The Unity Engine Tutorial for Any Game Creator ' Unity is now the world's #1 game engine, thanks to its affordability, continuous improvements, and amazing global community. With Unity, you can design, code, and author your game once, and then deploy it to multiple platforms, reaching huge audiences and earning maximum returns. Learning 2D Game Development with Unity(R) will help you master Unity and build powerful skills for success in today's game industry. It also includes a bonus rundown of the new GUI tools introduced in Unity's version 4.6 beta. ' With this indispensable guide, you'll gain a solid, practical understanding of the Unity engine as you build a complete, 2D platform-style game, hands-on. The step-by-step project will get you started fast, whether you're moving to Unity from other engines or are new to game development. ' This tutorial covers the entire development process, from initial concept, plans, and designs to the final steps of building and deploying your game. It illuminates Unity's newly integrated 2D toolset, covering sprites, 2D physics, game scripts, audio, and animations. Throughout, it focuses on the simplest and lowest-cost approaches to game development, relying on free software and assets. Everything you'll need is provided. ' Register your book at informit.com/title/9780321957726 to access assets, code listings, and video tutorials on the companion website. ' Learn How To * Set up your Unity development environment and navigate its tools * Create and import assets and packages you can add to your game * Set up game sprites and create atlas sheets using the new Unity 2D tools * Animate sprites using keyframes, animation controllers, and scripting * Build a 2D game world from beginning to end * Establish player control * Construct movements that "feel right" * Set up player physics and colliders * Create and apply classic gameplay systems * Implement hazards and tune difficulty * Apply audio and particle effects to the game * Create intuitive game menus and interface elements * Debug code and provide smooth error handling * Organize game resources and optimize game performance * Publish your game to the web for others to see and play '
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Descrizione libro Pearson Education (US). Condizione libro: New. Num Pages: 384 pages, illustrations. BIC Classification: UMKC. Category: (P) Professional & Vocational. Dimension: 180 x 230 x 19. Weight in Grams: 612. . 2014. 1st Edition. Paperback. . . . . . Codice libro della libreria V9780321957726
Descrizione libro Pearson Education (US) 2014-12-14, New Jersey, 2014. paperback. Condizione libro: New. Codice libro della libreria 9780321957726
Descrizione libro Pearson Education (US). Condizione libro: New. Num Pages: 384 pages, illustrations. BIC Classification: UMKC. Category: (P) Professional & Vocational. Dimension: 180 x 230 x 19. Weight in Grams: 612. . 2014. 1st Edition. Paperback. . . . . Books ship from the US and Ireland. Codice libro della libreria V9780321957726
Descrizione libro Condizione libro: New. Codice libro della libreria 20001440-n
Descrizione libro Addison Wesley, 2014. Paperback. Condizione libro: New. Brand New Book. Shipping: Once your order has been confirmed and payment received, your order will then be processed. The book will be located by our staff, packaged and despatched to you as quickly as possible. From time to time, items get mislaid en route. If your item fails to arrive, please contact us first. We will endeavour to trace the item for you and where necessary, replace or refund the item. Please do not leave negative feedback without contacting us first. All orders will be dispatched within two working days. If you have any quesions please contact us. Codice libro della libreria V9780321957726
Descrizione libro Pearson Education, 2014. PAP. Condizione libro: New. New Book. Shipped from UK in 4 to 14 days. Established seller since 2000. Codice libro della libreria BB-9780321957726
Descrizione libro Pearson P T R, 2014. PAP. Condizione libro: New. New Book. Shipped from UK within 10 to 14 business days. Established seller since 2000. Codice libro della libreria PJ-9780321957726
Descrizione libro Prentice Hall. Condizione libro: New. Brand New. Codice libro della libreria 0321957725
Descrizione libro Addison-Wesley Professional. Paperback. Condizione libro: New. Paperback. 400 pages. Dimensions: 0.0in. x 0.0in. x 0.0in.Ask almost anyone doing indie-game development and they will tell you all about the benefits of using the Unity game engine. Unity has become increasingly popular due to its affordability, continuous updates and additions, and a growing community of users that numbers well into the millions! Allowing developers to design, code, and author their game once, and then deploy to almost any platform, its easy to see why more and more games are being realized with Unity. Learning 2D Game Development with Unity: A Hands-On Guide to Game Creation will be your guide into the exciting profession of game development and the Unity game engine. Using practical game design theory, illustrations and code examples, each chapter will build upon the previous one. By the end of the book, you will have gained a solid understanding of the Unity engine and the skills involved in creating a 2D platform style game. More importantly, you will have created a game from start to finish that you can call your own! To complement the text, the ancillaries included deliver all of the game assets and code, as well as chapter-by-chapter video tutorials for you to follow along with. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Codice libro della libreria 9780321957726
Descrizione libro Addison Wesley Dez 2014, 2014. Taschenbuch. Condizione libro: Neu. 228x177x25 mm. Neuware - Unity is the most popular game engine in use today, at schools, as well as AAA game studios and small independent studios. The Unity game engine provides affordable and incredibly powerful features that drive modern games. The engine supplies a set of libraries to help programmers get started. The libraries have multi-platform capability to allow developers to author once and deploy anywhere, whether desktop, web, mobile device or console. 343 pp. Englisch. Codice libro della libreria 9780321957726