Exploring how today’s most compelling architecture is emerging from new forms of collaborative practice, this title of AD engages three predominant phenomena: architecture’s relationship with digital and telecommunication technology; the media; and economies of globalisation. The articles in the issue explore the relationship between these readings and examine, for the first time, the implications of these phenomena upon forms of architectural invention and production. While much attention has been focused upon the influence of digital media on architectural form and technique, little has examined its far broader implications for forms of architectural practice. Yet, as with modernism and the professionalization of architecture at the end of the 19th century and the rise of architectural corporations in the mid-20th century, the future of architectural design will inevitably depend upon reconfigurations of architectural authorship.
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Chris Perry is a graduate of Columbia University where he completed a Masters of Architecture. He spent two years working as a project designer for Stan Allen before founding his own practice servo with three partners. He is a visiting professor at Cornell University of Architecture and a visiting lecturer at the University of Pennsylvania Graduate School of Fine Arts.
Christopher Hight holds a PhD in Cultural Studies and Humanities from the London Consortium. He is a theorist and a designer who is currently an assistant professor at the Rice University School of Architecture, where he is the editor of the publication programme, Architecture At Rice. He is a founding member of the Do-group, Rice's design research studio and a partner in mesolith, an incubator for architectural culture.
Exploring how today;s most compelling design is emerging from new forms of collaborative practice and modes of collective intelligence, this title of AD engages two predominant phenomena: design's relationship with new information and telecommunication technologies, and new economies of globalisation. With the shift from the second machine age to the age of information, the network has replaced the assembly line as a pre-eminent model of organisation. With this shift has come the assembly line as a pre-eminent model of organisation. With this shift has come the introduction of numerous alternative modes of social, economic and political organisation in the form of peer-to-peer networks and open-source communities. this has radically altered conventional models of collective invention, as well as challenging received notions of individual authorship and agency, questioning the way in which traditional disciplines organise themselves. This reorganisation is apparent with in architectural practice, as well as within its participation in a greater cultural context of increasing interdisciplinarity. For the design disciplines, this includes the emergence of new forms of collective intelligence in a number of different fields including architecture, software and interaction design, gaming, motion typography and product design.
Collective Intelligence in Design takes in contributions from: AlUm Studio, CONTINUUM (working with the Smart Geometry Group and Bentley Systems), Servo, Hernan Diaz-Alonso and Benjamin Bratton, Open Source Architecture, MIT's Media Lab and United Architects. Additionally, the issue features essays from a diverse pool of academics and designer,s including Alexander Galloway and Eugene Thacker, Michael Hensel, Therese Tierney, Pia Ednie-Brown and Brett Steele, as well as an extensive interview with Michael Hardt, an influential thinker on the subject of contemporary globalisation.
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