Computer Graphics Techniques: Theory and Practice

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9780387972374: Computer Graphics Techniques: Theory and Practice

In the third paper in this chapter, Mike Pratt provides an historical intro- duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel- oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen- tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the 'skin' while constructive solid geometry representation is most efficent for the inter- nal mechanism. Pratt also discusses the emerging concept of design by 'feature line'. Finally, he addresses the very important problem of data exchange between solid modeling systems and the progress that is being made towards developing an international standard. With the advent of reasonably low cost scientific workstations with rea- sonable to outstanding graphics capabilities, scientists and engineers are increasingly turning to computer analysis for answers to fundamental ques- tions and to computer graphics for present~tion of those answers. Although the current crop of workstations exhibit quite impressive computational ca- pability, they are still not capable of solving many problems in a reasonable time frame, e. g. , executing computational fluid dynamics and finite element codes or generating complex ray traced or radiosity based images. In the sixth chapter Mike Muuss of the U. S.

Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.

Contenuti:

1 Algorithms for Graphics.- Attribute Considerations in Raster Graphics.- 2 Color in Computer Graphics.- Image Synthesis and Color Vision.- Color Printing for Computer Graphics.- 3 Realistic Image Generation.- Antialiasing.- Texture.- Algorithms for Realistic Image Generation.- 4 Animation.- 3D Animation and 3D Soft Objects.- 5 Modeling and CADCAM.- Sculptured Surface Definitions-A Historical Survey.- Interrogation Techniques for Parametric Surfaces.- Solid Modelling-Survey and Current Research Issues.- 6 Graphics and Networking.- Workstations, Networking, Distributed Graphics and Parallel Processing.- 7 Graphics Standards-Looking to the Future.- Standardization in Computer Graphics.- Biographies.

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Rogers, David F./ Earnshaw, R. A. (Editor)
Editore: Springer Verlag (1990)
ISBN 10: 0387972374 ISBN 13: 9780387972374
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Descrizione libro Springer Verlag, 1990. Hardcover. Condizione libro: Brand New. 1st edition. 542 pages. 9.50x6.40x1.30 inches. This item is printed on demand. Codice libro della libreria zk0387972374

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David F. Rogers (Editor), Rae Earnshaw (Editor)
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Descrizione libro Springer, 2001. Hardcover. Condizione libro: New. 1990. This item is printed on demand. Codice libro della libreria DADAX0387972374

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Descrizione libro Springer, 2001. Hardcover. Condizione libro: New. book. Codice libro della libreria 0387972374

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Rogers, David F.
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Descrizione libro Springer-Verlag New York Inc., United States, 2001. Hardback. Condizione libro: New. 1990.. 241 x 163 mm. Language: English . Brand New Book. In the third paper in this chapter, Mike Pratt provides an historical intro- duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel- oped more or less independently, today the designer s needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen- tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the skin while constructive solid geometry representation is most efficent for the inter- nal mechanism. Pratt also discusses the emerging concept of design by feature line . Finally, he addresses the very important problem of data exchange between solid modeling systems and the progress that is being made towards developing an international standard. With the advent of reasonably low cost scientific workstations with rea- sonable to outstanding graphics capabilities, scientists and engineers are increasingly turning to computer analysis for answers to fundamental ques- tions and to computer graphics for present~tion of those answers. Although the current crop of workstations exhibit quite impressive computational ca- pability, they are still not capable of solving many problems in a reasonable time frame, e. g. , executing computational fluid dynamics and finite element codes or generating complex ray traced or radiosity based images. In the sixth chapter Mike Muuss of the U. S. Codice libro della libreria LIB9780387972374

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Rogers, David F.
Editore: Springer-Verlag New York Inc., United States (2001)
ISBN 10: 0387972374 ISBN 13: 9780387972374
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Descrizione libro Springer-Verlag New York Inc., United States, 2001. Hardback. Condizione libro: New. 1990.. 241 x 163 mm. Language: English . Brand New Book. In the third paper in this chapter, Mike Pratt provides an historical intro- duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel- oped more or less independently, today the designer s needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen- tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the skin while constructive solid geometry representation is most efficent for the inter- nal mechanism. Pratt also discusses the emerging concept of design by feature line . Finally, he addresses the very important problem of data exchange between solid modeling systems and the progress that is being made towards developing an international standard. With the advent of reasonably low cost scientific workstations with rea- sonable to outstanding graphics capabilities, scientists and engineers are increasingly turning to computer analysis for answers to fundamental ques- tions and to computer graphics for present~tion of those answers. Although the current crop of workstations exhibit quite impressive computational ca- pability, they are still not capable of solving many problems in a reasonable time frame, e. g. , executing computational fluid dynamics and finite element codes or generating complex ray traced or radiosity based images. In the sixth chapter Mike Muuss of the U. S. Codice libro della libreria LIB9780387972374

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Rogers, David F./ Earnshaw, R. A. (EDT)
Editore: Springer-Verlag New York Inc. 1990-09-14, New York, NY (1990)
ISBN 10: 0387972374 ISBN 13: 9780387972374
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Descrizione libro Springer-Verlag New York Inc. 1990-09-14, New York, NY, 1990. hardback. Condizione libro: New. Codice libro della libreria 9780387972374

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Rogers, David F.
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Descrizione libro Springer. Condizione libro: New. pp. v + 542 190 Figure (49 Col.) This item is printed on Demand. Codice libro della libreria 5677249

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Rogers, David F.
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Descrizione libro Springer, 1990. Condizione libro: New. Codice libro della libreria L9780387972374

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Rae Earnshaw
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Descrizione libro Springer Okt 2001, 2001. Buch. Condizione libro: Neu. 23.5x15.5x cm. Neuware - In the third paper in this chapter, Mike Pratt provides an historical intro duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the 'skin' while constructive solid geometry representation is most efficent for the inter nal mechanism. Pratt also discusses the emerging concept of design by 'feature line'. Finally, he addresses the very important problem of data exchange between solid modeling systems and the progress that is being made towards developing an international standard. With the advent of reasonably low cost scientific workstations with rea sonable to outstanding graphics capabilities, scientists and engineers are increasingly turning to computer analysis for answers to fundamental ques tions and to computer graphics for present~tion of those answers. Although the current crop of workstations exhibit quite impressive computational ca pability, they are still not capable of solving many problems in a reasonable time frame, e. g. , executing computational fluid dynamics and finite element codes or generating complex ray traced or radiosity based images. In the sixth chapter Mike Muuss of the U. S. 542 pp. Englisch. Codice libro della libreria 9780387972374

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10.

Rae Earnshaw
Editore: Springer Okt 2001 (2001)
ISBN 10: 0387972374 ISBN 13: 9780387972374
Nuovi Quantità: 1
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(Bergisch Gladbach, Germania)
Valutazione libreria
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Descrizione libro Springer Okt 2001, 2001. Buch. Condizione libro: Neu. 23.5x15.5x cm. Neuware - In the third paper in this chapter, Mike Pratt provides an historical intro duction to solid modeling. He presents the development of the three most freqently used techniques: cellular subdivision, constructive solid modeling and boundary representation. Although each of these techniques devel oped more or less independently, today the designer's needs dictate that a successful system allows access to all of these methods. For example, sculptured surfaces are generally represented using a boundary represen tation. However, the design of a complex vehicle generally dictates that a sculptured surface representation is most efficient for the 'skin' while constructive solid geometry representation is most efficent for the inter nal mechanism. Pratt also discusses the emerging concept of design by 'feature line'. Finally, he addresses the very important problem of data exchange between solid modeling systems and the progress that is being made towards developing an international standard. With the advent of reasonably low cost scientific workstations with rea sonable to outstanding graphics capabilities, scientists and engineers are increasingly turning to computer analysis for answers to fundamental ques tions and to computer graphics for present~tion of those answers. Although the current crop of workstations exhibit quite impressive computational ca pability, they are still not capable of solving many problems in a reasonable time frame, e. g. , executing computational fluid dynamics and finite element codes or generating complex ray traced or radiosity based images. In the sixth chapter Mike Muuss of the U. S. 542 pp. Englisch. Codice libro della libreria 9780387972374

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