Creative Computer Graphics presents the dynamic visual power of images created with computer technology. From the pioneering efforts in the 1950s to the current achievements of modern exponents in the US, UK, France and Japan, the book explores computer graphic images through the techniques and technology used to create them. Scientific research laboratories, video games, NASA space simulations, feature films, television advertising and industrial design are some of the areas where computer graphics has made an impact. The book traces the history, assesses the current state of the art and looks ahead to the future where computer graphic images and techniques are to become progressively more important as a means of expression and communication.
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Introduction; 1. History; 2. Modelling techniques; 3. Views; 4. Design and industry; 5. Science and simulation; 6. Art; 7. Feature films; 8. Television; 9. Video games and home computing.
Book by Jankel Annabel Morton Rocky
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Da: Wonder Book, Frederick, MD, U.S.A.
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