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Thinking Animation: Computer Graphics Skills for Traditional 2d Artists: Bridging the Gap Between 2D and CG - Brossura

 
9780470042366: Thinking Animation: Computer Graphics Skills for Traditional 2d Artists: Bridging the Gap Between 2D and CG

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<i>Thinking Animation: Computer Graphics Skills for Traditional 2D Artists</i> takes traditional animation principles and tricks and explains how to apply those to animating on a computer in today&#8217;s high-tech studio environment. This book speaks to both the CG animator trying to understand the principles applied to Computer Graphics and the traditional animator trying to crossover, and how they can use what they already understand to animate on a computer.&#160;More than 40 of today&#8217;s directors, story creators, supervisors, and animators were consulted to deliver a well-researched, information-soaked, and entertaining package. This 4-color book includes a traditionally drawn character converted to CG used throughout the book to illustrate key strategies for going from hand-drawings to computer-drawings. The book provides some historical information for reference, and then delves into story preparation, character preparation, character development, rigging, animation, and animated-character acting

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  • EditoreSybex Inc
  • Data di pubblicazione2008
  • ISBN 10 0470042362
  • ISBN 13 9780470042366
  • RilegaturaCopertina flessibile
  • LinguaInglese
  • Numero di pagine304
  • Contatto del produttorenon disponibile

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Altre edizioni note dello stesso titolo

9781598632606: Thinking Animation: Bridging the Path Between 2d And Cg

Edizione in evidenza

ISBN 10:  1598632604 ISBN 13:  9781598632606
Casa editrice: Cengage Learning Ptr, 2006
Brossura