This book shows developers how to succeed with versions 3.0 and 4.0 of VisualAge.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
This book shows developers how to succeed with versions 3.0 and 4.0 of VisualAge. It covers helpful background information on the Smalltalk language, the common graphics subsystem, the common widget subsystems, and visual programming in VisualAge. It serves both as an introduction to the Smalltalk language and to the base classes of IBM Smalltalk.
1. Smalltalk object model and its implementation; 2. Graphics programming; 3. User interface construction; 4. Visual programming with VisualAge; 5. The Smalltalk language; 6. The base classes; 7. Common graphics; 8. Common widgets; 9. VisualAge parts; 10. Database function parts.
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
Da: ThriftBooks-Dallas, Dallas, TX, U.S.A.
Paperback. Condizione: Good. No Jacket. Former library book; Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less. Codice articolo G0521646693I3N10
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