Designing for Interaction: Creating Innovative Applications and Devices

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9780321643391: Designing for Interaction: Creating Innovative Applications and Devices

Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs." - Jared Spool, CEO of User Interface Engineering Interaction design is all around us. If you've ever wondered why your mobile phone looks pretty but doesn't work well, you've confronted bad interaction design. But if you've ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you've encountered good interaction design: products that work as well as they look. Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products' aesthetics lies the practice that figures out how to make our products useful, usable, and desirable. This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you * learn to create a design strategy that differentiates your product from the competition * use design research to uncover people's behaviors, motivations, and goals in order to design for them* employ brainstorming best practices to create innovativenew products and solutions* understand the process and methods used to define product behavior It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more.

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

L'autore:

Dan Saffer (San Francisco) is a founder and principal of Kicker Studio, a San

Francisco-based design consultancy for consumer electronics, appliances,

devices, and interactive environments, specializing in touchscreens and

interactive gestures. In his "spare" time, he curates a site called No Ideas But In

Things that collects physical interfaces for design inspiration. He also oversees

a wiki for the collection of new interaction paradigms called Interactive

Gestures.

Sinossi:

Book by Saffer Dan

Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.

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Dan Saffer
Editore: Pearson Education (US), United States (2009)
ISBN 10: 0321643399 ISBN 13: 9780321643391
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Descrizione libro Pearson Education (US), United States, 2009. Paperback. Condizione libro: New. 2nd Revised edition. 226 x 178 mm. Language: English . Brand New Book. Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs. - Jared Spool, CEO of User Interface Engineering Interaction design is all around us. If you ve ever wondered why your mobile phone looks pretty but doesn t work well, you ve confronted bad interaction design. But if you ve ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you ve encountered good interaction design: products that work as well as they look. Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products aesthetics lies the practice that figures out how to make our products useful, usable, and desirable. This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you * learn to create a design strategy that differentiates your product from the competition * use design research to uncover people s behaviors, motivations, and goals in order to design for them* employ brainstorming best practices to create innovativenew products and solutions* understand the process and methods used to define product behavior It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more. Codice libro della libreria AAU9780321643391

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Dan Saffer
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Descrizione libro Pearson Education (US). Paperback. Condizione libro: new. BRAND NEW, Designing for Interaction: Creating Innovative Applications and Devices (2nd Revised edition), Dan Saffer, Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs." - Jared Spool, CEO of User Interface Engineering Interaction design is all around us. If you've ever wondered why your mobile phone looks pretty but doesn't work well, you've confronted bad interaction design. But if you've ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you've encountered good interaction design: products that work as well as they look. Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products' aesthetics lies the practice that figures out how to make our products useful, usable, and desirable. This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you * learn to create a design strategy that differentiates your product from the competition * use design research to uncover people's behaviors, motivations, and goals in order to design for them* employ brainstorming best practices to create innovativenew products and solutions* understand the process and methods used to define product behavior It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more. Codice libro della libreria B9780321643391

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ISBN 10: 0321643399 ISBN 13: 9780321643391
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Descrizione libro Pearson Education (US) 2009-08-14, 2009. paperback. Condizione libro: New. Codice libro della libreria 9780321643391

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Dan Saffer
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Descrizione libro Pearson Education (US), United States, 2009. Paperback. Condizione libro: New. 2nd Revised edition. 226 x 178 mm. Language: English . Brand New Book. Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs. - Jared Spool, CEO of User Interface Engineering Interaction design is all around us. If you ve ever wondered why your mobile phone looks pretty but doesn t work well, you ve confronted bad interaction design. But if you ve ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you ve encountered good interaction design: products that work as well as they look. Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products aesthetics lies the practice that figures out how to make our products useful, usable, and desirable. This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help you * learn to create a design strategy that differentiates your product from the competition * use design research to uncover people s behaviors, motivations, and goals in order to design for them* employ brainstorming best practices to create innovativenew products and solutions* understand the process and methods used to define product behavior It also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more. Codice libro della libreria AAU9780321643391

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Descrizione libro Pearson Education (US), 2009. Condizione libro: New. 2009. 2nd Edition. Paperback. Num Pages: 240 pages, col. Illustrations. BIC Classification: UGN. Category: (P) Professional & Vocational. Dimension: 228 x 179 x 11. Weight in Grams: 446. . . . . . . Codice libro della libreria V9780321643391

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Descrizione libro Softcover. Condizione libro: New. Building products and services that people interact with is the big challenge of the 21st century. Dan Saffer has done an amazing job synthesizing the chaos into an understandable, ordered reference that is a bookshelf must-have for anyone thinking of creating new designs."— Jared Spool, CEO of User Interface EngineeringInteraction design is all around us. If you’ve ever wondered why your mobile phone looks pretty but doesn’t work well, you’ve confronted bad interaction design. But if you’ve ever marveled at the joy of using an iPhone, shared your photos on Flickr, used an ATM machine, recorded a television show on TiVo, or ordered a movie off Netflix, you’ve encountered good interaction design: products that work as well as they look.Interaction design is the new field that defines how our interactive products behave. Between the technology that powers our devices and the visual and industrial design that creates the products’ aesthetics lies the practice that figures out how to make our products useful, usable, and desirable.This thought-provoking new edition of Designing for Interaction offers the perspective of one of the most respected experts in the field, Dan Saffer. This book will help youlearn to create a design strategy that differentiates your product from the competitionuse design research to uncover people’s behaviors, motivations, and goals in order to design for thememploy brainstorming best practices to create innovativenew products and solutionsunderstand the process and methods used to define product behaviorIt also offers interviews and case studies from industry leaders on prototyping, designing in an Agile environment, service design, ubicomp, robots, and more. Codice libro della libreria BAA-B-3704587

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Descrizione libro Pearson Education (US). Condizione libro: New. 2009. 2nd Edition. Paperback. Num Pages: 240 pages, col. Illustrations. BIC Classification: UGN. Category: (P) Professional & Vocational. Dimension: 228 x 179 x 11. Weight in Grams: 446. . . . . . Books ship from the US and Ireland. Codice libro della libreria V9780321643391

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Descrizione libro New Riders, 2009. Paperback. Condizione libro: New. Codice libro della libreria 0321643399

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