The PHIGS system is a computer graphics standard defining an interface between an application program and a computer graphics system. The PHIGS standard has received wide acceptance throughout the computer graphics industry and PHIGS libraries are available on most of the high-performance 3-D graphics platforms today, including IBM, DEC, HP, SUN, Alliant, Stardent, and Silicon Graphics. In spite of this acceptance, there are no PHIGS texts available to the average software engineer or graphics students. PHIGS by Example will be that text. Written with the novice programmer in mind, the book starts with examples of very basic concepts and, after careful exploration of these aspects, moves on to more advanced topics. PHIGS by Example teaches the application programmer how to use the PHIGS standard in his/her own program. Each section of the book is built around programming examples, using the strategy that the best way to learn PHIGS is to use PHIGS. The sections begin with a conceptual discussion of the PHIGS topics presented in that section and is followed by a detailed explanation of an example program or subroutine. The sections are concluded with a set of exercises that are designed to challenge the reader to experiment with PHIGS functions describes in that section. The text assumes that the reader is familiar with basic graphics concepts; a complete understanding of these basics is helpful, but not required.
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1 Drawing with PHIGS.- 1.1 Getting Started with PHIGS.- 1.2 Creating a Structure.- 1.3 Drawing.- 1.4 Structure Attribute.- Review Questions.- 2 Coordinate Systems and Transformations.- 2.1 Modeling Transformations.- 2.2 Matrix Composition.- 2.3 Viewing Transformations.- Review Questions.- 3 More on Structures.- 3.1 Structure Hierarchies.- 3.2 Structure Editing.- 3.3 Animation.- Review Questions.- 4 The Wonderful World of Color.- 4.1 Color Representation.- 4.2 Color Approximation Representation.- 4.3 Direct Color.- 4.4 Color Models.- 5 Shading and Lighting.- 5.1 Shading.- 5.2 Surface Features and Shading.- 5.3 Color Ramps.- Review Questions.- 6 PHIGS Input Devices.- 6.1 Valuator Input Device.- 6.2 Locator Device.- Review Questions.- Appendix A Packing FORTRAN Records.
Book by Gaman William A Giovinazzo William A
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Da: Better World Books Ltd, Dunfermline, Regno Unito
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Da: Powell's Bookstores Chicago, ABAA, Chicago, IL, U.S.A.
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Da: The Book Cellar, LLC, Nashua, NH, U.S.A.
hardcover. Condizione: New. BRAND NEW PLASTIC WRAPPED.Over 1,000,000 satisfied customers since 1997! Choose expedited shipping (if available) for much faster delivery. Delivery confirmation on all US orders. Codice articolo 10806857
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Da: Kloof Booksellers & Scientia Verlag, Amsterdam, Paesi Bassi
Condizione: as new. New York : Springer-Verlag, 1991., Hardcover. Viii, 218 p. : ill. ; 25 cm. Includes index. - The Programmer's Hierarchical Interactive Graphics System (PHIGS) is a computer-graphics standard defining an interface between an application program and a computer-graphics system. Condition : as new copy. ISBN 9780387975559. Keywords : Computer Science, Computer graphics. Codice articolo 176588
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Da: Books Puddle, New York, NY, U.S.A.
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Da: Majestic Books, Hounslow, Regno Unito
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Da: Biblios, Frankfurt am main, HESSE, Germania
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