.NET Windows Forms are a powerful technology for building a large class of applications for the Windows .NET platform. They offer nearly the same power and flexibility of classic Win32 development, but for a fraction of the effort. The programming model is lean and streamlined, and many of the tedious details that developers used to have to spend time on are now dealt with automatically by the platform..NET Windows Forms in a Nutshell offers an accelerated introduction to this next-generation of rich user interface development. The book provides an all-inclusive guide for experienced programmers using the .NET Windows Forms platform to develop Windows applications, along with a compact but remarkably complete reference to the .NET Framework Class Library (FCL) Windows Forms namespaces and types. The authors present solid coverage of the fundamental building blocks, such as Controls, Forms, Menus, and GDI+, and enough detail to help you build your own fully featured reusable visual components so you can write visual component libraries as well as standalone applications..NET Windows Forms in a Nutshell aims to provide not just the practical information and advice required to get programs working, but also to communicate the rationale behind the various parts of Windows Forms' design. The authors show how the thinking behind the framework enhances your productivity substantially. The new framework allows you to guess correctly what "the Right Way" to do things is a majority of the time, even if you've never tried what you're doing before. No more digging around in documentation for days to try to find the bit of information you need to use one particular feature.Anyone who is involved in user interface development will appreciate the ease of creation and expanded capabilities provided by .NET Windows Forms, as well as the in-depth focus and straight-forward approach this book brings. Included on CD is an add-in that will integrate the book's reference directly into the help files of Visual Studio .NET.
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Ian Griffiths is an independent consultant specializing in medical imaging applications and digital video. He also works as an instructor, teaching courses on .NET for DevelopMentor. Ian holds a degree in Computer Science from Cambridge University.
Matthew is the Director of Development at Digital Healthcare Ltd. The last three years have kept him fully occupied in the development of a C#/.NET-based distributed imaging platform for healthcare applications. Before that, he studied Natural Sciences at Cambridge University, worked on banking and imaging applications in North America, became a fully-paid-up C++ junkie, and was the lead architect on software solutions for drug-discovery for a large US corporation. He thinks that .NET is a major philosophical stride forward for the computer industry: so much so that he almost doesn't miss his first love - generics - in C#. He has written articles and given papers on the subject to both technical and non-technical audiences, and looks forward to the day when he doesn't have to answer the question 'So, what is .NET?' any more!
Preface; Who This Book Is For; How This Book Is Structured; Assumptions This Book Makes; What’s on the CD; Conventions Used in This Book; How to Contact Us; Acknowledgments; Introduction to Windows Forms; Chapter 1: .NET and Windows Forms Overview; 1.1 Windows Development and .NET; 1.2 The Common Language Runtime; 1.3 .NET Programming Languages; 1.4 Components; 1.5 The .NET Type System; 1.6 The .NET Framework Class Library; Chapter 2: Controls; 2.1 Windows Forms and the Control Class; 2.2 Using Standard Control Features; 2.3 Built-in Controls; 2.4 Summary; Chapter 3: Forms, Containers, and Applications; 3.1 Application Structure; 3.2 The Form Class; 3.3 Containment; 3.4 Layout; 3.5 Localization; 3.6 Extender Providers; 3.7 Summary; Chapter 4: Menus and Toolbars; 4.1 Menus; 4.2 Toolbars; 4.3 Unified Event Handling; 4.4 Office-Style Menus and Toolbars; 4.5 Summary; Chapter 5: Building Controls; 5.1 Composite Controls; 5.2 Custom Controls; 5.3 Designing for Developers; 5.4 Summary; Chapter 6: Inheritance and Reuse; 6.1 When to Inherit; 6.2 Inheriting from Forms and User Controls; 6.3 Inheriting from Other Controls; 6.4 Pitfalls of Inheritance; 6.5 Summary; Chapter 7: Redrawing and GDI+; 7.1 Drawing and Controls; 7.2 GDI+; 7.3 Summary; Chapter 8: Property Grids; 8.1 Displaying Simple Objects; 8.2 Type Conversion; 8.3 Custom Type Editors; 8.4 Summary; Chapter 9: Controls and the IDE; 9.1 Design Time Versus Runtime; 9.2 Custom Component Designers; 9.3 Extender Providers; 9.4 Summary; Chapter 10: Data Binding; 10.1 Data Sources and Bindings; 10.2 Simple and Complex Binding; 10.3 DataTable, DataSet, and Friends; 10.4 The DataGrid Control; 10.5 The DataView Class; 10.6 Summary; API Quick Reference; Chapter 11: How to Use This Quick Reference; 11.1 Finding a Quick-Reference Entry; 11.2 Reading a Quick-Reference Entry; Chapter 12: Converting from C# to VB Syntax; 12.1 General Considerations; 12.2 Classes; 12.3 Structures; 12.4 Interfaces; 12.5 Class, Structure, and Interface Members; 12.6 Delegates; 12.7 Enumerations; Chapter 13: The System.ComponentModel Namespace; Chapter 14: The System.Drawing Namespace; Chapter 15: The System.Drawing.Drawing2D Namespace; Chapter 16: The System.Drawing.Imaging Namespace; Chapter 17: The System.Drawing.Printing Namespace; Chapter 18: The System.Drawing.Text Namespace; Chapter 19: The System.Windows.Forms Namespace; Chapter 20: The System.Windows.Forms.Design Namespace; Appendixes; Namespaces and Assemblies; Type, Method, Property, Event, and Field Index; Colophon;
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