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Python Graphics Games Creation #1 - Line, Shape and Color - Brossura

 
9780620566421: Python Graphics Games Creation #1 - Line, Shape and Color
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This book has ready-to-run Python programs to make drawings on computers. These are for young humans who have a burning desire to express and develop their creativity on computers. The programs are short recipes that show how easy graphic programming can be. Short simple explanations in plain English are used. The recipes are built up, in each chapter, starting as simply as possible and moving to more complex programs that let you comfortably create 2D vector graphics. The code is free, in the Open Source sense - you are encouraged to use it and own it without worry about copyright. Teachers, scholars, students, and engineers who know it is possible to make fascinating models and demonstrations but have not found a handbook that pulls it all together in one place will find what they need in this recipe bank. Basic knowledge of Python programming is required and access to the Web and Google will be useful. This book is the first in a series that leads up the methods and tricks needed to invent and develop video games, classroom demonstrations and physics and engineering simulations.

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L'autore:
Mike Ohlson de Fine is a graduate Electrical Engineer specializing in industrial process measurement and control. He has a Diploma in Electronics and Instrumentation from Technikon Witwatersrand, an Electrical Engineering degree from the University of Cape Town, and a Masters in Automatic Control from Rand Afrikaans University (now re-named the University of Johannesburg). He has worked for mining and mineral extraction companies for the last 30 years. His first encounter with computers was learning Fortran 4 using punched cards on an IBM 360 as an undergraduate. Since then he has experimented with Pascal, Forth, Intel 8080 Assembler, MS Basic, C, C++ and Java but was never satisfied with any of these. Always restricted by corporate control of computing activities he encountered Linux in 2006 and Python in 2007 and became free at last. As a working engineer he needed tools that facilitated the understanding and solution of industrial process control problems using simulations and computer models of real processes. Linux and Python proved to be excellent tools for these challenges. He is now an author of books on Python programming for simulation in games and engineering processes. He is an advocate of Free and Open Source software and engineering. One of his dreams is to set up virtual workshop for his countrymen and people in other poor countries across the globe to enable the bright youngsters of these countries to be intellectually free at last. He relaxes by hiking the foothills of the lovely Rivierzonderend mountains in a little village where he lives.

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  • EditoreMike Ohlson de Fine
  • Data di pubblicazione2015
  • ISBN 10 0620566426
  • ISBN 13 9780620566421
  • RilegaturaCopertina flessibile
  • Numero edizione1
  • Numero di pagine278

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