Articoli correlati a Games, Theory and Applications

Games, Theory and Applications - Brossura

Thomas, L. C.

 
9780486432373: Games, Theory and Applications

Sinossi

Anyone with a knowledge of basic mathematics will find this an accessible and informative introduction to game theory. It opens with the theory of two-person zero-sum games, two-person non-zero sum games, and n-person games, at a level between nonmathematical introductory books and technical mathematical game theory books. Succeeding sections focus on a variety of applications — including introductory explanations of gaming and meta games — that offer nonspecialists information about new areas of game theory at a comprehensible level. Numerous exercises appear with full solutions, in addition to an extensive bibliography, 80 problems with worked solutions, and over 30 illustrations useful for the theory of non-zero and n-person games. 1986 edition.

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Product Description

This text opens with the theory of 2-person zero-sum games, 2-person non-zero sum games, and n-person games, at a level between non-mathematical introductory books and technical mathematical game theory books. Includes introductory explanations of gaming and meta games. Includes numerous exercises anbd problems with solutions and over 30 illustrations. 1986 edition.

Contenuti

Author's Preface. Glossary of Symbols 1. "The Game's Afoot" 2. Two-Person Zero-Sum Games 3. Two-Person Non-Zero-Sum Games 4. N-Person Games 5. Market Games and Oligopoly 6. Metagames 7. Multi-Stage Games 8. Evolutionary Games 9. Bidding and Auctions 10. Gaming Solutions to Problems. References. Index. Name Index.

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