press (2003)
ISBN 10: 0262240459 ISBN 13: 9780262240451
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Descrizione libro The MIT Press, 2003. Condizione libro: New. Brand New, Unread Copy in Perfect Condition. A+ Customer Service! Summary: "The future is created at the intersection of business, technology, design, andculture. *In the Bubble* is an insightful and delightful explanation of this nexus and of how eachforce affects the others. Designers often miss a great deal in their educations about the realpeople who will use and inhabit their work. Thackara astutely illuminates a lot of what designersdon't know they're missing."--Nathan Shedroff, author of *Experience Design 1*. Codice libro della libreria ABE_book_new_0262240459

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Salen, Katie; Zimmerman, Eric
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ISBN 10: 0262240459 ISBN 13: 9780262240451
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Descrizione libro MIT Press Ltd. Condizione libro: New. 2003. Hardcover. An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. Num Pages: 688 pages, 225 illus. BIC Classification: UDX; UG; UY. Category: (P) Professional & Vocational. Dimension: 230 x 212 x 44. Weight in Grams: 1734. . . . . . Books ship from the US and Ireland. Codice libro della libreria V9780262240451

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