An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.
This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Golan Levin is Professor of Electronic Art at Carnegie Mellon University, where is also Director of the Frank-Ratchye STUDIO for Creative Inquiry.
Tega Brain, an Australian-born artist, educator and researcher, is Assistant Professor of Integrated Digital Media at New York University. Her work has been exhibited in such venues as the Whitney Museum, the Guangzhou Triennial, the Vienna Design Biennale, and the Transmediale Festival.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Da: Goodwill Southern California, Los Angeles, CA, U.S.A.
Condizione: good. Codice articolo 4CJH0200C4BB
Quantità: 1 disponibili
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Codice articolo G0262542048I3N00
Quantità: 1 disponibili
Da: Bellwetherbooks, McKeesport, PA, U.S.A.
paperback. Condizione: Very Good. Very Good Condition - May show some limited signs of wear and may have a remainder mark. Pages and dust cover are intact and not marred by notes or highlighting. Codice articolo mon0000012109
Quantità: 3 disponibili
Da: Books From California, Simi Valley, CA, U.S.A.
paperback. Condizione: Very Good. Codice articolo mon0003927721
Quantità: 1 disponibili
Da: Bellwetherbooks, McKeesport, PA, U.S.A.
paperback. Condizione: New. Codice articolo IN-mon0000019647
Quantità: 9 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: New. Codice articolo 41445537-n
Quantità: Più di 20 disponibili
Da: INDOO, Avenel, NJ, U.S.A.
Condizione: New. Codice articolo 9780262542043
Quantità: Più di 20 disponibili
Da: GreatBookPrices, Columbia, MD, U.S.A.
Condizione: As New. Unread book in perfect condition. Codice articolo 41445537
Quantità: Più di 20 disponibili
Da: INDOO, Avenel, NJ, U.S.A.
Condizione: As New. Unread copy in mint condition. Codice articolo RH9780262542043
Quantità: Più di 20 disponibili
Da: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condizione: new. Paperback. An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.An essential guide for teaching and learning computational art and design- exercises, assignments, interviews, and more than 170 illustrations of creative work.This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures. "This textbook provides artists, designers, and educators the necessary tools and curricula to employ "creative coding" in their school work and professional practice"-- Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Codice articolo 9780262542043
Quantità: 1 disponibili