Create the next generation of gaming titles for Windows Phone 7!
Providing an overview of developing games for Windows Phone 7 while working within XNA Game Studio 4, this comprehensive resource covers such essential topics as device/emulator, development tools, device orientation, tilt and accelerometer sensors, multi-touch, working with Cloud and Web services, and more. Three complete games are included within the book plus hands-on explanations and clear example codes help you gain a deeper understanding of the Windows Phone 7 features so that you can start building a game right away.
Put your game face on and start designing games for Windows Phone 7 with Professional Windows Phone 7 Game Development!
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Chris G. Williams is a principal consultant for Magenic, delivering custom-built .NET solutions to clients. He is a Microsoft MVP in XNA/DirectX, and speaks regularly at user groups, code camps, and professional conferences.
George W. Clingerman is a business developer who works with .NET and SQL to build WinForm and web software. He also develops games, creates tutorials for beginning game development, and is a Microsoft MVP for XNA.
Create the next generation of games for Windows Phone 7
If you're eager to make your entrance into the gaming world of Windows Phone 7, then look no further than this comprehensive book. Packed with real-world examples and anecdotes, this must-have resource dives into developing games for Windows Phone 7. After an introduction to the features of Windows Phone 7, you'll discover the tools you need to start developing games. Clear explanations and examples with code help you gain a deeper understanding of the Windows Phone 7 device so that you can put your game face on and start building games right away.
Professional Windows Phone 7 Game Development:
Includes three complete games and helpful guidance on how to get your game published to the Windows Phone 7 Marketplace
Shares invaluable advice for working within XNA Game Studio 4.0
Walks you through detecting touch input and gestures, and takes you to the next level by teaching you how to build and use a complete input management system
Explains how to use the Microsoft Push Notifications Service
Teaches you how to manage game and screen state with a full state management system that you can use in your own game
Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.
wrox.com
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Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
EUR 4,60 per la spedizione da Regno Unito a Italia
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Condizione: Good. Your purchase helps support Sri Lankan Children's Charity 'The Rainbow Centre'. Ex-library, so some stamps and wear, but in good overall condition. Our donations to The Rainbow Centre have helped provide an education and a safe haven to hundreds of children who live in appalling conditions. Codice articolo Z1-C-089-03110
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Da: Romtrade Corp., STERLING HEIGHTS, MI, U.S.A.
Condizione: New. Brand New. Soft Cover International Edition. Different ISBN and Cover Image. Priced lower than the standard editions which is usually intended to make them more affordable for students abroad. The core content of the book is generally the same as the standard edition. The country selling restrictions may be printed on the book but is no problem for the self-use. This Item maybe shipped from US or any other country as we have multiple locations worldwide. Codice articolo ABNR-212824
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