This book shows developers how to succeed with versions 3.0 and 4.0 of VisualAge.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
This book shows developers how to succeed with versions 3.0 and 4.0 of VisualAge. It covers helpful background information on the Smalltalk language, the common graphics subsystem, the common widget subsystems, and visual programming in VisualAge. It serves both as an introduction to the Smalltalk language and to the base classes of IBM Smalltalk.
1. Smalltalk object model and its implementation; 2. Graphics programming; 3. User interface construction; 4. Visual programming with VisualAge; 5. The Smalltalk language; 6. The base classes; 7. Common graphics; 8. Common widgets; 9. VisualAge parts; 10. Database function parts.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
EUR 3,84 per la spedizione in U.S.A.
Destinazione, tempi e costiDa: Powell's Bookstores Chicago, ABAA, Chicago, IL, U.S.A.
Condizione: Used - Like New. 1998. Small publisher's mark on bottom of text block. Otherwise, Fine. Codice articolo BR08162
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Da: HPB-Ruby, Dallas, TX, U.S.A.
paperback. Condizione: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority! Codice articolo S_426950105
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Da: Biblios, Frankfurt am main, HESSE, Germania
Condizione: Used. pp. 432. Codice articolo 18232032
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