Designing Gestural Interfaces: Touchscreens and Interactive Devices

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9780596518394: Designing Gestural Interfaces: Touchscreens and Interactive Devices

If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology.

Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you:

  • Get an overview of technologies surrounding touchscreens and interactive environments
  • Learn the process of designing gestural interfaces, from documentation to prototyping to
  • communicating to the audience what the product does
  • Examine current patterns and trends in touchscreen and gestural design
  • Learn about the techniques used by practicing designers and developers today
  • See how other designers have solved interface challenges in the past
  • Look at future trends in this rapidly evolving field

Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.

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Book Description:

Touchscreens and Interactive Devices

About the Author:

Dan Saffer is an experience design director for Adaptive Path who has designed and built websites, applications, and devices since 1995. An international speaker and author, his acclaimed book Designing for Interaction has been called "a bookshelf must-have for anyone thinking of creating new designs" (Jared Spool, CEO of UIE) and has been translated into several languages.

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Dan Saffer
Editore: O Reilly Media, Inc, USA, United States (2008)
ISBN 10: 0596518390 ISBN 13: 9780596518394
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Descrizione libro O Reilly Media, Inc, USA, United States, 2008. Paperback. Condizione libro: New. Language: English . Brand New Book. If you want to get started in new era of interaction design, this is the reference you need. Touch screens on mobile devices and ATMs let us manipulate things onscreen with our but there s been no central source of information about gestural interface technology - until now. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns: all you need to know to augment your existing skills in traditional websites, software, or physical products. Packed with informative illustrations and photos, this book helps you: learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does; get an overview of technologies surrounding touch screens and interactive environments; examine current patterns and trends in touchscreen and gestural design; learn about the techniques used by practicing designers and developers today; see how other designers have solved interface challenges in the past; and, look at future trends in this rapidly evolving field. Only half a dozen years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities. Codice libro della libreria AAH9780596518394

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Editore: O Reilly Media, Inc, USA, United States (2008)
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Descrizione libro O Reilly Media, Inc, USA, United States, 2008. Paperback. Condizione libro: New. Language: English . Brand New Book. If you want to get started in new era of interaction design, this is the reference you need. Touch screens on mobile devices and ATMs let us manipulate things onscreen with our but there s been no central source of information about gestural interface technology - until now. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns: all you need to know to augment your existing skills in traditional websites, software, or physical products. Packed with informative illustrations and photos, this book helps you: learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does; get an overview of technologies surrounding touch screens and interactive environments; examine current patterns and trends in touchscreen and gestural design; learn about the techniques used by practicing designers and developers today; see how other designers have solved interface challenges in the past; and, look at future trends in this rapidly evolving field. Only half a dozen years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities. Codice libro della libreria AAH9780596518394

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Descrizione libro O'Reilly Media, Inc, USA. Paperback. Condizione libro: new. BRAND NEW, Designing Gestural Interfaces: Touchscreens and Interactive Devices, Dan Saffer, If you want to get started in new era of interaction design, this is the reference you need. Touch screens on mobile devices and ATMs let us manipulate things onscreen with our but there's been no central source of information about gestural interface technology - until now. "Designing Gestural Interfaces" provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns: all you need to know to augment your existing skills in 'traditional' websites, software, or physical products. Packed with informative illustrations and photos, this book helps you: learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does; get an overview of technologies surrounding touch screens and interactive environments; examine current patterns and trends in touchscreen and gestural design; learn about the techniques used by practicing designers and developers today; see how other designers have solved interface challenges in the past; and, look at future trends in this rapidly evolving field. Only half a dozen years ago, the gestural interfaces introduced in the film "Minority Report" were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. "Designing Gestural Interfaces" will help you enter this new world of possibilities. Codice libro della libreria B9780596518394

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