This book lays the foundation of programming skills for the computer science major, with an early introduction (in Chapter 2) of the basic concepts of objects, classes, selection and iteration, and how graphics are handled in Java. The rest of the book builds on this core knowledge base. A major advantage of this book is that several key topics in the course - including graphical user interfaces (GUIs), graphics, applets, and exceptions - are presented in optional, stand-alone appendixes at the back of the text, making it easy for instructors to discuss them in class in the order that best serves their course objectives. Most of the text's chapters end with an overview of important areas of professional work and research in the field of computer science, including discussions of graphics, artificial intelligence, and database systems.
Le informazioni nella sezione "Riassunto" possono far riferimento a edizioni diverse di questo titolo.
Book by Slack James M
Le informazioni nella sezione "Su questo libro" possono far riferimento a edizioni diverse di questo titolo.
EUR 29,82 per la spedizione da U.S.A. a Italia
Destinazione, tempi e costiDa: SecondSale, Montgomery, IL, U.S.A.
Condizione: Very Good. Item in very good condition! Textbooks may not include supplemental items i.e. CDs, access codes etc. Codice articolo 00083027130
Quantità: 1 disponibili
Da: BooksRun, Philadelphia, PA, U.S.A.
Paperback. Condizione: Very Good. 1. Ship within 24hrs. Satisfaction 100% guaranteed. APO/FPO addresses supported. Codice articolo 0534374867-8-1
Quantità: 1 disponibili